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Portals - Fix RoomManager PVS enum

The PVS mode enum had been declared using scope operator, which does not seem to work correctly from GDScript with the BIND_ENUM_CONSTANT macro.

This PR removes the scope operator in the declaration.
lawnjelly 4 年之前
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7ea35da462
共有 2 個文件被更改,包括 6 次插入6 次删除
  1. 3 3
      doc/classes/RoomManager.xml
  2. 3 3
      scene/3d/room_manager.cpp

+ 3 - 3
doc/classes/RoomManager.xml

@@ -94,13 +94,13 @@
 		</member>
 	</members>
 	<constants>
-		<constant name="RoomManager::PVS_MODE_DISABLED" value="0" enum="PVSMode">
+		<constant name="PVS_MODE_DISABLED" value="0" enum="PVSMode">
 			Use only [Portal]s at runtime to determine visibility. PVS will not be generated at [Room]s conversion, and gameplay notifications cannot be used.
 		</constant>
-		<constant name="RoomManager::PVS_MODE_PARTIAL" value="1" enum="PVSMode">
+		<constant name="PVS_MODE_PARTIAL" value="1" enum="PVSMode">
 			Use a combination of PVS and [Portal]s to determine visibility (this is usually fastest and most accurate).
 		</constant>
-		<constant name="RoomManager::PVS_MODE_FULL" value="2" enum="PVSMode">
+		<constant name="PVS_MODE_FULL" value="2" enum="PVSMode">
 			Use only the PVS (potentially visible set) of [Room]s to determine visibility.
 		</constant>
 	</constants>

+ 3 - 3
scene/3d/room_manager.cpp

@@ -256,9 +256,9 @@ void RoomManager::_notification(int p_what) {
 }
 
 void RoomManager::_bind_methods() {
-	BIND_ENUM_CONSTANT(RoomManager::PVS_MODE_DISABLED);
-	BIND_ENUM_CONSTANT(RoomManager::PVS_MODE_PARTIAL);
-	BIND_ENUM_CONSTANT(RoomManager::PVS_MODE_FULL);
+	BIND_ENUM_CONSTANT(PVS_MODE_DISABLED);
+	BIND_ENUM_CONSTANT(PVS_MODE_PARTIAL);
+	BIND_ENUM_CONSTANT(PVS_MODE_FULL);
 
 	// main functions
 	ClassDB::bind_method(D_METHOD("rooms_convert"), &RoomManager::rooms_convert);