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Renamed most signals so they refer to:
-An action being requested to the user in present tense: (ie, draw, gui_input, etc)
-A notification that an action happened, in past tense (ie, area_entered, modal_closed, etc).

Juan Linietsky 8 年之前
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83cb84753f

+ 40 - 40
scene/2d/area_2d.cpp

@@ -127,10 +127,10 @@ void Area2D::_body_enter_tree(ObjectID p_id) {
 	ERR_FAIL_COND(E->get().in_tree);
 
 	E->get().in_tree=true;
-	emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+	emit_signal(SceneStringNames::get_singleton()->body_entered,node);
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+		emit_signal(SceneStringNames::get_singleton()->body_shape_entered,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
 	}
 
 }
@@ -144,10 +144,10 @@ void Area2D::_body_exit_tree(ObjectID p_id) {
 	ERR_FAIL_COND(!E);
 	ERR_FAIL_COND(!E->get().in_tree);
 	E->get().in_tree=false;
-	emit_signal(SceneStringNames::get_singleton()->body_exit,node);
+	emit_signal(SceneStringNames::get_singleton()->body_exited,node);
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+		emit_signal(SceneStringNames::get_singleton()->body_shape_exited,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
 	}
 
 }
@@ -173,10 +173,10 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
 			E->get().rc=0;
 			E->get().in_tree=node && node->is_inside_tree();
 			if (node) {
-				node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
-				node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
 				if (E->get().in_tree) {
-					emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+					emit_signal(SceneStringNames::get_singleton()->body_entered,node);
 				}
 			}
 
@@ -187,7 +187,7 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
 
 
 		if (!node || E->get().in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape);
+			emit_signal(SceneStringNames::get_singleton()->body_shape_entered,objid,node,p_body_shape,p_area_shape);
 		}
 
 	} else {
@@ -202,10 +202,10 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
 		if (E->get().rc==0) {
 
 			if (node) {
-				node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
-				node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree);
 				if (E->get().in_tree)
-					emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+					emit_signal(SceneStringNames::get_singleton()->body_exited,obj);
 
 			}
 
@@ -213,7 +213,7 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
 
 		}
 		if (!node || E->get().in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape);
+			emit_signal(SceneStringNames::get_singleton()->body_shape_exited,objid,obj,p_body_shape,p_area_shape);
 		}
 
 		if (eraseit)
@@ -239,10 +239,10 @@ void Area2D::_area_enter_tree(ObjectID p_id) {
 	ERR_FAIL_COND(E->get().in_tree);
 
 	E->get().in_tree=true;
-	emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+	emit_signal(SceneStringNames::get_singleton()->area_entered,node);
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+		emit_signal(SceneStringNames::get_singleton()->area_shape_entered,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
 	}
 
 }
@@ -256,10 +256,10 @@ void Area2D::_area_exit_tree(ObjectID p_id) {
 	ERR_FAIL_COND(!E);
 	ERR_FAIL_COND(!E->get().in_tree);
 	E->get().in_tree=false;
-	emit_signal(SceneStringNames::get_singleton()->area_exit,node);
+	emit_signal(SceneStringNames::get_singleton()->area_exited,node);
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+		emit_signal(SceneStringNames::get_singleton()->area_shape_exited,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
 	}
 
 }
@@ -285,10 +285,10 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a
 			E->get().rc=0;
 			E->get().in_tree=node && node->is_inside_tree();
 			if (node) {
-				node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid));
-				node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid));
 				if (E->get().in_tree) {
-					emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+					emit_signal(SceneStringNames::get_singleton()->area_entered,node);
 				}
 			}
 
@@ -299,7 +299,7 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a
 
 
 		if (!node || E->get().in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape);
+			emit_signal(SceneStringNames::get_singleton()->area_shape_entered,objid,node,p_area_shape,p_self_shape);
 		}
 
 	} else {
@@ -314,10 +314,10 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a
 		if (E->get().rc==0) {
 
 			if (node) {
-				node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
-				node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree);
 				if (E->get().in_tree)
-					emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+					emit_signal(SceneStringNames::get_singleton()->area_exited,obj);
 
