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Fix Godot exiting with unexpected failure code

The exit code is initialized as EXIT_FAILURE to indicate failures during
startup. Closing the Game window via the window manager does not
change the exit code, so the program exists with EXIT_FAILURE.

This PR set the exit code to EXIT_SUCCESS when initialization was
successful just before starting the main loop.
Markus Sauermann 2 年之前
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共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1 0
      platform/linuxbsd/godot_linuxbsd.cpp

+ 1 - 0
platform/linuxbsd/godot_linuxbsd.cpp

@@ -69,6 +69,7 @@ int main(int argc, char *argv[]) {
 	}
 
 	if (Main::start()) {
+		os.set_exit_code(EXIT_SUCCESS);
 		os.run(); // it is actually the OS that decides how to run
 	}
 	Main::cleanup();