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Rewrite semaphore handling for transfer workers.

Dario 10 months ago
parent
commit
7a936e8bac
2 changed files with 29 additions and 15 deletions
  1. 24 13
      servers/rendering/rendering_device.cpp
  2. 5 2
      servers/rendering/rendering_device.h

+ 24 - 13
servers/rendering/rendering_device.cpp

@@ -5052,7 +5052,6 @@ RenderingDevice::TransferWorker *RenderingDevice::_acquire_transfer_worker(uint3
 			// No existing worker was picked, we create a new one.
 			transfer_worker = memnew(TransferWorker);
 			transfer_worker->command_fence = driver->fence_create();
-			transfer_worker->command_semaphore = driver->semaphore_create();
 			transfer_worker->command_pool = driver->command_pool_create(transfer_queue_family, RDD::COMMAND_BUFFER_TYPE_PRIMARY);
 			transfer_worker->command_buffer = driver->command_buffer_create(transfer_worker->command_pool);
 			transfer_worker->index = transfer_worker_pool.size();
@@ -5075,7 +5074,7 @@ RenderingDevice::TransferWorker *RenderingDevice::_acquire_transfer_worker(uint3
 		// If there's not enough bytes to use on the staging buffer, we submit everything pending from the worker and wait for the work to be finished.
 		if (transfer_worker->recording) {
 			_end_transfer_worker(transfer_worker);
-			_submit_transfer_worker(transfer_worker, false);
+			_submit_transfer_worker(transfer_worker);
 		}
 
 		if (transfer_worker->submitted) {
@@ -5128,12 +5127,12 @@ void RenderingDevice::_end_transfer_worker(TransferWorker *p_transfer_worker) {
 	p_transfer_worker->recording = false;
 }
 
-void RenderingDevice::_submit_transfer_worker(TransferWorker *p_transfer_worker, bool p_signal_semaphore) {
-	const VectorView<RDD::SemaphoreID> execute_semaphore = p_signal_semaphore ? p_transfer_worker->command_semaphore : VectorView<RDD::SemaphoreID>();
-	driver->command_queue_execute_and_present(transfer_queue, {}, p_transfer_worker->command_buffer, execute_semaphore, p_transfer_worker->command_fence, {});
-	if (p_signal_semaphore) {
+void RenderingDevice::_submit_transfer_worker(TransferWorker *p_transfer_worker, VectorView<RDD::SemaphoreID> p_signal_semaphores) {
+	driver->command_queue_execute_and_present(transfer_queue, {}, p_transfer_worker->command_buffer, p_signal_semaphores, p_transfer_worker->command_fence, {});
+
+	for (uint32_t i = 0; i < p_signal_semaphores.size(); i++) {
 		// Indicate the frame should wait on these semaphores before executing the main command buffer.
-		frames[frame].semaphores_to_wait_on.push_back(p_transfer_worker->command_semaphore);
+		frames[frame].semaphores_to_wait_on.push_back(p_signal_semaphores[i]);
 	}
 
 	p_transfer_worker->submitted = true;
@@ -5196,7 +5195,8 @@ void RenderingDevice::_check_transfer_worker_index_array(IndexArray *p_index_arr
 
 void RenderingDevice::_submit_transfer_workers(bool p_operations_used_by_draw) {
 	MutexLock transfer_worker_lock(transfer_worker_pool_mutex);
-	for (TransferWorker *worker : transfer_worker_pool) {
+	for (uint32_t i = 0; i < transfer_worker_pool.size(); i++) {
+		TransferWorker *worker = transfer_worker_pool[i];
 		if (p_operations_used_by_draw) {
 			MutexLock lock(worker->operations_mutex);
 			if (worker->operations_processed >= transfer_worker_operation_used_by_draw[worker->index]) {
@@ -5208,8 +5208,9 @@ void RenderingDevice::_submit_transfer_workers(bool p_operations_used_by_draw) {
 		{
 			MutexLock lock(worker->thread_mutex);
 			if (worker->recording) {
+				VectorView<RDD::SemaphoreID> semaphores = p_operations_used_by_draw ? frames[frame].transfer_worker_semaphores[i] : VectorView<RDD::SemaphoreID>();
 				_end_transfer_worker(worker);
-				_submit_transfer_worker(worker, true);
+				_submit_transfer_worker(worker, semaphores);
 			}
 		}
 	}
@@ -5228,7 +5229,6 @@ void RenderingDevice::_wait_for_transfer_workers() {
 void RenderingDevice::_free_transfer_workers() {
 	MutexLock transfer_worker_lock(transfer_worker_pool_mutex);
 	for (TransferWorker *worker : transfer_worker_pool) {
-		driver->semaphore_free(worker->command_semaphore);
 		driver->fence_free(worker->command_fence);
 		driver->buffer_free(worker->staging_buffer);
 		driver->command_pool_free(worker->command_pool);
@@ -6014,6 +6014,9 @@ Error RenderingDevice::initialize(RenderingContextDriver *p_context, DisplayServ
 		present_queue_family = main_queue_family;
 	}
 
+	// Use the processor count as the max amount of transfer workers that can be created.
+	transfer_worker_pool_max_size = OS::get_singleton()->get_processor_count();
+
 	// Create data for all the frames.
 	for (uint32_t i = 0; i < frames.size(); i++) {
 		frames[i].index = 0;
@@ -6041,6 +6044,13 @@ Error RenderingDevice::initialize(RenderingContextDriver *p_context, DisplayServ
 
 		// Assign the main queue family and command pool to the command buffer pool.
 		frames[i].command_buffer_pool.pool = frames[i].command_pool;
+
+		// Create the semaphores for the transfer workers.
+		frames[i].transfer_worker_semaphores.resize(transfer_worker_pool_max_size);
+		for (uint32_t j = 0; j < transfer_worker_pool_max_size; j++) {
+			frames[i].transfer_worker_semaphores[j] = driver->semaphore_create();
+			ERR_FAIL_COND_V(!frames[i].transfer_worker_semaphores[j], FAILED);
+		}
 	}
 
 	// Start from frame count, so everything else is immediately old.
@@ -6087,9 +6097,6 @@ Error RenderingDevice::initialize(RenderingContextDriver *p_context, DisplayServ
 		ERR_FAIL_COND_V(err, FAILED);
 	}
 
-	// TODO: How should this max size be determined?
-	transfer_worker_pool_max_size = OS::get_singleton()->get_processor_count();
-
 	draw_list = nullptr;
 	compute_list = nullptr;
 
@@ -6452,6 +6459,10 @@ void RenderingDevice::finalize() {
 		for (uint32_t j = 0; j < buffer_pool.buffers.size(); j++) {
 			driver->semaphore_free(buffer_pool.semaphores[j]);
 		}
+
+		for (uint32_t j = 0; j < frames[i].transfer_worker_semaphores.size(); j++) {
+			driver->semaphore_free(frames[i].transfer_worker_semaphores[j]);
+		}
 	}
 
 	if (pipeline_cache_enabled) {

+ 5 - 2
servers/rendering/rendering_device.h

@@ -1267,7 +1267,6 @@ private:
 		RDD::CommandBufferID command_buffer;
 		RDD::CommandPoolID command_pool;
 		RDD::FenceID command_fence;
-		RDD::SemaphoreID command_semaphore;
 		bool recording = false;
 		bool submitted = false;
 		BinaryMutex thread_mutex;
@@ -1287,7 +1286,7 @@ private:
 	TransferWorker *_acquire_transfer_worker(uint32_t p_transfer_size, uint32_t p_required_align, uint32_t &r_staging_offset);
 	void _release_transfer_worker(TransferWorker *p_transfer_worker);
 	void _end_transfer_worker(TransferWorker *p_transfer_worker);
-	void _submit_transfer_worker(TransferWorker *p_transfer_worker, bool p_signal_semaphore);
+	void _submit_transfer_worker(TransferWorker *p_transfer_worker, VectorView<RDD::SemaphoreID> p_signal_semaphores = VectorView<RDD::SemaphoreID>());
 	void _wait_for_transfer_worker(TransferWorker *p_transfer_worker);
 	void _check_transfer_worker_operation(uint32_t p_transfer_worker_index, uint64_t p_transfer_worker_operation);
 	void _check_transfer_worker_buffer(Buffer *p_buffer);
@@ -1372,6 +1371,10 @@ private:
 		// Swap chains prepared for drawing during the frame that must be presented.
 		LocalVector<RDD::SwapChainID> swap_chains_to_present;
 
+		// Semaphores the transfer workers can use to wait before rendering the frame.
+		// This must have the same size of the transfer worker pool.
+		TightLocalVector<RDD::SemaphoreID> transfer_worker_semaphores;
+
 		// Extra command buffer pool used for driver workarounds.
 		RDG::CommandBufferPool command_buffer_pool;