 			}
 
@@ -325,7 +325,7 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a
 
 		}
 		if (!node || E->get().in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape);
+			emit_signal(SceneStringNames::get_singleton()->area_shape_exited,objid,obj,p_area_shape,p_self_shape);
 		}
 
 		if (eraseit)
@@ -362,13 +362,13 @@ void Area2D::_clear_monitoring() {
 
 			for(int i=0;i<E->get().shapes.size();i++) {
 
-				emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+				emit_signal(SceneStringNames::get_singleton()->body_shape_exited,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
 			}
 
-			emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+			emit_signal(SceneStringNames::get_singleton()->body_exited,obj);
 
-			node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
-			node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+			node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree);
+			node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree);
 		}
 
 	}
@@ -393,13 +393,13 @@ void Area2D::_clear_monitoring() {
 
 			for(int i=0;i<E->get().shapes.size();i++) {
 
-				emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+				emit_signal(SceneStringNames::get_singleton()->area_shape_exited,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
 			}
 
-			emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+			emit_signal(SceneStringNames::get_singleton()->area_exited,obj);
 
-			node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
-			node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+			node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree);
+			node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree);
 		}
 	}
 
@@ -645,15 +645,15 @@ void Area2D::_bind_methods() {
 	ClassDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout);
 
 
-	ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
-	ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
-	ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
-	ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
+	ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
+	ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
+	ADD_SIGNAL( MethodInfo("body_entered",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
+	ADD_SIGNAL( MethodInfo("body_exited",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
 
-	ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
-	ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
-	ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
-	ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
+	ADD_SIGNAL( MethodInfo("area_shape_entered",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
+	ADD_SIGNAL( MethodInfo("area_shape_exited",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
+	ADD_SIGNAL( MethodInfo("area_entered",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
+	ADD_SIGNAL( MethodInfo("area_exited",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
 
 
 	ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));

+ 4 - 4
scene/2d/collision_object_2d.cpp

@@ -196,7 +196,7 @@ void CollisionObject2D::_mouse_enter() {
 	if (get_script_instance()) {
 		get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter);
 	}
-	emit_signal(SceneStringNames::get_singleton()->mouse_enter);
+	emit_signal(SceneStringNames::get_singleton()->mouse_entered);
 }
 
 
@@ -205,7 +205,7 @@ void CollisionObject2D::_mouse_exit() {
 	if (get_script_instance()) {
 		get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit);
 	}
-	emit_signal(SceneStringNames::get_singleton()->mouse_exit);
+	emit_signal(SceneStringNames::get_singleton()->mouse_exited);
 
 }
 
@@ -239,8 +239,8 @@ void CollisionObject2D::_bind_methods() {
 	BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx")));
 
 	ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx")));
-	ADD_SIGNAL( MethodInfo("mouse_enter"));
-	ADD_SIGNAL( MethodInfo("mouse_exit"));
+	ADD_SIGNAL( MethodInfo("mouse_entered"));
+	ADD_SIGNAL( MethodInfo("mouse_exited"));
 
 	ADD_GROUP("Pickable","input_");
 	ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_pickable"),_SCS("set_pickable"),_SCS("is_pickable"));

+ 2 - 2
scene/2d/particles_2d.cpp

@@ -98,7 +98,7 @@ void ParticleAttractor2D::_set_owner(Particles2D* p_owner) {
 		return;
 
 	if (owner) {
-		owner->disconnect("exit_tree",this,"_owner_exited");
+		owner->disconnect("tree_exited",this,"_owner_exited");
 		owner->attractors.erase(this);
 		owner=NULL;
 	}
@@ -106,7 +106,7 @@ void ParticleAttractor2D::_set_owner(Particles2D* p_owner) {
 
 	if (owner) {
 
-		owner->connect("exit_tree",this,"_owner_exited",varray(),CONNECT_ONESHOT);
+		owner->connect("tree_exited",this,"_owner_exited",varray(),CONNECT_ONESHOT);
 		owner->attractors.insert(this);
 	}
 }

