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@@ -5,6 +5,56 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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+## [3.5.4] - TBD
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+
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+See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-5-3) for details.
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+
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+### Added
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+
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+#### Porting
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+
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+- iOS: Add project settings for AVAudioSessionCategory on iOS https://github.com/godotengine/godot/pull/83409
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+
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+### Changed
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+
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+#### Thirdparty
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+
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+- mbedtls updated to version 2.28.7.
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+- miniupnpc update to version 2.2.5.
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+- zlib/minizip updated to version 1.3.1.
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+- CA root certificates updated to 2023-12-13 bundle from Mozilla.
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+- SDL GameControllerDB updated to 2024-01-22 git snapshot.
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+
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+### Removed
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+
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+### Fixed
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+
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+#### Buildsystem
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+
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+- Fix Python 3.12 SyntaxError with regex escape sequences https://github.com/godotengine/godot/pull/82290 https://github.com/godotengine/godot/pull/85818
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+- Web: Set what were default values for Web platform linker flags `-sSTACK_SIZE` and `-sDEFAULT_PTHREAD_STACK_SIZE` https://github.com/godotengine/godot/pull/86036
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+- Web: Fix build when compiler version isn't properly detected https://github.com/godotengine/godot/pull/87739
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+- Windows: Fix generating vsproj with SCons 4.6.0+ https://github.com/godotengine/godot/pull/85357
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+
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+#### Core
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+
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+- Fix `File.get_buffer` returning wrong length https://github.com/godotengine/godot/pull/84934
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+
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+#### Mono (C#)
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+
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+- Fix incorrect Rect2 sizing when using the Transform2D `*` operator https://github.com/godotengine/godot/pull/86466
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+
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+#### Porting
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+
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+- Server: Return exit code 0 when running `--version` or `--help` https://github.com/godotengine/godot/pull/83664
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+- Windows: Add XInput device ID for wireless Series 2 Elite controller https://github.com/godotengine/godot/pull/82508
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+- Windows: Fix Dummy audio driver initialization issue on WASAPI output device initialization failure https://github.com/godotengine/godot/pull/87261
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+
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+#### XR
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+
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+- Fix touch events in WebXR with an "immersive-ar" session https://github.com/godotengine/godot/pull/85521
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+
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+
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## [3.5.3] - 2023-09-25
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## [3.5.3] - 2023-09-25
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See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-5-3) for details.
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See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-5-3) for details.
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@@ -3024,6 +3074,7 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea
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- Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.
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- Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.
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+[3.5.4]: https://downloads.tuxfamily.org/godotengine/3.5.4/Godot_v3.5.4-stable_changelog_chrono.txt
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[3.5.3]: https://downloads.tuxfamily.org/godotengine/3.5.3/Godot_v3.5.3-stable_changelog_chrono.txt
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[3.5.3]: https://downloads.tuxfamily.org/godotengine/3.5.3/Godot_v3.5.3-stable_changelog_chrono.txt
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[3.5.2]: https://downloads.tuxfamily.org/godotengine/3.5.2/Godot_v3.5.2-stable_changelog_chrono.txt
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[3.5.2]: https://downloads.tuxfamily.org/godotengine/3.5.2/Godot_v3.5.2-stable_changelog_chrono.txt
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[3.5.1]: https://downloads.tuxfamily.org/godotengine/3.5.1/Godot_v3.5.1-stable_changelog_chrono.txt
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[3.5.1]: https://downloads.tuxfamily.org/godotengine/3.5.1/Godot_v3.5.1-stable_changelog_chrono.txt
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