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@@ -60,6 +60,7 @@ private:
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HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures;
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HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures;
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void _dependency_changed();
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void _dependency_changed();
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+ void _recompile();
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virtual void _update_shader() const; //used for visual shader
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virtual void _update_shader() const; //used for visual shader
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Array _get_shader_uniform_list(bool p_get_groups = false);
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Array _get_shader_uniform_list(bool p_get_groups = false);
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