|
@@ -3984,6 +3984,15 @@ HashMap<StringName, Variant> EditorNode::get_modified_properties_for_node(Node *
|
|
|
return modified_property_map;
|
|
|
}
|
|
|
|
|
|
+void EditorNode::update_ownership_table_for_addition_node_ancestors(Node *p_current_node, HashMap<Node *, Node *> &p_ownership_table) {
|
|
|
+ p_ownership_table.insert(p_current_node, p_current_node->get_owner());
|
|
|
+
|
|
|
+ for (int i = 0; i < p_current_node->get_child_count(); i++) {
|
|
|
+ Node *child = p_current_node->get_child(i);
|
|
|
+ update_ownership_table_for_addition_node_ancestors(child, p_ownership_table);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
void EditorNode::update_diff_data_for_node(
|
|
|
Node *p_edited_scene,
|
|
|
Node *p_root,
|
|
@@ -4079,6 +4088,16 @@ void EditorNode::update_diff_data_for_node(
|
|
|
if (node_3d) {
|
|
|
new_additive_node_entry.transform_3d = node_3d->get_relative_transform(node_3d->get_parent());
|
|
|
}
|
|
|
+
|
|
|
+ // Gathers the ownership of all ancestor nodes for later use.
|
|
|
+ HashMap<Node *, Node *> ownership_table;
|
|
|
+ for (int i = 0; i < p_node->get_child_count(); i++) {
|
|
|
+ Node *child = p_node->get_child(i);
|
|
|
+ update_ownership_table_for_addition_node_ancestors(child, ownership_table);
|
|
|
+ }
|
|
|
+
|
|
|
+ new_additive_node_entry.ownership_table = ownership_table;
|
|
|
+
|
|
|
p_addition_list.push_back(new_additive_node_entry);
|
|
|
|
|
|
return;
|
|
@@ -6203,6 +6222,18 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
|
|
|
node_3d->set_transform(additive_node_entry.transform_3d);
|
|
|
}
|
|
|
}
|
|
|
+
|
|
|
+ // Restore the ownership of its ancestors
|
|
|
+ for (KeyValue<Node *, Node *> &E : additive_node_entry.ownership_table) {
|
|
|
+ Node *current_ancestor = E.key;
|
|
|
+ Node *ancestor_owner = E.value;
|
|
|
+
|
|
|
+ if (ancestor_owner == original_node) {
|
|
|
+ ancestor_owner = instantiated_node;
|
|
|
+ }
|
|
|
+
|
|
|
+ current_ancestor->set_owner(ancestor_owner);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
// Restore the selection.
|