+ 16 - 16
scene/2d/physics_body_2d.cpp

@@ -315,12 +315,12 @@ void RigidBody2D::_body_enter_tree(ObjectID p_id) {
 	contact_monitor->locked=true;
 
 	E->get().in_scene=true;
-	emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+	emit_signal(SceneStringNames::get_singleton()->body_entered,node);
 
 
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
+		emit_signal(SceneStringNames::get_singleton()->body_shape_entered,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
 	}
 
 	contact_monitor->locked=false;
@@ -340,11 +340,11 @@ void RigidBody2D::_body_exit_tree(ObjectID p_id) {
 
 	contact_monitor->locked=true;
 
-	emit_signal(SceneStringNames::get_singleton()->body_exit,node);
+	emit_signal(SceneStringNames::get_singleton()->body_exited,node);
 
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
+		emit_signal(SceneStringNames::get_singleton()->body_shape_exited,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
 	}
 
 	contact_monitor->locked=false;
@@ -377,10 +377,10 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
 //			E->get().rc=0;
 			E->get().in_scene=node && node->is_inside_tree();
 			if (node) {
-				node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
-				node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
 				if (E->get().in_scene) {
-					emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+					emit_signal(SceneStringNames::get_singleton()->body_entered,node);
 				}
 			}
 
@@ -392,7 +392,7 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
 
 
 		if (E->get().in_scene) {
-			emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_local_shape);
+			emit_signal(SceneStringNames::get_singleton()->body_shape_entered,objid,node,p_body_shape,p_local_shape);
 		}
 
 	} else {
@@ -407,17 +407,17 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
 		if (E->get().shapes.empty()) {
 
 			if (node) {
-				node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
-				node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree);
 				if (in_scene)
-					emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+					emit_signal(SceneStringNames::get_singleton()->body_exited,obj);
 
 			}
 
 			contact_monitor->body_map.erase(E);
 		}
 		if (node && in_scene) {
-			emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape);
+			emit_signal(SceneStringNames::get_singleton()->body_shape_exited,objid,obj,p_body_shape,p_local_shape);
 		}
 
 	}
@@ -972,10 +972,10 @@ void RigidBody2D::_bind_methods() {
 	ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_velocity"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity"));
 	ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
 
-	ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
-	ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
-	ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
-	ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
+	ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
+	ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
+	ADD_SIGNAL( MethodInfo("body_entered",PropertyInfo(Variant::OBJECT,"body")));
+	ADD_SIGNAL( MethodInfo("body_exited",PropertyInfo(Variant::OBJECT,"body")));
 	ADD_SIGNAL( MethodInfo("sleeping_state_changed"));
 
 	BIND_CONSTANT( MODE_STATIC );

+ 10 - 10
scene/2d/visibility_notifier_2d.cpp

@@ -44,11 +44,11 @@ void VisibilityNotifier2D::_enter_viewport(Viewport* p_viewport) {
 		return;
 
 	if (viewports.size()==1) {
-		emit_signal(SceneStringNames::get_singleton()->enter_screen);
+		emit_signal(SceneStringNames::get_singleton()->screen_entered);
 
 		_screen_enter();
 	}
-	emit_signal(SceneStringNames::get_singleton()->enter_viewport,p_viewport);
+	emit_signal(SceneStringNames::get_singleton()->viewport_entered,p_viewport);
 
 }
 
@@ -60,9 +60,9 @@ void VisibilityNotifier2D::_exit_viewport(Viewport* p_viewport){
 	if (is_inside_tree() && get_tree()->is_editor_hint())
 		return;
 
-	emit_signal(SceneStringNames::get_singleton()->exit_viewport,p_viewport);
+	emit_signal(SceneStringNames::get_singleton()->viewport_exited,p_viewport);
 	if (viewports.size()==0) {
-		emit_signal(SceneStringNames::get_singleton()->exit_screen);
+		emit_signal(SceneStringNames::get_singleton()->screen_exited);
 
 		_screen_exit();
 	}
@@ -135,10 +135,10 @@ void VisibilityNotifier2D::_bind_methods(){
 
 	ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect"));
 
