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@@ -470,7 +470,7 @@ void RendererSceneCull::_instance_update_mesh_instance(Instance *p_instance) {
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p_instance->mesh_instance = RSG::mesh_storage->mesh_instance_create(p_instance->base);
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p_instance->mesh_instance = RSG::mesh_storage->mesh_instance_create(p_instance->base);
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} else {
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} else {
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- RSG::mesh_storage->mesh_free(p_instance->mesh_instance);
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+ RSG::mesh_storage->mesh_instance_free(p_instance->mesh_instance);
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p_instance->mesh_instance = RID();
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p_instance->mesh_instance = RID();
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}
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}
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