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Merge pull request #97487 from Ivorforce/patch-2

Rename `Vector4.components` -> `coord` for consistency
Rémi Verschelde 11 月之前
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8126d81d0c
共有 1 個文件被更改,包括 3 次插入3 次删除
  1. 3 3
      core/math/vector4.h

+ 3 - 3
core/math/vector4.h

@@ -55,16 +55,16 @@ struct [[nodiscard]] Vector4 {
 			real_t z;
 			real_t z;
 			real_t w;
 			real_t w;
 		};
 		};
-		real_t components[4] = { 0, 0, 0, 0 };
+		real_t coord[4] = { 0, 0, 0, 0 };
 	};
 	};
 
 
 	_FORCE_INLINE_ real_t &operator[](int p_axis) {
 	_FORCE_INLINE_ real_t &operator[](int p_axis) {
 		DEV_ASSERT((unsigned int)p_axis < 4);
 		DEV_ASSERT((unsigned int)p_axis < 4);
-		return components[p_axis];
+		return coord[p_axis];
 	}
 	}
 	_FORCE_INLINE_ const real_t &operator[](int p_axis) const {
 	_FORCE_INLINE_ const real_t &operator[](int p_axis) const {
 		DEV_ASSERT((unsigned int)p_axis < 4);
 		DEV_ASSERT((unsigned int)p_axis < 4);
-		return components[p_axis];
+		return coord[p_axis];
 	}
 	}
 
 
 	Vector4::Axis min_axis_index() const;
 	Vector4::Axis min_axis_index() const;