-	ADD_SIGNAL( MethodInfo("enter_viewport",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
-	ADD_SIGNAL( MethodInfo("exit_viewport",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
-	ADD_SIGNAL( MethodInfo("enter_screen"));
-	ADD_SIGNAL( MethodInfo("exit_screen"));
+	ADD_SIGNAL( MethodInfo("viewport_entered",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
+	ADD_SIGNAL( MethodInfo("viewport_exited",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
+	ADD_SIGNAL( MethodInfo("screen_entered"));
+	ADD_SIGNAL( MethodInfo("screen_exited"));
 }
 
 
@@ -232,7 +232,7 @@ void VisibilityEnabler2D::_find_nodes(Node* p_node) {
 
 	if (add) {
 
-		p_node->connect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
+		p_node->connect(SceneStringNames::get_singleton()->tree_exited,this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
 		nodes[p_node]=meta;
 		_change_node_state(p_node,false);
 	}
@@ -280,7 +280,7 @@ void VisibilityEnabler2D::_notification(int p_what){
 
 			if (!visible)
 				_change_node_state(E->key(),true);
-			E->key()->disconnect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed");
+			E->key()->disconnect(SceneStringNames::get_singleton()->tree_exited,this,"_node_removed");
 		}
 
 		nodes.clear();

+ 40 - 40
scene/3d/area.cpp

@@ -126,10 +126,10 @@ void Area::_body_enter_tree(ObjectID p_id) {
 	ERR_FAIL_COND(E->get().in_tree);
 
 	E->get().in_tree=true;
-	emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+	emit_signal(SceneStringNames::get_singleton()->body_entered,node);
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+		emit_signal(SceneStringNames::get_singleton()->body_shape_entered,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
 	}
 
 }
@@ -144,10 +144,10 @@ void Area::_body_exit_tree(ObjectID p_id) {
 	ERR_FAIL_COND(!E);
 	ERR_FAIL_COND(!E->get().in_tree);
 	E->get().in_tree=false;
-	emit_signal(SceneStringNames::get_singleton()->body_exit,node);
+	emit_signal(SceneStringNames::get_singleton()->body_exited,node);
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+		emit_signal(SceneStringNames::get_singleton()->body_shape_exited,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
 	}
 
 }
@@ -174,10 +174,10 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
 			E->get().rc=0;
 			E->get().in_tree=node && node->is_inside_tree();
 			if (node) {
-				node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
-				node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
 				if (E->get().in_tree) {
-					emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+					emit_signal(SceneStringNames::get_singleton()->body_entered,node);
 				}
 			}
 
@@ -188,7 +188,7 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
 
 
 		if (E->get().in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape);
+			emit_signal(SceneStringNames::get_singleton()->body_shape_entered,objid,node,p_body_shape,p_area_shape);
 		}
 
 	} else {
@@ -203,10 +203,10 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
 		if (E->get().rc==0) {
 
 			if (node) {
-				node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
-				node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree);
 				if (E->get().in_tree)
-					emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+					emit_signal(SceneStringNames::get_singleton()->body_exited,obj);
 
 			}
 
@@ -214,7 +214,7 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
 
 		}
 		if (node && E->get().in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape);
+			emit_signal(SceneStringNames::get_singleton()->body_shape_exited,objid,obj,p_body_shape,p_area_shape);
 		}
 
 		if (eraseit)
@@ -250,13 +250,13 @@ void Area::_clear_monitoring() {
 
 			for(int i=0;i<E->get().shapes.size();i++) {
 
-				emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+				emit_signal(SceneStringNames::get_singleton()->body_shape_exited,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
 			}
 
-			emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+			emit_signal(SceneStringNames::get_singleton()->body_exited,obj);
 
-			node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
-			node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+			node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree);
+			node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree);
 		}
 
 	}
@@ -277,13 +277,13 @@ void Area::_clear_monitoring() {
 
 			for(int i=0;i<E->get().shapes.size();i++) {
 
-				emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+				emit_signal(SceneStringNames::get_singleton()->area_shape_exited,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
 			}
 
-			emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+			emit_signal(SceneStringNames::get_singleton()->area_exited,obj);
 
