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@@ -28,8 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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-#ifndef RASTERIZERSCENEGLES2_H
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-#define RASTERIZERSCENEGLES2_H
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+#ifndef RASTERIZER_SCENE_GLES2_H
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+#define RASTERIZER_SCENE_GLES2_H
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/* Must come before shaders or the Windows build fails... */
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#include "rasterizer_storage_gles2.h"
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@@ -40,7 +40,6 @@
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#include "shaders/tonemap.glsl.gen.h"
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/*
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-
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#include "drivers/gles3/shaders/exposure.glsl.gen.h"
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#include "drivers/gles3/shaders/resolve.glsl.gen.h"
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#include "drivers/gles3/shaders/scene.glsl.gen.h"
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@@ -780,4 +779,4 @@ public:
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~RasterizerSceneGLES2();
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};
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-#endif // RASTERIZERSCENEGLES2_H
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+#endif // RASTERIZER_SCENE_GLES2_H
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