Browse Source

[3.x] Improve Scene Tree Dock's Node filter (Allow multiple terms & more)

Micky 2 years ago
parent
commit
8049fbdb9f
4 changed files with 230 additions and 34 deletions
  1. 75 1
      editor/scene_tree_dock.cpp
  2. 10 0
      editor/scene_tree_dock.h
  3. 140 32
      editor/scene_tree_editor.cpp
  4. 5 1
      editor/scene_tree_editor.h

+ 75 - 1
editor/scene_tree_dock.cpp

@@ -1249,6 +1249,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 		} break;
 
 		default: {
+			_filter_option_selected(p_tool);
+
 			if (p_tool >= EDIT_SUBRESOURCE_BASE) {
 				int idx = p_tool - EDIT_SUBRESOURCE_BASE;
 
@@ -2993,8 +2995,69 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
 	menu->popup();
 }
 
+void SceneTreeDock::_update_filter_menu() {
+	_append_filter_options_to(filter->get_menu());
+}
+
 void SceneTreeDock::_filter_changed(const String &p_filter) {
 	scene_tree->set_filter(p_filter);
+
+	String warning = scene_tree->get_filter_term_warning();
+	if (!warning.empty()) {
+		filter->add_icon_override("clear", get_icon("NodeWarning", "EditorIcons"));
+		filter->set_tooltip(warning);
+	} else {
+		filter->remove_icon_override("clear");
+		filter->set_tooltip("");
+	}
+}
+
+void SceneTreeDock::_filter_gui_input(const Ref<InputEvent> &p_event) {
+	Ref<InputEventMouseButton> mb = p_event;
+	if (mb.is_null()) {
+		return;
+	}
+
+	if (mb->is_pressed() && mb->get_button_index() == BUTTON_MIDDLE) {
+		filter_quick_menu->clear();
+
+		_append_filter_options_to(filter_quick_menu, false);
+		filter_quick_menu->set_position(get_global_position() + get_local_mouse_position());
+		filter_quick_menu->popup();
+		filter_quick_menu->grab_focus();
+		accept_event();
+	}
+}
+
+void SceneTreeDock::_filter_option_selected(int p_option) {
+	String filter_parameter;
+	switch (p_option) {
+		case FILTER_BY_TYPE: {
+			filter_parameter = "type";
+		} break;
+		case FILTER_BY_GROUP: {
+			filter_parameter = "group";
+		} break;
+	}
+
+	if (!filter_parameter.empty()) {
+		set_filter((get_filter() + " " + filter_parameter + ":").strip_edges());
+		filter->set_cursor_position(filter->get_text().length());
+		filter->grab_focus();
+	}
+}
+
+void SceneTreeDock::_append_filter_options_to(PopupMenu *p_menu, bool p_include_separator) {
+	if (p_include_separator) {
+		p_menu->add_separator();
+	}
+
+	p_menu->add_item(TTR("Filter by Type"), FILTER_BY_TYPE);
+	p_menu->add_item(TTR("Filter by Group"), FILTER_BY_GROUP);
+	p_menu->set_item_icon(p_menu->get_item_index(FILTER_BY_TYPE), get_icon("Node", "EditorIcons"));
+	p_menu->set_item_icon(p_menu->get_item_index(FILTER_BY_GROUP), get_icon("Groups", "EditorIcons"));
+	p_menu->set_item_tooltip(p_menu->get_item_index(FILTER_BY_TYPE), TTR("Selects all Nodes of the given type."));
+	p_menu->set_item_tooltip(p_menu->get_item_index(FILTER_BY_GROUP), TTR("Selects all Nodes belonging to the given group.\nIf empty, selects any Node belonging to any group."));
 }
 