-			node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
-			node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+			node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree);
+			node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree);
 		}
 	}
 
@@ -331,10 +331,10 @@ void Area::_area_enter_tree(ObjectID p_id) {
 	ERR_FAIL_COND(E->get().in_tree);
 
 	E->get().in_tree=true;
-	emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+	emit_signal(SceneStringNames::get_singleton()->area_entered,node);
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+		emit_signal(SceneStringNames::get_singleton()->area_shape_entered,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
 	}
 
 }
@@ -348,10 +348,10 @@ void Area::_area_exit_tree(ObjectID p_id) {
 	ERR_FAIL_COND(!E);
 	ERR_FAIL_COND(!E->get().in_tree);
 	E->get().in_tree=false;
-	emit_signal(SceneStringNames::get_singleton()->area_exit,node);
+	emit_signal(SceneStringNames::get_singleton()->area_exited,node);
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+		emit_signal(SceneStringNames::get_singleton()->area_shape_exited,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
 	}
 
 }
@@ -378,10 +378,10 @@ void Area::_area_inout(int p_status,const RID& p_area, int p_instance, int p_are
 			E->get().rc=0;
 			E->get().in_tree=node && node->is_inside_tree();
 			if (node) {
-				node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid));
-				node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid));
 				if (E->get().in_tree) {
-					emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+					emit_signal(SceneStringNames::get_singleton()->area_entered,node);
 
 				}
 			}
@@ -393,7 +393,7 @@ void Area::_area_inout(int p_status,const RID& p_area, int p_instance, int p_are
 
 
 		if (!node || E->get().in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape);
+			emit_signal(SceneStringNames::get_singleton()->area_shape_entered,objid,node,p_area_shape,p_self_shape);
 		}
 
 	} else {
@@ -408,10 +408,10 @@ void Area::_area_inout(int p_status,const RID& p_area, int p_instance, int p_are
 		if (E->get().rc==0) {
 
 			if (node) {
-				node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
-				node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree);
 				if (E->get().in_tree) {
-					emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+					emit_signal(SceneStringNames::get_singleton()->area_exited,obj);
 				}
 
 			}
@@ -420,7 +420,7 @@ void Area::_area_inout(int p_status,const RID& p_area, int p_instance, int p_are
 
 		}
 		if (!node || E->get().in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape);
+			emit_signal(SceneStringNames::get_singleton()->area_shape_exited,objid,obj,p_area_shape,p_self_shape);
 		}
 
 		if (eraseit)
@@ -635,15 +635,15 @@ void Area::_bind_methods() {
 	ClassDB::bind_method(_MD("_area_inout"),&Area::_area_inout);
 
 
-	ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
-	ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
-	ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
-	ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
+	ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
+	ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
+	ADD_SIGNAL( MethodInfo("body_entered",PropertyInfo(Variant::OBJECT,"body")));
+	ADD_SIGNAL( MethodInfo("body_exited",PropertyInfo(Variant::OBJECT,"body")));
 
-	ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
-	ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
-	ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
-	ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
+	ADD_SIGNAL( MethodInfo("area_shape_entered",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
+	ADD_SIGNAL( MethodInfo("area_shape_exited",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
+	ADD_SIGNAL( MethodInfo("area_entered",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
+	ADD_SIGNAL( MethodInfo("area_exited",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area")));
 
 	ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
 	ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));

+ 4 - 4
scene/3d/collision_object.cpp

@@ -190,7 +190,7 @@ void CollisionObject::_mouse_enter() {
 	if (get_script_instance()) {
 		get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter);
 	}
-	emit_signal(SceneStringNames::get_singleton()->mouse_enter);
+	emit_signal(SceneStringNames::get_singleton()->mouse_entered);
 }
 
 
@@ -199,7 +199,7 @@ void CollisionObject::_mouse_exit() {
 	if (get_script_instance()) {
 		get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit);
 	}
-	emit_signal(SceneStringNames::get_singleton()->mouse_exit);
+	emit_signal(SceneStringNames::get_singleton()->mouse_exited);
 
 }
 
@@ -247,8 +247,8 @@ void CollisionObject::_bind_methods() {
 	BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx")));
 
