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Remove mesh and particles RD dependencies from canvas rendering server

clayjohn 3 年之前
父节点
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7b71545652
共有 2 个文件被更改,包括 1 次插入3 次删除
  1. 1 1
      servers/rendering/renderer_canvas_render.cpp
  2. 0 2
      servers/rendering/renderer_canvas_render.h

+ 1 - 1
servers/rendering/renderer_canvas_render.cpp

@@ -95,7 +95,7 @@ const Rect2 &RendererCanvasRender::Item::get_rect() const {
 			case Item::Command::TYPE_PARTICLES: {
 				const Item::CommandParticles *particles_cmd = static_cast<const Item::CommandParticles *>(c);
 				if (particles_cmd->particles.is_valid()) {
-					AABB aabb = RendererRD::ParticlesStorage::get_singleton()->particles_get_aabb(particles_cmd->particles);
+					AABB aabb = RSG::particles_storage->particles_get_aabb(particles_cmd->particles);
 					r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y);
 				}
 

+ 0 - 2
servers/rendering/renderer_canvas_render.h

@@ -31,8 +31,6 @@
 #ifndef RENDERINGSERVERCANVASRENDER_H
 #define RENDERINGSERVERCANVASRENDER_H
 
-#include "servers/rendering/renderer_rd/storage_rd/mesh_storage.h"
-#include "servers/rendering/renderer_rd/storage_rd/particles_storage.h"
 #include "servers/rendering/renderer_storage.h"
 
 class RendererCanvasRender {