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@@ -370,6 +370,36 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
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state_machine_draw->update();
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}
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+ // Move mouse while moving box select
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+ if (mm.is_valid() && box_selecting) {
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+ box_selecting_to = state_machine_draw->get_local_mouse_position();
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+
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+ box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x),
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+ MIN(box_selecting_from.y, box_selecting_to.y),
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+ ABS(box_selecting_from.x - box_selecting_to.x),
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+ ABS(box_selecting_from.y - box_selecting_to.y));
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+
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+ for (int i = 0; i < node_rects.size(); i++) {
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+ bool in_box = node_rects[i].node.intersects(box_selecting_rect);
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+
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+ if (in_box) {
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+ if (previous_selected.has(node_rects[i].node_name)) {
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+ selected_nodes.erase(node_rects[i].node_name);
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+ } else {
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+ selected_nodes.insert(node_rects[i].node_name);
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+ }
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+ } else {
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+ if (previous_selected.has(node_rects[i].node_name)) {
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+ selected_nodes.insert(node_rects[i].node_name);
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+ } else {
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+ selected_nodes.erase(node_rects[i].node_name);
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+ }
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+ }
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+ }
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+
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+ state_machine_draw->update();
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+ }
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+
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if (mm.is_valid()) {
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state_machine_draw->grab_focus();
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