 	ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx")));
-	ADD_SIGNAL( MethodInfo("mouse_enter"));
-	ADD_SIGNAL( MethodInfo("mouse_exit"));
+	ADD_SIGNAL( MethodInfo("mouse_entered"));
+	ADD_SIGNAL( MethodInfo("mouse_exited"));
 
 	ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_ray_pickable"),_SCS("set_ray_pickable"),_SCS("is_ray_pickable"));
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input_capture_on_drag"),_SCS("set_capture_input_on_drag"),_SCS("get_capture_input_on_drag"));

+ 16 - 16
scene/3d/physics_body.cpp

@@ -278,11 +278,11 @@ void RigidBody::_body_enter_tree(ObjectID p_id) {
 
 	contact_monitor->locked=true;
 
-	emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+	emit_signal(SceneStringNames::get_singleton()->body_entered,node);
 
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
+		emit_signal(SceneStringNames::get_singleton()->body_shape_entered,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
 	}
 
 	contact_monitor->locked=false;
@@ -302,11 +302,11 @@ void RigidBody::_body_exit_tree(ObjectID p_id) {
 
 	contact_monitor->locked=true;
 
-	emit_signal(SceneStringNames::get_singleton()->body_exit,node);
+	emit_signal(SceneStringNames::get_singleton()->body_exited,node);
 
 	for(int i=0;i<E->get().shapes.size();i++) {
 
-		emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
+		emit_signal(SceneStringNames::get_singleton()->body_shape_exited,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
 	}
 
 	contact_monitor->locked=false;
@@ -332,10 +332,10 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
 			//E->get().rc=0;
 			E->get().in_tree=node && node->is_inside_tree();
 			if (node) {
-				node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
-				node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
+				node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
 				if (E->get().in_tree) {
-					emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+					emit_signal(SceneStringNames::get_singleton()->body_entered,node);
 				}
 			}
 
@@ -346,7 +346,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
 
 
 		if (E->get().in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_local_shape);
+			emit_signal(SceneStringNames::get_singleton()->body_shape_entered,objid,node,p_body_shape,p_local_shape);
 		}
 
 	} else {
@@ -361,17 +361,17 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
 		if (E->get().shapes.empty()) {
 
 			if (node) {
-				node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
-				node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree);
+				node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree);
 				if (in_tree)
-					emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+					emit_signal(SceneStringNames::get_singleton()->body_exited,obj);
 
 			}
 
 			contact_monitor->body_map.erase(E);
 		}
 		if (node && in_tree) {
-			emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape);
+			emit_signal(SceneStringNames::get_singleton()->body_shape_exited,objid,obj,p_body_shape,p_local_shape);
 		}
 
 	}
@@ -882,10 +882,10 @@ void RigidBody::_bind_methods() {
 	ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"angular_velocity"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity"));
 	ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
 
-	ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
-	ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
-	ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
-	ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
+	ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
+	ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
+	ADD_SIGNAL( MethodInfo("body_entered",PropertyInfo(Variant::OBJECT,"body")));
+	ADD_SIGNAL( MethodInfo("body_exited",PropertyInfo(Variant::OBJECT,"body")));
 	ADD_SIGNAL( MethodInfo("sleeping_state_changed"));
 
 	BIND_CONSTANT( MODE_STATIC );

+ 11 - 11
scene/3d/visibility_notifier.cpp

@@ -38,10 +38,10 @@ void VisibilityNotifier::_enter_camera(Camera* p_camera) {
 	ERR_FAIL_COND(cameras.has(p_camera));
 	cameras.insert(p_camera);
 	if (cameras.size()==1) {
-		emit_signal(SceneStringNames::get_singleton()->enter_screen);
+		emit_signal(SceneStringNames::get_singleton()->screen_entered);
 		_screen_enter();
 	}
-	emit_signal(SceneStringNames::get_singleton()->enter_camera,p_camera);
+	emit_signal(SceneStringNames::get_singleton()->camera_entered,p_camera);
 
