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@@ -61,6 +61,20 @@ void Camera2D::_update_scroll() {
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};
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}
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+void Camera2D::_update_process_mode() {
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+
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+ if (Engine::get_singleton()->is_editor_hint()) {
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+ set_process_internal(false);
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+ set_physics_process_internal(false);
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+ } else if (process_mode == CAMERA2D_PROCESS_IDLE) {
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+ set_process_internal(true);
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+ set_physics_process_internal(false);
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+ } else {
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+ set_process_internal(false);
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+ set_physics_process_internal(true);
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+ }
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+}
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+
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void Camera2D::set_zoom(const Vector2 &p_zoom) {
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zoom = p_zoom;
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@@ -143,7 +157,7 @@ Transform2D Camera2D::get_camera_transform() {
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if (smoothing_enabled && !Engine::get_singleton()->is_editor_hint()) {
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- float c = smoothing * get_process_delta_time();
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+ float c = smoothing * (process_mode == CAMERA2D_PROCESS_PHYSICS ? get_physics_process_delta_time() : get_process_delta_time());
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smoothed_camera_pos = ((camera_pos - smoothed_camera_pos) * c) + smoothed_camera_pos;
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ret_camera_pos = smoothed_camera_pos;
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//camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing;
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@@ -217,14 +231,15 @@ void Camera2D::_notification(int p_what) {
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switch (p_what) {
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- case NOTIFICATION_INTERNAL_PROCESS: {
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+ case NOTIFICATION_INTERNAL_PROCESS:
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+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
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_update_scroll();
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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- if (!is_processing_internal())
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+ if (!is_processing_internal() && !is_physics_processing_internal())
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_update_scroll();
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} break;
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@@ -245,10 +260,7 @@ void Camera2D::_notification(int p_what) {
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add_to_group(group_name);
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add_to_group(canvas_group_name);
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- if (Engine::get_singleton()->is_editor_hint()) {
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- set_process_internal(false);
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- }
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-
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+ _update_process_mode();
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_update_scroll();
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first = true;
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@@ -379,6 +391,20 @@ bool Camera2D::is_rotating() const {
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return rotating;
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}
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+void Camera2D::set_process_mode(Camera2DProcessMode p_mode) {
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+
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+ if (process_mode == p_mode)
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+ return;
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+
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+ process_mode = p_mode;
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+ _update_process_mode();
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+}
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+
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+Camera2D::Camera2DProcessMode Camera2D::get_process_mode() const {
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+
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+ return process_mode;
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+}
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+
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void Camera2D::_make_current(Object *p_which) {
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if (p_which == this) {
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@@ -657,6 +683,9 @@ void Camera2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_update_scroll"), &Camera2D::_update_scroll);
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+ ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Camera2D::set_process_mode);
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+ ClassDB::bind_method(D_METHOD("get_process_mode"), &Camera2D::get_process_mode);
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+
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ClassDB::bind_method(D_METHOD("_set_current", "current"), &Camera2D::_set_current);
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ClassDB::bind_method(D_METHOD("is_current"), &Camera2D::is_current);
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@@ -717,6 +746,7 @@ void Camera2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "_set_current", "is_current");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "zoom"), "set_zoom", "get_zoom");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport");
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+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode");
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ADD_GROUP("Limit", "limit_");
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ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_left"), "set_limit", "get_limit", MARGIN_LEFT);
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@@ -750,6 +780,8 @@ void Camera2D::_bind_methods() {
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BIND_ENUM_CONSTANT(ANCHOR_MODE_FIXED_TOP_LEFT);
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BIND_ENUM_CONSTANT(ANCHOR_MODE_DRAG_CENTER);
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+ BIND_ENUM_CONSTANT(CAMERA2D_PROCESS_PHYSICS);
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+ BIND_ENUM_CONSTANT(CAMERA2D_PROCESS_IDLE);
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}
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Camera2D::Camera2D() {
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@@ -772,6 +804,7 @@ Camera2D::Camera2D() {
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limit_smoothing_enabled = false;
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custom_viewport = NULL;
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custom_viewport_id = 0;
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+ process_mode = CAMERA2D_PROCESS_IDLE;
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smoothing = 5.0;
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zoom = Vector2(1, 1);
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