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@@ -1006,11 +1006,11 @@ void VisualServerScene::portal_set_scenario(RID p_portal, RID p_scenario) {
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}
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}
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-void VisualServerScene::portal_set_geometry(RID p_portal, const Vector<Vector3> &p_points, float p_margin) {
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+void VisualServerScene::portal_set_geometry(RID p_portal, const Vector<Vector3> &p_points, real_t p_margin) {
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Portal *portal = portal_owner.getornull(p_portal);
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ERR_FAIL_COND(!portal);
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ERR_FAIL_COND(!portal->scenario);
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- portal->scenario->_portal_renderer.portal_set_geometry(portal->scenario_portal_id, p_points);
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+ portal->scenario->_portal_renderer.portal_set_geometry(portal->scenario_portal_id, p_points, p_margin);
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}
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void VisualServerScene::portal_link(RID p_portal, RID p_room_from, RID p_room_to, bool p_two_way) {
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