|
@@ -93,6 +93,7 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
|
|
return nullptr;
|
|
return nullptr;
|
|
}
|
|
}
|
|
scene->set_name(get_name());
|
|
scene->set_name(get_name());
|
|
|
|
+ scene->set_multiplayer_authority(get_multiplayer_authority());
|
|
int pos = get_index();
|
|
int pos = get_index();
|
|
|
|
|
|
for (const PropSet &E : stored_values) {
|
|
for (const PropSet &E : stored_values) {
|