|
@@ -883,7 +883,7 @@
|
|
|
Maximum number of warnings allowed to be sent from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
|
|
|
</member>
|
|
|
<member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="" default="16">
|
|
|
- Default size of packet peer stream for deserializing Godot data. Over this size, data is dropped.
|
|
|
+ Default size of packet peer stream for deserializing Godot data (in bytes, specified as a power of two). The default value [code]16[/code] is equal to 65,536 bytes. Over this size, data is dropped.
|
|
|
</member>
|
|
|
<member name="network/limits/tcp/connect_timeout_seconds" type="int" setter="" getter="" default="30">
|
|
|
Timeout (in seconds) for connection attempts using TCP.
|