 String SceneTreeDock::get_filter() {
@@ -3332,6 +3395,9 @@ void SceneTreeDock::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped);
 	ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
 	ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed);
+	ClassDB::bind_method(D_METHOD("_filter_gui_input"), &SceneTreeDock::_filter_gui_input);
+	ClassDB::bind_method(D_METHOD("_update_filter_menu"), &SceneTreeDock::_update_filter_menu);
+	ClassDB::bind_method(D_METHOD("_filter_option_selected"), &SceneTreeDock::_filter_option_selected);
 	ClassDB::bind_method(D_METHOD("_focus_node"), &SceneTreeDock::_focus_node);
 	ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
 	ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
@@ -3405,14 +3471,22 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
 	button_instance->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
 	button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene"));
 	filter_hbc->add_child(button_instance);
-
 	vbc->add_child(filter_hbc);
+
+	// The "Filter Nodes" text input above the Scene Tree Editor.
 	filter = memnew(LineEdit);
 	filter->set_h_size_flags(SIZE_EXPAND_FILL);
 	filter->set_placeholder(TTR("Filter nodes"));
 	filter_hbc->add_child(filter);
 	filter->add_constant_override("minimum_spaces", 0);
 	filter->connect("text_changed", this, "_filter_changed");
+	filter->connect("gui_input", this, "_filter_gui_input");
+	filter->get_menu()->connect("id_pressed", this, "_filter_option_selected");
+	call_deferred("_update_filter_menu");
+
+	filter_quick_menu = memnew(PopupMenu);
+	filter_quick_menu->connect("id_pressed", this, "_filter_option_selected");
+	filter->add_child(filter_quick_menu);
 
 	button_create_script = memnew(ToolButton);
 	button_create_script->connect("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));

+ 10 - 0
editor/scene_tree_dock.h

@@ -156,7 +156,13 @@ class SceneTreeDock : public VBoxContainer {
 	EditorSubScene *import_subscene_dialog;
 	EditorFileDialog *new_scene_from_dialog;
 
+	enum FilterMenuItems {
+		FILTER_BY_TYPE = 64, // Used in the same menus as the Tool enum.
+		FILTER_BY_GROUP,
+	};
+
 	LineEdit *filter;
+	PopupMenu *filter_quick_menu;
 	TextureRect *filter_icon;
 
 	PopupMenu *menu;
@@ -240,8 +246,12 @@ class SceneTreeDock : public VBoxContainer {
 	void _quick_open();
 
 	void _tree_rmb(const Vector2 &p_menu_pos);
+	void _update_filter_menu();
 
 	void _filter_changed(const String &p_filter);
+	void _filter_gui_input(const Ref<InputEvent> &p_event);
+	void _filter_option_selected(int option);
+	void _append_filter_options_to(PopupMenu *p_menu, bool p_include_separator = true);
 
 	void _perform_instance_scenes(const Vector<String> &p_files, Node *parent, int p_pos);
 	void _replace_with_branch_scene(const String &p_file, Node *base);

+ 140 - 32
editor/scene_tree_editor.cpp

@@ -162,9 +162,9 @@ void SceneTreeEditor::_toggle_visible(Node *p_node) {
 	}
 }
 
-bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll_to_selected) {
+void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
 	if (!p_node) {
-		return false;
+		return;
 	}
 
 	// only owned nodes are editable, since nodes can create their own (manually owned) child nodes,
@@ -177,7 +177,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
 			part_of_subscene = true;
 			//allow
 		} else {
-			return false;
+			return;
 		}
 	} else {
 		part_of_subscene = p_node != get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node)) >= 0;
@@ -241,7 +241,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
 		}
 	} else if (part_of_subscene) {
 		if (valid_types.size() == 0) {
-			item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+			item->set_custom_color(0, get_color("warning_color", "Editor"));
 		}
 	} else if (marked.has(p_node)) {
 		String node_name = p_node->get_name();
@@ -424,29 +424,21 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
 		}
 	}
 
