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@@ -245,6 +245,11 @@
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#include "scene/3d/retarget_modifier_3d.h"
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#include "scene/3d/skeleton_3d.h"
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#include "scene/3d/skeleton_modifier_3d.h"
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+#include "scene/3d/spring_bone_collision_3d.h"
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+#include "scene/3d/spring_bone_collision_capsule_3d.h"
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+#include "scene/3d/spring_bone_collision_plane_3d.h"
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+#include "scene/3d/spring_bone_collision_sphere_3d.h"
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+#include "scene/3d/spring_bone_simulator_3d.h"
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#include "scene/3d/sprite_3d.h"
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#include "scene/3d/visible_on_screen_notifier_3d.h"
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#include "scene/3d/voxel_gi.h"
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@@ -333,11 +338,6 @@
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#include "scene/3d/physics/spring_arm_3d.h"
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#include "scene/3d/physics/static_body_3d.h"
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#include "scene/3d/physics/vehicle_body_3d.h"
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-#include "scene/3d/spring_bone_collision_3d.h"
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-#include "scene/3d/spring_bone_collision_capsule_3d.h"
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-#include "scene/3d/spring_bone_collision_plane_3d.h"
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-#include "scene/3d/spring_bone_collision_sphere_3d.h"
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-#include "scene/3d/spring_bone_simulator_3d.h"
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#include "scene/resources/3d/box_shape_3d.h"
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#include "scene/resources/3d/capsule_shape_3d.h"
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#include "scene/resources/3d/concave_polygon_shape_3d.h"
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