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Preserve folding when sub-scene is changed

Tomasz Chabora 6 years ago
parent
commit
7e89ec2cd8
1 changed files with 7 additions and 0 deletions
  1. 7 0
      editor/editor_node.cpp

+ 7 - 0
editor/editor_node.cpp

@@ -3133,7 +3133,14 @@ void EditorNode::_clear_undo_history() {
 
 void EditorNode::set_current_scene(int p_idx) {
 
+	//Save the folding in case the scene gets reloaded.
+	if (editor_data.get_scene_path(p_idx) != "")
+		editor_folding.save_scene_folding(editor_data.get_edited_scene_root(p_idx), editor_data.get_scene_path(p_idx));
+
 	if (editor_data.check_and_update_scene(p_idx)) {
+		if (editor_data.get_scene_path(p_idx) != "")
+			editor_folding.load_scene_folding(editor_data.get_edited_scene_root(p_idx), editor_data.get_scene_path(p_idx));
+
 		call_deferred("_clear_undo_history");
 	}