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Merge pull request #35437 from akien-mga/gles3-texture-mag-filter-wrong-value

GLES3: Fix invalid value for GL_TEXTURE_MAG_FILTER parameter
Rémi Verschelde 5 years ago
parent
commit
7ffc3ec6be
1 changed files with 1 additions and 1 deletions
  1. 1 1
      drivers/gles3/rasterizer_storage_gles3.cpp

+ 1 - 1
drivers/gles3/rasterizer_storage_gles3.cpp

@@ -1865,7 +1865,7 @@ void RasterizerStorageGLES3::sky_set_texture(RID p_sky, RID p_panorama, int p_ra
 			glTexImage2D(GL_TEXTURE_2D, 0, internal_format, p_radiance_size, 2.0 * p_radiance_size, 0, format, type, NULL);
 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tmp_tex, 0);
 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
-			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 #ifdef DEBUG_ENABLED
 			GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
 			ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE);