Browse Source

Merge pull request #65213 from Mickeon/fix-label-visible-ratio

Rémi Verschelde 3 years ago
parent
commit
7e3afc3d09
2 changed files with 4 additions and 4 deletions
  1. 2 2
      scene/gui/label.cpp
  2. 2 2
      scene/gui/rich_text_label.cpp

+ 2 - 2
scene/gui/label.cpp

@@ -805,10 +805,10 @@ int Label::get_visible_characters() const {
 
 
 void Label::set_visible_ratio(float p_ratio) {
 void Label::set_visible_ratio(float p_ratio) {
 	if (visible_ratio != p_ratio) {
 	if (visible_ratio != p_ratio) {
-		if (visible_ratio >= 1.0) {
+		if (p_ratio >= 1.0) {
 			visible_chars = -1;
 			visible_chars = -1;
 			visible_ratio = 1.0;
 			visible_ratio = 1.0;
-		} else if (visible_ratio < 0.0) {
+		} else if (p_ratio < 0.0) {
 			visible_chars = 0;
 			visible_chars = 0;
 			visible_ratio = 0.0;
 			visible_ratio = 0.0;
 		} else {
 		} else {

+ 2 - 2
scene/gui/rich_text_label.cpp

@@ -4945,10 +4945,10 @@ void RichTextLabel::set_visible_ratio(float p_ratio) {
 	if (visible_ratio != p_ratio) {
 	if (visible_ratio != p_ratio) {
 		_stop_thread();
 		_stop_thread();
 
 
-		if (visible_ratio >= 1.0) {
+		if (p_ratio >= 1.0) {
 			visible_characters = -1;
 			visible_characters = -1;
 			visible_ratio = 1.0;
 			visible_ratio = 1.0;
-		} else if (visible_ratio < 0.0) {
+		} else if (p_ratio < 0.0) {
 			visible_characters = 0;
 			visible_characters = 0;
 			visible_ratio = 0.0;
 			visible_ratio = 0.0;
 		} else {
 		} else {