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Merge pull request #46280 from floppyhammer/AdjustCompletionPanelPosition

Improve Completion Panel Position in Shader Editor
Rémi Verschelde 4 years ago
parent
commit
7e86b4c0e4
1 changed files with 1 additions and 1 deletions
  1. 1 1
      scene/gui/text_edit.cpp

+ 1 - 1
scene/gui/text_edit.cpp

@@ -1557,7 +1557,7 @@ void TextEdit::_notification(int p_what) {
 					completion_rect.position.x = rect_left_border_x;
 				}
 
-				if (cursor_pos.y + row_height + total_height > get_size().height) {
+				if (cursor_pos.y + row_height + total_height > get_size().height && cursor_pos.y > total_height) {
 					// Completion panel above the cursor line
 					completion_rect.position.y = cursor_pos.y - total_height;
 				} else {