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Enables passing out built-in parameter from parent function in shaders

Yuri Roubinsky 5 years ago
parent
commit
7a2c6a8c0e
1 changed files with 8 additions and 0 deletions
  1. 8 0
      servers/visual/shader_language.cpp

+ 8 - 0
servers/visual/shader_language.cpp

@@ -2198,6 +2198,14 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p
 										valid = true;
 										break;
 									}
+									if (b->parent_function) {
+										for (int i = 0; i < b->parent_function->arguments.size(); i++) {
+											if (b->parent_function->arguments[i].name == var_name) {
+												valid = true;
+												break;
+											}
+										}
+									}
 									b = b->parent_block;
 								}