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Merge pull request #23959 from RandomShaper/fix-dangling-script-fix

Fix dangling script fix
Rémi Verschelde 6 år sedan
förälder
incheckning
7b2ac28326

+ 10 - 10
modules/gdscript/gdscript_compiler.cpp

@@ -1603,13 +1603,13 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
 	return OK;
 }
 
-Error GDScriptCompiler::_parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
+Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
 
 	Vector<int> bytecode;
 	CodeGen codegen;
 
 	codegen.class_node = p_class;
-	codegen.script = p_script.ptr();
+	codegen.script = p_script;
 	codegen.function_node = p_func;
 	codegen.stack_max = 0;
 	codegen.current_line = 0;
@@ -1853,7 +1853,7 @@ Error GDScriptCompiler::_parse_function(Ref<GDScript> p_script, const GDScriptPa
 	return OK;
 }
 
-Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
 
 	if (p_class->owner && p_class->owner->owner) {
 		// Owner is not root
@@ -1887,7 +1887,7 @@ Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript>
 	p_script->initializer = NULL;
 
 	p_script->subclasses.clear();
-	p_script->_owner = p_owner.ptr();
+	p_script->_owner = p_owner;
 	p_script->tool = p_class->tool;
 	p_script->name = p_class->name;
 
@@ -1994,7 +1994,7 @@ Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript>
 
 		StringName name = p_class->_signals[i].name;
 
-		GDScript *c = p_script.ptr();
+		GDScript *c = p_script;
 
 		while (c) {
 
@@ -2054,7 +2054,7 @@ Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript>
 	return OK;
 }
 
-Error GDScriptCompiler::_parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
 	//parse methods
 
 	bool has_initializer = false;
@@ -2159,7 +2159,7 @@ Error GDScriptCompiler::_parse_class_blocks(Ref<GDScript> p_script, const GDScri
 	return OK;
 }
 
-void GDScriptCompiler::_make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
+void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
 
 	Map<StringName, Ref<GDScript> > old_subclasses;
 
@@ -2178,20 +2178,20 @@ void GDScriptCompiler::_make_scripts(const Ref<GDScript> p_script, const GDScrip
 			subclass.instance();
 		}
 
-		subclass->_owner = const_cast<GDScript *>(p_script.ptr());
+		subclass->_owner = const_cast<GDScript *>(p_script);
 		class_map.insert(name, subclass);
 
 		_make_scripts(subclass.ptr(), p_class->subclasses[i], p_keep_state);
 	}
 }
 
-Error GDScriptCompiler::compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state) {
+Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
 
 	err_line = -1;
 	err_column = -1;
 	error = "";
 	parser = p_parser;
-	main_script = p_script.ptr();
+	main_script = p_script;
 	const GDScriptParser::Node *root = parser->get_parse_tree();
 	ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, ERR_INVALID_DATA);
 

+ 5 - 5
modules/gdscript/gdscript_compiler.h

@@ -148,17 +148,17 @@ class GDScriptCompiler {
 	int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level);
 	int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false);
 	Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
-	Error _parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
-	Error _parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
-	Error _parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
-	void _make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+	Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
+	Error _parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+	Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
+	void _make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
 	int err_line;
 	int err_column;
 	StringName source;
 	String error;
 
 public:
-	Error compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state = false);
+	Error compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state = false);
 
 	String get_error() const;
 	int get_error_line() const;

+ 9 - 24
modules/gdscript/gdscript_function.cpp

@@ -370,7 +370,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
 			}
 			script = p_instance->script.ptr();
 		} else {
-			script = this->_script.ptr();
+			script = _script;
 		}
 	}
 
@@ -1182,7 +1182,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
 
 				GET_VARIANT_PTR(dst, argc + 3);
 
-				const GDScript *gds = _script.ptr();
+				const GDScript *gds = _script;
 
 				const Map<StringName, GDScriptFunction *>::Element *E = NULL;
 				while (gds->base.ptr()) {
@@ -1253,7 +1253,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
 				gdfs->state.stack_size = _stack_size;
 				gdfs->state.self = self;
 				gdfs->state.alloca_size = alloca_size;
-				gdfs->state.script = _script;
+				gdfs->state.script = Ref<GDScript>(_script);
 				gdfs->state.ip = ip + ipofs;
 				gdfs->state.line = line;
 				gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0;
@@ -1760,22 +1760,14 @@ GDScriptFunction::~GDScriptFunction() {
 
 Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
 
-#ifdef DEBUG_ENABLED
-	// Checking this first since it's faster
-	if (!state.script.is_valid()) {
-		ERR_EXPLAIN("Resumed after yield, but script is gone");
-		ERR_FAIL_V(Variant());
-	}
-
 	if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+#ifdef DEBUG_ENABLED
 		ERR_EXPLAIN("Resumed after yield, but class instance is gone");
 		ERR_FAIL_V(Variant());
-	}
 #else
-	if (!is_valid()) {
 		return Variant();
-	}
 #endif
+	}
 
 	Variant arg;
 	r_error.error = Variant::CallError::CALL_OK;
@@ -1842,9 +1834,6 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
 		return false;
 
 	if (p_extended_check) {
-		//script gone? (checking this first since it's faster)
-		if (!state.script.is_valid())
-			return false;
 		//class instance gone?
 		if (state.instance_id && !ObjectDB::get_instance(state.instance_id))
 			return false;
@@ -1856,18 +1845,14 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
 Variant GDScriptFunctionState::resume(const Variant &p_arg) {
 
 	ERR_FAIL_COND_V(!function, Variant());
-#ifdef DEBUG_ENABLED
-	// Checking this first since it's faster
-	if (!state.script.is_valid()) {
-		ERR_EXPLAIN("Resumed after yield, but script is gone");
-		ERR_FAIL_V(Variant());
-	}
-
 	if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+#ifdef DEBUG_ENABLED
 		ERR_EXPLAIN("Resumed after yield, but class instance is gone");
 		ERR_FAIL_V(Variant());
-	}
+#else
+		return Variant();
 #endif
+	}
 
 	state.result = p_arg;
 	Variant::CallError err;

+ 2 - 2
modules/gdscript/gdscript_function.h

@@ -225,7 +225,7 @@ private:
 	bool _static;
 	MultiplayerAPI::RPCMode rpc_mode;
 
-	Ref<GDScript> _script;
+	GDScript *_script;
 
 	StringName name;
 	Vector<Variant> constants;
@@ -297,7 +297,7 @@ public:
 	int get_default_argument_addr(int p_idx) const;
 	GDScriptDataType get_return_type() const;
 	GDScriptDataType get_argument_type(int p_idx) const;
-	GDScript *get_script() const { return const_cast<GDScript *>(_script.ptr()); }
+	GDScript *get_script() const { return _script; }
 	StringName get_source() const { return source; }
 
 	void debug_get_stack_member_state(int p_line, List<Pair<StringName, int> > *r_stackvars) const;