Jelajahi Sumber

Merge pull request #63643 from aaronfranke/3.x-mouse-mode-ch

Rémi Verschelde 3 tahun lalu
induk
melakukan
7dc8ec0c61

+ 2 - 1
core/os/input.cpp

@@ -45,7 +45,7 @@ Input *Input::get_singleton() {
 }
 
 void Input::set_mouse_mode(MouseMode p_mode) {
-	ERR_FAIL_INDEX((int)p_mode, 4);
+	ERR_FAIL_INDEX((int)p_mode, 5);
 	OS::get_singleton()->set_mouse_mode((OS::MouseMode)p_mode);
 }
 
@@ -113,6 +113,7 @@ void Input::_bind_methods() {
 	BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN);
 	BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED);
 	BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED);
+	BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED_HIDDEN);
 
 	BIND_ENUM_CONSTANT(CURSOR_ARROW);
 	BIND_ENUM_CONSTANT(CURSOR_IBEAM);

+ 2 - 1
core/os/input.h

@@ -48,7 +48,8 @@ public:
 		MOUSE_MODE_VISIBLE,
 		MOUSE_MODE_HIDDEN,
 		MOUSE_MODE_CAPTURED,
-		MOUSE_MODE_CONFINED
+		MOUSE_MODE_CONFINED,
+		MOUSE_MODE_CONFINED_HIDDEN,
 	};
 
 #undef CursorShape

+ 2 - 1
core/os/os.h

@@ -191,7 +191,8 @@ public:
 		MOUSE_MODE_VISIBLE,
 		MOUSE_MODE_HIDDEN,
 		MOUSE_MODE_CAPTURED,
-		MOUSE_MODE_CONFINED
+		MOUSE_MODE_CONFINED,
+		MOUSE_MODE_CONFINED_HIDDEN,
 	};
 
 	virtual void set_mouse_mode(MouseMode p_mode);

+ 4 - 1
doc/classes/Input.xml

@@ -426,7 +426,10 @@
 			[b]Note:[/b] If you want to process the mouse's movement in this mode, you need to use [member InputEventMouseMotion.relative].
 		</constant>
 		<constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode">
-			Makes the mouse cursor visible but confines it to the game window.
+			Confines the mouse cursor to the game window, and make it visible.
+		</constant>
+		<constant name="MOUSE_MODE_CONFINED_HIDDEN" value="4" enum="MouseMode">
+			Confines the mouse cursor to the game window, and make it hidden.
 		</constant>
 		<constant name="CURSOR_ARROW" value="0" enum="CursorShape">
 			Arrow cursor. Standard, default pointing cursor.

+ 3 - 2
platform/javascript/os_javascript.cpp

@@ -533,9 +533,10 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s
 }
 
 void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
-	ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
-	if (p_mode == get_mouse_mode())
+	ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
+	if (p_mode == get_mouse_mode()) {
 		return;
+	}
 
 	if (p_mode == MOUSE_MODE_VISIBLE) {
 		godot_js_display_cursor_set_visible(1);

+ 8 - 3
platform/osx/os_osx.mm

@@ -761,7 +761,7 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
 		return;
 	}
 
-	if (OS_OSX::singleton->mouse_mode == OS::MOUSE_MODE_CONFINED) {
+	if (OS_OSX::singleton->mouse_mode == OS::MOUSE_MODE_CONFINED || OS_OSX::singleton->mouse_mode == OS::MOUSE_MODE_CONFINED_HIDDEN) {
 		// Discard late events
 		if (([event timestamp]) < OS_OSX::singleton->last_warp) {
 			return;
@@ -2229,7 +2229,7 @@ void OS_OSX::warp_mouse_position(const Point2 &p_to) {
 		CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
 		CGAssociateMouseAndMouseCursorPosition(false);
 		CGWarpMouseCursorPosition(lMouseWarpPos);
-		if (mouse_mode != MOUSE_MODE_CONFINED) {
+		if (mouse_mode != MOUSE_MODE_CONFINED && mouse_mode != MOUSE_MODE_CONFINED_HIDDEN) {
 			CGAssociateMouseAndMouseCursorPosition(true);
 		}
 	}
@@ -3509,7 +3509,12 @@ void OS_OSX::set_mouse_mode(MouseMode p_mode) {
 	} else if (p_mode == MOUSE_MODE_CONFINED) {
 		CGDisplayShowCursor(kCGDirectMainDisplay);
 		CGAssociateMouseAndMouseCursorPosition(false);
-	} else {
+	} else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+		if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+			CGDisplayHideCursor(kCGDirectMainDisplay);
+		}
+		CGAssociateMouseAndMouseCursorPosition(false);
+	} else { // MOUSE_MODE_VISIBLE
 		CGDisplayShowCursor(kCGDirectMainDisplay);
 		CGAssociateMouseAndMouseCursorPosition(true);
 	}

+ 4 - 2
platform/uwp/app.cpp

@@ -342,8 +342,9 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
 		os->input_event(screen_drag);
 	} else {
 		// In case the mouse grabbed, MouseMoved will handle this
-		if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED)
+		if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED) {
 			return;
+		}
 
 		Ref<InputEventMouseMotion> mouse_motion;
 		mouse_motion.instance();
@@ -360,8 +361,9 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
 
 void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
 	// In case the mouse isn't grabbed, PointerMoved will handle this
-	if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED)
+	if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED) {
 		return;
+	}
 
 	Windows::Foundation::Point pos;
 	pos.X = last_mouse_pos.X + args->MouseDelta.X;

+ 1 - 3
platform/uwp/os_uwp.cpp

@@ -435,14 +435,12 @@ void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyrom
 void OS_UWP::set_mouse_mode(MouseMode p_mode) {
 	if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
 		CoreWindow::GetForCurrentThread()->SetPointerCapture();
-
 	} else {
 		CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
 	}
 
-	if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
+	if (p_mode == MouseMode::MOUSE_MODE_HIDDEN || p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_CONFINED_HIDDEN) {
 		CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
-
 	} else {
 		CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
 	}

+ 13 - 8
platform/windows/os_windows.cpp

@@ -532,8 +532,9 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
 					ScreenToClient(hWnd, &coords);
 
 					// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
-					if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
+					if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
 						break;
+					}
 
 					Ref<InputEventMouseMotion> mm;
 					mm.instance();
@@ -663,8 +664,9 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
 			}
 
 			// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
-			if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
+			if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
 				break;
+			}
 
 			Ref<InputEventMouseMotion> mm;
 			mm.instance();
@@ -765,8 +767,9 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
 			}
 
 			// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
-			if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
+			if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
 				break;
+			}
 
 			Ref<InputEventMouseMotion> mm;
 			mm.instance();
@@ -1146,7 +1149,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
 		} break;
 		case WM_SETCURSOR: {
 			if (LOWORD(lParam) == HTCLIENT) {
-				if (window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) {
+				if (window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
 					//Hide the cursor
 					if (hCursor == NULL) {
 						hCursor = SetCursor(NULL);
@@ -1853,7 +1856,8 @@ void OS_Windows::set_mouse_mode(MouseMode p_mode) {
 }
 
 void OS_Windows::_set_mouse_mode_impl(MouseMode p_mode) {
-	if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED) {
+	if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+		// Mouse is grabbed (captured or confined).
 		RECT clipRect;
 		GetClientRect(hWnd, &clipRect);
 		ClientToScreen(hWnd, (POINT *)&clipRect.left);
@@ -1867,11 +1871,12 @@ void OS_Windows::_set_mouse_mode_impl(MouseMode p_mode) {
 			SetCapture(hWnd);
 		}
 	} else {
+		// Mouse is free to move around (not captured or confined).
 		ReleaseCapture();
 		ClipCursor(NULL);
 	}
 
-	if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) {
+	if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
 		if (hCursor == NULL) {
 			hCursor = SetCursor(NULL);
 		} else {
@@ -2101,7 +2106,7 @@ void OS_Windows::set_window_position(const Point2 &p_position) {
 	MoveWindow(hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE);
 
 	// Don't let the mouse leave the window when moved
-	if (mouse_mode == MOUSE_MODE_CONFINED) {
+	if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
 		RECT rect;
 		GetClientRect(hWnd, &rect);
 		ClientToScreen(hWnd, (POINT *)&rect.left);
@@ -2182,7 +2187,7 @@ void OS_Windows::set_window_size(const Size2 p_size) {
 	MoveWindow(hWnd, rect.left, rect.top, w, h, TRUE);
 
 	// Don't let the mouse leave the window when resizing to a smaller resolution
-	if (mouse_mode == MOUSE_MODE_CONFINED) {
+	if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
 		RECT crect;
 		GetClientRect(hWnd, &crect);
 		ClientToScreen(hWnd, (POINT *)&crect.left);

+ 4 - 4
platform/x11/os_x11.cpp

@@ -972,7 +972,7 @@ void OS_X11::set_mouse_mode(MouseMode p_mode) {
 		return;
 	}
 
-	if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) {
+	if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
 		XUngrabPointer(x11_display, CurrentTime);
 	}
 
@@ -987,7 +987,7 @@ void OS_X11::set_mouse_mode(MouseMode p_mode) {
 
 	mouse_mode = p_mode;
 
-	if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) {
+	if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
 		//flush pending motion events
 		flush_mouse_motion();
 
@@ -2573,7 +2573,7 @@ void OS_X11::process_xevents() {
 	do_mouse_warp = false;
 
 	// Is the current mouse mode one where it needs to be grabbed.
-	bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED;
+	bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN;
 
 	xi.pressure = 0;
 	xi.tilt = Vector2();
@@ -2808,7 +2808,7 @@ void OS_X11::process_xevents() {
 					// Show and update the cursor if confined and the window regained focus.
 					if (mouse_mode == MOUSE_MODE_CONFINED) {
 						XUndefineCursor(x11_display, x11_window);
-					} else if (mouse_mode == MOUSE_MODE_CAPTURED) { // or re-hide it in captured mode
+					} else if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { // or re-hide it in captured mode
 						XDefineCursor(x11_display, x11_window, null_cursor);
 					}