Forráskód Böngészése

Hide worldenvironment settings not relevant in GLES2. Fixes #23281

Juan Linietsky 6 éve
szülő
commit
81180b266a
1 módosított fájl, 27 hozzáadás és 0 törlés
  1. 27 0
      scene/resources/environment.cpp

+ 27 - 0
scene/resources/environment.cpp

@@ -334,6 +334,19 @@ void Environment::_validate_property(PropertyInfo &property) const {
 
 	};
 
+	static const char *high_end_prefixes[] = {
+		"auto_exposure_",
+		"tonemap_",
+		"ss_reflections_",
+		"ssao_",
+		"dof_blur_far_",
+		"dof_blur_near_",
+		"glow_",
+		"adjustment_",
+		NULL
+
+	};
+
 	const char **prefixes = hide_prefixes;
 	while (*prefixes) {
 		String prefix = String(*prefixes);
@@ -346,6 +359,20 @@ void Environment::_validate_property(PropertyInfo &property) const {
 
 		prefixes++;
 	}
+
+	if (VisualServer::get_singleton()->is_low_end()) {
+		prefixes = high_end_prefixes;
+		while (*prefixes) {
+			String prefix = String(*prefixes);
+
+			if (property.name.begins_with(prefix)) {
+				property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+				return;
+			}
+
+			prefixes++;
+		}
+	}
 }
 
 void Environment::set_ssr_enabled(bool p_enable) {