 }
 
@@ -50,9 +50,9 @@ void VisibilityNotifier::_exit_camera(Camera* p_camera){
 	ERR_FAIL_COND(!cameras.has(p_camera));
 	cameras.erase(p_camera);
 
-	emit_signal(SceneStringNames::get_singleton()->exit_camera,p_camera);
+	emit_signal(SceneStringNames::get_singleton()->camera_exited,p_camera);
 	if (cameras.size()==0) {
-		emit_signal(SceneStringNames::get_singleton()->exit_screen);
+		emit_signal(SceneStringNames::get_singleton()->screen_exited);
 
 		_screen_exit();
 
@@ -115,10 +115,10 @@ void VisibilityNotifier::_bind_methods(){
 
 	ADD_PROPERTY( PropertyInfo(Variant::RECT3,"aabb"),_SCS("set_aabb"),_SCS("get_aabb"));
 
-	ADD_SIGNAL( MethodInfo("enter_camera",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera")) );
-	ADD_SIGNAL( MethodInfo("exit_camera",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera")) );
-	ADD_SIGNAL( MethodInfo("enter_screen"));
-	ADD_SIGNAL( MethodInfo("exit_screen"));
+	ADD_SIGNAL( MethodInfo("camera_entered",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera")) );
+	ADD_SIGNAL( MethodInfo("camera_exited",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera")) );
+	ADD_SIGNAL( MethodInfo("screen_entered"));
+	ADD_SIGNAL( MethodInfo("screen_exited"));
 }
 
 
@@ -183,7 +183,7 @@ void VisibilityEnabler::_find_nodes(Node* p_node) {
 
 	if (add) {
 
-		p_node->connect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
+		p_node->connect(SceneStringNames::get_singleton()->tree_exited,this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
 		nodes[p_node]=meta;
 		_change_node_state(p_node,false);
 	}
@@ -225,7 +225,7 @@ void VisibilityEnabler::_notification(int p_what){
 
 			if (!visible)
 				_change_node_state(E->key(),true);
-			E->key()->disconnect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed");
+			E->key()->disconnect(SceneStringNames::get_singleton()->tree_exited,this,"_node_removed");
 		}
 
 		nodes.clear();
@@ -260,7 +260,7 @@ void VisibilityEnabler::_node_removed(Node* p_node) {
 
 	if (!visible)
 		_change_node_state(p_node,true);
-	p_node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed");
+	p_node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,"_node_removed");
 	nodes.erase(p_node);
 
 }

+ 2 - 2
scene/animation/animation_cache.cpp

@@ -59,7 +59,7 @@ void AnimationCache::_clear_cache() {
 
 	while(connected_nodes.size()) {
 
-		connected_nodes.front()->get()->disconnect("exit_tree",this,"_node_exit_tree");
+		connected_nodes.front()->get()->disconnect("tree_exited",this,"_node_exit_tree");
 		connected_nodes.erase(connected_nodes.front());
 	}
 	path_cache.clear();;
@@ -206,7 +206,7 @@ void AnimationCache::_update_cache() {
 
 		if (!connected_nodes.has(path.node)) {
 			connected_nodes.insert(path.node);
-			path.node->connect("exit_tree",this,"_node_exit_tree",Node::make_binds(path.node),CONNECT_ONESHOT);
+			path.node->connect("tree_exited",this,"_node_exit_tree",Node::make_binds(path.node),CONNECT_ONESHOT);
 		}
 
 

+ 2 - 2
scene/animation/animation_player.cpp

@@ -269,8 +269,8 @@ void AnimationPlayer::_generate_node_caches(AnimationData* p_anim) {
 		}
 
 		{
-			if (!child->is_connected("exit_tree",this,"_node_removed"))
-				child->connect("exit_tree",this,"_node_removed",make_binds(child),CONNECT_ONESHOT);
+			if (!child->is_connected("tree_exited",this,"_node_removed"))
+				child->connect("tree_exited",this,"_node_removed",make_binds(child),CONNECT_ONESHOT);
 		}
 
 		TrackNodeCacheKey key;

