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@@ -204,6 +204,7 @@ RES ResourceFormatLoaderShader::load(const String &p_path, const String &p_origi
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}
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}
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void ResourceFormatLoaderShader::get_recognized_extensions(List<String> *p_extensions) const {
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void ResourceFormatLoaderShader::get_recognized_extensions(List<String> *p_extensions) const {
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+ p_extensions->push_back("gdshader");
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p_extensions->push_back("shader");
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p_extensions->push_back("shader");
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}
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}
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@@ -213,7 +214,7 @@ bool ResourceFormatLoaderShader::handles_type(const String &p_type) const {
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String ResourceFormatLoaderShader::get_resource_type(const String &p_path) const {
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String ResourceFormatLoaderShader::get_resource_type(const String &p_path) const {
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String el = p_path.get_extension().to_lower();
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String el = p_path.get_extension().to_lower();
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- if (el == "shader") {
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+ if (el == "gdshader" || el == "shader") {
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return "Shader";
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return "Shader";
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}
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}
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return "";
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return "";
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@@ -244,10 +245,12 @@ Error ResourceFormatSaverShader::save(const String &p_path, const RES &p_resourc
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void ResourceFormatSaverShader::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
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void ResourceFormatSaverShader::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
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if (const Shader *shader = Object::cast_to<Shader>(*p_resource)) {
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if (const Shader *shader = Object::cast_to<Shader>(*p_resource)) {
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if (shader->is_text_shader()) {
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if (shader->is_text_shader()) {
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+ p_extensions->push_back("gdshader");
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p_extensions->push_back("shader");
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p_extensions->push_back("shader");
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}
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}
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}
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}
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}
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}
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+
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bool ResourceFormatSaverShader::recognize(const RES &p_resource) const {
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bool ResourceFormatSaverShader::recognize(const RES &p_resource) const {
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return p_resource->get_class_name() == "Shader"; //only shader, not inherited
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return p_resource->get_class_name() == "Shader"; //only shader, not inherited
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}
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}
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