Browse Source

Merge pull request #12862 from YeldhamDev/text_property

Made text in TextEdit a property
Rémi Verschelde 7 years ago
parent
commit
81fb6e474f
2 changed files with 4 additions and 0 deletions
  1. 3 0
      doc/classes/TextEdit.xml
  2. 1 0
      scene/gui/text_edit.cpp

+ 3 - 0
doc/classes/TextEdit.xml

@@ -465,6 +465,9 @@
 		</method>
 	</methods>
 	<members>
+		<member name="text" type="String" setter="set_text" getter="get_text">
+			String value of the [TextEdit].
+		</member>
 		<member name="readonly" type="bool" setter="set_readonly" getter="is_readonly">
 			If [code]true[/code] read-only mode is enabled. Existing text cannot be modified and new text cannot be added.
 		</member>

+ 1 - 0
scene/gui/text_edit.cpp

@@ -4971,6 +4971,7 @@ void TextEdit::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option);
 	ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu);
 
+	ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "readonly"), "set_readonly", "is_readonly");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");