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Merge pull request #90147 from melquiadess/remove-redundant-semicolons

Android: Remove redundant semicolons from Kotlin/gradle files
Rémi Verschelde há 1 ano atrás
pai
commit
82dd9b9916

+ 4 - 4
platform/android/java/app/config.gradle

@@ -194,17 +194,17 @@ final String VALUE_SEPARATOR_REGEX = "\\|"
 
 // get the list of ABIs the project should be exported to
 ext.getExportEnabledABIs = { ->
-    String enabledABIs = project.hasProperty("export_enabled_abis") ? project.property("export_enabled_abis") : "";
+    String enabledABIs = project.hasProperty("export_enabled_abis") ? project.property("export_enabled_abis") : ""
     if (enabledABIs == null || enabledABIs.isEmpty()) {
         enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|"
     }
-    Set<String> exportAbiFilter = [];
+    Set<String> exportAbiFilter = []
     for (String abi_name : enabledABIs.split(VALUE_SEPARATOR_REGEX)) {
         if (!abi_name.trim().isEmpty()){
-            exportAbiFilter.add(abi_name);
+            exportAbiFilter.add(abi_name)
         }
     }
-    return exportAbiFilter;
+    return exportAbiFilter
 }
 
 ext.getExportPath = {

+ 1 - 1
platform/android/java/editor/build.gradle

@@ -20,7 +20,7 @@ ext {
         String versionStatus = System.getenv("GODOT_VERSION_STATUS")
         if (versionStatus != null && !versionStatus.isEmpty()) {
             try {
-                buildNumber = Integer.parseInt(versionStatus.replaceAll("[^0-9]", ""));
+                buildNumber = Integer.parseInt(versionStatus.replaceAll("[^0-9]", ""))
             } catch (NumberFormatException ignored) {
                 buildNumber = 0
             }

+ 1 - 1
platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt

@@ -127,7 +127,7 @@ open class GodotEditor : GodotActivity() {
 	 */
 	protected open fun checkForProjectPermissionsToEnable() {
 		// Check for RECORD_AUDIO permission
-		val audioInputEnabled = java.lang.Boolean.parseBoolean(GodotLib.getGlobal("audio/driver/enable_input"));
+		val audioInputEnabled = java.lang.Boolean.parseBoolean(GodotLib.getGlobal("audio/driver/enable_input"))
 		if (audioInputEnabled) {
 			PermissionsUtil.requestPermission(Manifest.permission.RECORD_AUDIO, this)
 		}

+ 1 - 1
platform/android/java/lib/build.gradle

@@ -121,7 +121,7 @@ android {
                 case "dev":
                 default:
                     sconsTarget += "_debug"
-                    break;
+                    break
             }
         }
 

+ 3 - 3
platform/android/java/lib/src/org/godotengine/godot/Godot.kt

@@ -152,7 +152,7 @@ class Godot(private val context: Context) : SensorEventListener {
 	private var useApkExpansion = false
 	private var useImmersive = false
 	private var useDebugOpengl = false
-	private var darkMode = false;
+	private var darkMode = false
 
 	private var containerLayout: FrameLayout? = null
 	var renderView: GodotRenderView? = null
@@ -292,7 +292,7 @@ class Godot(private val context: Context) : SensorEventListener {
 			initializationStarted = false
 			throw e
 		} finally {
-			endBenchmarkMeasure("Startup", "Godot::onCreate");
+			endBenchmarkMeasure("Startup", "Godot::onCreate")
 		}
 	}
 
@@ -621,7 +621,7 @@ class Godot(private val context: Context) : SensorEventListener {
 		// These properties are defined after Godot setup completion, so we retrieve them here.
 		val longPressEnabled = java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/pointing/android/enable_long_press_as_right_click"))
 		val panScaleEnabled = java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/pointing/android/enable_pan_and_scale_gestures"))
-		val rotaryInputAxis = java.lang.Integer.parseInt(GodotLib.getGlobal("input_devices/pointing/android/rotary_input_scroll_axis"));
+		val rotaryInputAxis = java.lang.Integer.parseInt(GodotLib.getGlobal("input_devices/pointing/android/rotary_input_scroll_axis"))
 
 		runOnUiThread {
 			renderView?.inputHandler?.apply {

+ 3 - 3
platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt

@@ -142,7 +142,7 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk
 	fun onSurfaceChanged(width: Int, height: Int) {
 		lock.withLock {
 			hasSurface = true
-			surfaceChanged = true;
+			surfaceChanged = true
 			this.width = width
 			this.height = height
 
@@ -179,7 +179,7 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk
 						// blocking the thread lifecycle by holding onto the lock.
 						if (eventQueue.isNotEmpty()) {
 							event = eventQueue.removeAt(0)
-							break;
+							break
 						}
 
 						if (readyToDraw) {
@@ -199,7 +199,7 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk
 							}
 
 							// Break out of the loop so drawing can occur without holding onto the lock.
-							break;
+							break
 						} else if (rendererResumed) {
 							// If we aren't ready to draw but are resumed, that means we either lost a surface
 							// or the app was paused.