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@@ -4,7 +4,7 @@
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Axis-Aligned Bounding Box.
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</brief_description>
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<description>
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- Rect3 provides an 3D Axis-Aligned Bounding Box. It consists of a position, a size, and several utility functions. It is typically used for simple (fast) overlap tests.
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+ Rect3 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
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</description>
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<tutorials>
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</tutorials>
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@@ -28,7 +28,7 @@
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<argument index="0" name="with" type="Rect3">
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</argument>
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<description>
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- Return true if this [code]Rect3[/code] completely encloses another one.
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+ Returns [code]true[/code] if this [code]Rect3[/code] completely encloses another one.
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</description>
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</method>
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<method name="expand">
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@@ -37,14 +37,14 @@
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<argument index="0" name="to_point" type="Vector3">
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</argument>
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<description>
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- Return this [code]Rect3[/code] expanded to include a given point.
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+ Returns this [code]Rect3[/code] expanded to include a given point.
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</description>
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</method>
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<method name="get_area">
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<return type="float">
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</return>
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<description>
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- Get the area of the [code]Rect3[/code].
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+ Gets the area of the [code]Rect3[/code].
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</description>
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</method>
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<method name="get_endpoint">
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@@ -53,49 +53,49 @@
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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- Get the position of the 8 endpoints of the [code]Rect3[/code] in space.
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+ Gets the position of the 8 endpoints of the [code]Rect3[/code] in space.
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</description>
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</method>
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<method name="get_longest_axis">
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<return type="Vector3">
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</return>
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<description>
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- Return the normalized longest axis of the [code]Rect3[/code].
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+ Returns the normalized longest axis of the [code]Rect3[/code].
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</description>
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</method>
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<method name="get_longest_axis_index">
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<return type="int">
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</return>
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<description>
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- Return the index of the longest axis of the [code]Rect3[/code] (according to [Vector3]::AXIS* enum).
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+ Returns the index of the longest axis of the [code]Rect3[/code] (according to [Vector3]::AXIS* enum).
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</description>
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</method>
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<method name="get_longest_axis_size">
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<return type="float">
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</return>
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<description>
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- Return the scalar length of the longest axis of the [code]Rect3[/code].
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+ Returns the scalar length of the longest axis of the [code]Rect3[/code].
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</description>
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</method>
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<method name="get_shortest_axis">
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<return type="Vector3">
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</return>
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<description>
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- Return the normalized shortest axis of the [code]Rect3[/code].
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+ Returns the normalized shortest axis of the [code]Rect3[/code].
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</description>
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</method>
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<method name="get_shortest_axis_index">
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<return type="int">
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</return>
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<description>
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- Return the index of the shortest axis of the [code]Rect3[/code] (according to [Vector3]::AXIS* enum).
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+ Returns the index of the shortest axis of the [code]Rect3[/code] (according to [Vector3]::AXIS* enum).
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</description>
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</method>
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<method name="get_shortest_axis_size">
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<return type="float">
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</return>
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<description>
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- Return the scalar length of the shortest axis of the [code]Rect3[/code].
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+ Returns the scalar length of the shortest axis of the [code]Rect3[/code].
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</description>
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</method>
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<method name="get_support">
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@@ -104,7 +104,7 @@
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<argument index="0" name="dir" type="Vector3">
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</argument>
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<description>
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- Return the support point in a given direction. This is useful for collision detection algorithms.
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+ Returns the support point in a given direction. This is useful for collision detection algorithms.
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</description>
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</method>
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<method name="grow">
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@@ -113,21 +113,21 @@
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<argument index="0" name="by" type="float">
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</argument>
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<description>
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- Return a copy of the [code]Rect3[/code] grown a given amount of units towards all the sides.
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+ Returns a copy of the [code]Rect3[/code] grown a given amount of units towards all the sides.
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</description>
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</method>
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<method name="has_no_area">
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<return type="bool">
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</return>
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<description>
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- Return true if the [code]Rect3[/code] is flat or empty.
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+ Returns [code]true[/code] if the [code]Rect3[/code] is flat or empty.
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</description>
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</method>
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<method name="has_no_surface">
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<return type="bool">
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</return>
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<description>
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- Return true if the [code]Rect3[/code] is empty.
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+ Returns [code]true[/code] if the [code]Rect3[/code] is empty.
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</description>
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</method>
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<method name="has_point">
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@@ -136,7 +136,7 @@
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<argument index="0" name="point" type="Vector3">
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</argument>
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<description>
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- Return true if the [code]Rect3[/code] contains a point.
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+ Returns [code]true[/code] if the [code]Rect3[/code] contains a point.
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</description>
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</method>
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<method name="intersection">
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@@ -145,7 +145,7 @@
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<argument index="0" name="with" type="Rect3">
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</argument>
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<description>
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- Return the intersection between two [code]Rect3[/code]. An empty Rect3 (size 0,0,0) is returned on failure.
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+ Returns the intersection between two [code]Rect3[/code]. An empty Rect3 (size 0,0,0) is returned on failure.
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</description>
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</method>
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<method name="intersects">
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@@ -154,7 +154,7 @@
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<argument index="0" name="with" type="Rect3">
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</argument>
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<description>
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- Return true if the [code]Rect3[/code] overlaps with another.
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+ Returns [code]true[/code] if the [code]Rect3[/code] overlaps with another.
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</description>
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</method>
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<method name="intersects_plane">
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@@ -163,7 +163,7 @@
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<argument index="0" name="plane" type="Plane">
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</argument>
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<description>
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- Return true if the [code]Rect3[/code] is at both sides of a plane.
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+ Returns [code]true[/code] if the [code]Rect3[/code] is on both sides of a plane.
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</description>
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</method>
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<method name="intersects_segment">
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@@ -174,7 +174,7 @@
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<argument index="1" name="to" type="Vector3">
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</argument>
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<description>
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- Return true if the [code]Rect3[/code] intersects the line segment between from and to
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+ Returns [code]true[/code] if the [code]Rect3[/code] intersects the line segment between [code]from[/code] and [code]to[/code].
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</description>
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</method>
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<method name="merge">
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@@ -183,7 +183,7 @@
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<argument index="0" name="with" type="Rect3">
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</argument>
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<description>
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- Combine this [code]Rect3[/code] with another, a larger one is returned that contains both.
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+ Returns a larger Rect3 that contains this Rect3 and [code]with[/code].
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</description>
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</method>
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</methods>
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@@ -192,6 +192,7 @@
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Ending corner.
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</member>
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<member name="position" type="Vector3" setter="" getter="">
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+ Beginning corner.
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</member>
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<member name="size" type="Vector3" setter="" getter="">
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Size from position to end.
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