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@@ -260,6 +260,8 @@ Godot build configurations, check them out when updating.
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File extracted from upstream release tarball `mbedtls-2.8.0-apache.tgz`:
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File extracted from upstream release tarball `mbedtls-2.8.0-apache.tgz`:
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- All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/`
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- All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/`
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- All `*.c` from `library/` to `thirdparty/mbedtls/library/`
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- All `*.c` from `library/` to `thirdparty/mbedtls/library/`
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+- In file `thirdparty/mbedtls/library/net_sockets.c` mbedTLS overrides the `_WIN32_WINNT` define.
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+ Be sure to check the Godot addition to only redfine it when undefined or `< 0x0501` (PRed upstream).
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## minizip
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## minizip
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