-	bool scroll = false;
-
 	if (editor_selection) {
 		if (editor_selection->is_selected(p_node)) {
 			item->select(0);
-			scroll = p_scroll_to_selected;
 		}
 	}
 
 	if (selected == p_node) {
 		if (!editor_selection) {
 			item->select(0);
-			scroll = p_scroll_to_selected;
 		}
 		item->set_as_cursor(0);
 	}
 
-	bool keep = (filter.is_subsequence_ofi(String(p_node->get_name())));
-
 	for (int i = 0; i < p_node->get_child_count(); i++) {
-		bool child_keep = _add_nodes(p_node->get_child(i), item, p_scroll_to_selected);
-
-		keep = keep || child_keep;
+		_add_nodes(p_node->get_child(i), item);
 	}
 
 	if (valid_types.size()) {
@@ -459,27 +451,10 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
 		}
 
 		if (!valid) {
-			//item->set_selectable(0,marked_selectable);
 			item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
 			item->set_selectable(0, false);
 		}
 	}
-
-	if (!keep) {
-		if (editor_selection) {
-			Node *n = get_node(item->get_metadata(0));
-			if (n) {
-				editor_selection->remove_node(n);
-			}
-		}
-		memdelete(item);
-		return false;
-	} else {
-		if (scroll) {
-			tree->scroll_to_item(item);
-		}
-		return true;
-	}
 }
 
 void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
@@ -596,13 +571,142 @@ void SceneTreeEditor::_update_tree(bool p_scroll_to_selected) {
 	updating_tree = true;
 	tree->clear();
 	if (get_scene_node()) {
-		_add_nodes(get_scene_node(), nullptr, p_scroll_to_selected);
+		_add_nodes(get_scene_node(), nullptr);
 		last_hash = hash_djb2_one_64(0);
 		_compute_hash(get_scene_node(), last_hash);
 	}
 	updating_tree = false;
-
 	tree_dirty = false;
+
+	if (!filter.strip_edges().empty()) {
+		_update_filter(nullptr, p_scroll_to_selected);
+	}
+}
+
+bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_selected) {
+	if (!p_parent) {
+		p_parent = tree->get_root();
+		filter_term_warning.clear();
+	}
+	if (!p_parent) {
+		// Tree is empty, nothing to do here.
+		return false;
+	}
+
+	bool keep_for_children = false;
+	for (TreeItem *child = p_parent->get_children(); child; child = child->get_next()) {
+		// Always keep if at least one of the children are kept.
+		keep_for_children = _update_filter(child, p_scroll_to_selected) || keep_for_children;
+	}
+
+	// Now find other reasons to keep this Node, too.
+	Vector<String> terms = filter.to_lower().split_spaces();
+	bool keep = _item_matches_all_terms(p_parent, terms);
+
+	if (keep_for_children || keep) {
+		if (keep_for_children) {
+			if (!keep) {
+				const Color original_color = p_parent->get_custom_color(0);
+				const Color disabled_color = get_color("disabled_font_color", "Editor");
+				if (original_color == Color()) {
+					p_parent->set_custom_color(0, disabled_color);
+				} else {
+					p_parent->set_custom_color(0, original_color.linear_interpolate(disabled_color, 0.5));
+					p_parent->set_selectable(0, false);
+					p_parent->deselect(0);
+				}
+			}
+		}
+	} else {
+		memdelete(p_parent);
+	}
+
+	if (editor_selection) {
+		Node *n = get_node_or_null(p_parent->get_metadata(0));
+		if (keep) {
+			if (p_scroll_to_selected && n && editor_selection->is_selected(n)) {
+				tree->scroll_to_item(p_parent);
+			}
+		} else {
+			if (n && p_parent->is_selected(0)) {
+				editor_selection->remove_node(n);
+				p_parent->deselect(0);
+			}
+		}
+	}
+
+	return keep || keep_for_children;
+}
+
+bool SceneTreeEditor::_item_matches_all_terms(TreeItem *p_item, Vector<String> p_terms) {
+	if (p_terms.empty()) {
+		return true;
+	}
+
+	for (int i = 0; i < p_terms.size(); i++) {
+		String term = p_terms[i];
+
+		// Recognise special filter.
+		if (term.find(":") > -1 && !term.get_slicec(':', 0).empty()) {
+			String parameter = term.get_slicec(':', 0);
+			String argument = term.get_slicec(':', 1);
+
+			if (parameter == "type" || parameter == "t") {
+				// Filter by Type.
+				String type = get_node(p_item->get_metadata(0))->get_class();
+				bool term_in_inherited_class = false;
+				// Every Node is is a Node, duh!
+				while (type != "Node") {
+					if (type.to_lower().find(argument) > -1) {
+						term_in_inherited_class = true;
+						break;
+					}
+
+					type = ClassDB::get_parent_class(type);
+				}
+				if (!term_in_inherited_class) {
+					return false;
+				}
+			} else if (parameter == "group" || parameter == "g") {
+				// Filter by Group.
+				Node *node = get_node(p_item->get_metadata(0));
+
+				if (argument.empty()) {
+					// When argument is empty, match all Nodes belonging to any exposed group.
+					if (node->get_persistent_group_count() == 0) {
+						return false;
+					}
+				} else {
+					List<Node::GroupInfo> group_info_list;
+					node->get_groups(&group_info_list);
+
+					bool term_in_groups = false;
+					for (int j = 0; j < group_info_list.size(); j++) {
+						if (!group_info_list[j].persistent) {
+							continue; // Ignore internal groups.
+						}
+						if (String(group_info_list[j].name).to_lower().find(argument) > -1) {
+							term_in_groups = true;
+							break;
+						}
+					}
+					if (!term_in_groups) {
+						return false;
+					}
+				}
+			} else if (filter_term_warning.empty()) {
+				filter_term_warning = vformat(TTR("\"%s\" is not a known filter."), parameter);
+				continue;
+			}
+		} else {
+			// Default.
+			if (p_item->get_text(0).to_lower().find(term) == -1) {
+				return false;
+			}
+		}
+	}
+
+	return true;
 }
 
