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@@ -1220,7 +1220,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
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//insert new point
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if (mb->get_position().x >= limit && mb->get_position().x < get_size().width && mb->is_command_or_control_pressed()) {
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float h = (get_size().height / 2.0 - mb->get_position().y) * timeline_v_zoom + timeline_v_scroll;
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- Array new_point = make_default_bezier_key(h);
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+ Array new_point = animation->make_default_bezier_key(h);
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real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
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while (animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX) != -1) {
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@@ -1643,19 +1643,6 @@ void AnimationBezierTrackEdit::_zoom_callback(float p_zoom_factor, Vector2 p_ori
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queue_redraw();
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}
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-Array AnimationBezierTrackEdit::make_default_bezier_key(float p_value) {
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- Array new_point;
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- new_point.resize(5);
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-
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- new_point[0] = p_value;
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- new_point[1] = -0.25;
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- new_point[2] = 0;
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- new_point[3] = 0.25;
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- new_point[4] = 0;
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-
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- return new_point;
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-}
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-
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float AnimationBezierTrackEdit::get_bezier_key_value(Array p_bezier_key_array) {
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return p_bezier_key_array[0];
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}
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@@ -1675,7 +1662,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
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time += 0.001;
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}
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float h = (get_size().height / 2.0 - menu_insert_key.y) * timeline_v_zoom + timeline_v_scroll;
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- Array new_point = make_default_bezier_key(h);
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+ Array new_point = animation->make_default_bezier_key(h);
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Add Bezier Point"));
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point);
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@@ -1877,7 +1864,7 @@ void AnimationBezierTrackEdit::paste_keys(real_t p_ofs, bool p_ofs_valid) {
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Variant value = key.value;
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if (key.track_type != Animation::TYPE_BEZIER) {
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- value = make_default_bezier_key(key.value);
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+ value = animation->make_default_bezier_key(key.value);
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}
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, dst_time, value, key.transition);
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