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Merge pull request #79618 from HolonProduction/deleting-terrains-crash

Fix crash when deleting tileset terrains
Yuri Sizov 2 years ago
parent
commit
7835d42971
1 changed files with 2 additions and 0 deletions
  1. 2 0
      scene/resources/tile_set.cpp

+ 2 - 0
scene/resources/tile_set.cpp

@@ -5116,6 +5116,8 @@ void TileData::remove_terrain(int p_terrain_set, int p_index) {
 	if (terrain_set == p_terrain_set) {
 		if (terrain == p_index) {
 			terrain = -1;
+		} else if (terrain > p_index) {
+			terrain -= 1;
 		}
 
 		for (int i = 0; i < 16; i++) {