Fix Collada material roughness import function
@@ -480,7 +480,7 @@ Error ColladaImport::_create_material(const String &p_target) {
}
- float roughness = Math::sqrt(1.0 - ((Math::log(effect.shininess) / Math::log(2.0)) / 8.0)); //not very right..
+ float roughness = (effect.shininess - 1.0) / 510;
material->set_roughness(roughness);
if (effect.double_sided) {