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Preserve scene unique names when saving branch as scene.

HolonProduction %!s(int64=2) %!d(string=hai) anos
pai
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7814dedc91
Modificáronse 1 ficheiros con 2 adicións e 0 borrados
  1. 2 0
      editor/scene_tree_dock.cpp

+ 2 - 0
editor/scene_tree_dock.cpp

@@ -276,6 +276,8 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base)
 		return;
 	}
 
+	instantiated_scene->set_unique_name_in_owner(base->is_unique_name_in_owner());
+
 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
 	undo_redo->create_action(TTR("Replace with Branch Scene"));