 void SceneTreeEditor::_compute_hash(Node *p_node, uint64_t &hash) {
@@ -894,6 +998,10 @@ String SceneTreeEditor::get_filter() const {
 	return filter;
 }
 
+String SceneTreeEditor::get_filter_term_warning() const {
+	return filter_term_warning;
+}
+
 void SceneTreeEditor::set_display_foreign_nodes(bool p_display) {
 	display_foreign = p_display;
 	_update_tree();

+ 5 - 1
editor/scene_tree_editor.h

@@ -61,6 +61,7 @@ class SceneTreeEditor : public Control {
 	ObjectID instance_node;
 
 	String filter;
+	String filter_term_warning;
 
 	AcceptDialog *error;
 	AcceptDialog *warning;
@@ -72,9 +73,11 @@ class SceneTreeEditor : public Control {
 
 	void _compute_hash(Node *p_node, uint64_t &hash);
 
-	bool _add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll_to_selected = false);
+	void _add_nodes(Node *p_node, TreeItem *p_parent);
 	void _test_update_tree();
 	void _update_tree(bool p_scroll_to_selected = false);
+	bool _update_filter(TreeItem *p_parent = nullptr, bool p_scroll_to_selected = false);
+	bool _item_matches_all_terms(TreeItem *p_item, Vector<String> p_terms);
 	void _tree_changed();
 	void _node_removed(Node *p_node);
 	void _node_renamed(Node *p_node);
@@ -134,6 +137,7 @@ class SceneTreeEditor : public Control {
 public:
 	void set_filter(const String &p_filter);
 	String get_filter() const;
+	String get_filter_term_warning() const;
 
 	void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; };
 	void set_display_foreign_nodes(bool p_display);