Fix icon issue for the resource list popup #22320.
@@ -3201,7 +3201,7 @@ Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_f
}
- if (p_fallback.length())
+ if (p_fallback.length() && gui_base->has_icon(p_fallback, "EditorIcons"))
return gui_base->get_icon(p_fallback, "EditorIcons");
return NULL;