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@@ -21,9 +21,9 @@ if is_builtin or not has_module:
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# to make a "light" build with only the necessary mbedtls files.
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# to make a "light" build with only the necessary mbedtls files.
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if not has_module:
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if not has_module:
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# Minimal mbedTLS config file
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# Minimal mbedTLS config file
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- env_crypto.Append(
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- CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')]
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- )
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+ config_path = "thirdparty/mbedtls/include/godot_core_mbedtls_config.h"
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+ config_path = f"<{config_path}>" if env_crypto["ninja"] and env_crypto.msvc else f'\\"{config_path}\\"'
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+ env_crypto.Append(CPPDEFINES=[("MBEDTLS_CONFIG_FILE", config_path)])
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# Build minimal mbedTLS library (MD5/SHA/Base64/AES).
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# Build minimal mbedTLS library (MD5/SHA/Base64/AES).
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env_thirdparty = env_crypto.Clone()
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env_thirdparty = env_crypto.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.disable_warnings()
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@@ -46,9 +46,9 @@ if not has_module:
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env.core_sources += thirdparty_obj
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env.core_sources += thirdparty_obj
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elif is_builtin:
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elif is_builtin:
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# Module mbedTLS config file
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# Module mbedTLS config file
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- env_crypto.Append(
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- CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_module_mbedtls_config.h\\"')]
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- )
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+ config_path = "thirdparty/mbedtls/include/godot_module_mbedtls_config.h"
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+ config_path = f"<{config_path}>" if env_crypto["ninja"] and env_crypto.msvc else f'\\"{config_path}\\"'
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+ env_crypto.Append(CPPDEFINES=[("MBEDTLS_CONFIG_FILE", config_path)])
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# Needed to force rebuilding the core files when the configuration file is updated.
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# Needed to force rebuilding the core files when the configuration file is updated.
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thirdparty_obj = ["#thirdparty/mbedtls/include/godot_module_mbedtls_config.h"]
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thirdparty_obj = ["#thirdparty/mbedtls/include/godot_module_mbedtls_config.h"]
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