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Merge pull request #98777 from AThousandShips/debug_no_3d_fix

Add missing checks for non-3D builds in scene debugger
Thaddeus Crews 9 months ago
parent
commit
827a525996
1 changed files with 2 additions and 0 deletions
  1. 2 0
      scene/debugger/scene_debugger.cpp

+ 2 - 0
scene/debugger/scene_debugger.cpp

@@ -303,8 +303,10 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra
 		} else if (p_msg == "runtime_node_select_reset_camera_2d") {
 		} else if (p_msg == "runtime_node_select_reset_camera_2d") {
 			runtime_node_select->_reset_camera_2d();
 			runtime_node_select->_reset_camera_2d();
 
 
+#ifndef _3D_DISABLED
 		} else if (p_msg == "runtime_node_select_reset_camera_3d") {
 		} else if (p_msg == "runtime_node_select_reset_camera_3d") {
 			runtime_node_select->_reset_camera_3d();
 			runtime_node_select->_reset_camera_3d();
+#endif // _3D_DISABLED
 
 
 		} else {
 		} else {
 			return ERR_SKIP;
 			return ERR_SKIP;