+ 4 - 4
scene/animation/tween.cpp

@@ -221,9 +221,9 @@ void Tween::_bind_methods() {
 	ClassDB::bind_method(_MD("targeting_property","object","property","initial","initial_val","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::targeting_property, DEFVAL(0) );
 	ClassDB::bind_method(_MD("targeting_method","object","method","initial","initial_method","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::targeting_method, DEFVAL(0) );
 
-	ADD_SIGNAL( MethodInfo("tween_start", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key")) );
+	ADD_SIGNAL( MethodInfo("tween_started", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key")) );
 	ADD_SIGNAL( MethodInfo("tween_step", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key"), PropertyInfo( Variant::REAL,"elapsed"), PropertyInfo( Variant::OBJECT,"value")) );
-	ADD_SIGNAL( MethodInfo("tween_complete", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key")) );
+	ADD_SIGNAL( MethodInfo("tween_completed", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key")) );
 
 	ADD_PROPERTY( PropertyInfo( Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_tween_process_mode"), _SCS("get_tween_process_mode"));
 
@@ -573,7 +573,7 @@ void Tween::_tween_process(float p_delta) {
 			continue;
 		else if(prev_delaying) {
 
-			emit_signal("tween_start",object,data.key);
+			emit_signal("tween_started",object,data.key);
 			_apply_tween_value(data, data.initial_val);
 		}
 
@@ -632,7 +632,7 @@ void Tween::_tween_process(float p_delta) {
 		_apply_tween_value(data, result);
 
 		if (data.finish) {
-			emit_signal("tween_complete",object,data.key);
+			emit_signal("tween_completed",object,data.key);
 			// not repeat mode, remove completed action
 			if (!repeat)
 				call_deferred("_remove", object, data.key, true);

+ 10 - 10
scene/gui/control.cpp

@@ -538,20 +538,20 @@ void Control::_notification(int p_notification) {
 		} break;
 		case NOTIFICATION_MOUSE_ENTER: {
 
-			emit_signal(SceneStringNames::get_singleton()->mouse_enter);
+			emit_signal(SceneStringNames::get_singleton()->mouse_entered);
 		} break;
 		case NOTIFICATION_MOUSE_EXIT: {
 
-			emit_signal(SceneStringNames::get_singleton()->mouse_exit);
+			emit_signal(SceneStringNames::get_singleton()->mouse_exited);
 		} break;
 		case NOTIFICATION_FOCUS_ENTER: {
 
-			emit_signal(SceneStringNames::get_singleton()->focus_enter);
+			emit_signal(SceneStringNames::get_singleton()->focus_entered);
 			update();
 		} break;
 		case NOTIFICATION_FOCUS_EXIT: {
 
-			emit_signal(SceneStringNames::get_singleton()->focus_exit);
+			emit_signal(SceneStringNames::get_singleton()->focus_exited);
 			update();
 
 		} break;
@@ -561,7 +561,7 @@ void Control::_notification(int p_notification) {
 		} break;
 		case NOTIFICATION_MODAL_CLOSE: {
 
-			emit_signal("modal_close");
+			emit_signal("modal_closed");
 		} break;
 		case NOTIFICATION_VISIBILITY_CHANGED: {
 
@@ -2655,13 +2655,13 @@ void Control::_bind_methods() {
 
 	ADD_SIGNAL( MethodInfo("resized") );
 	ADD_SIGNAL( MethodInfo("gui_input",PropertyInfo(Variant::INPUT_EVENT,"ev")) );
-	ADD_SIGNAL( MethodInfo("mouse_enter") );
-	ADD_SIGNAL( MethodInfo("mouse_exit") );
-	ADD_SIGNAL( MethodInfo("focus_enter") );
-	ADD_SIGNAL( MethodInfo("focus_exit") );
+	ADD_SIGNAL( MethodInfo("mouse_entered") );
+	ADD_SIGNAL( MethodInfo("mouse_exited") );
+	ADD_SIGNAL( MethodInfo("focus_entered") );
+	ADD_SIGNAL( MethodInfo("focus_exited") );
 	ADD_SIGNAL( MethodInfo("size_flags_changed") );
 	ADD_SIGNAL( MethodInfo("minimum_size_changed") );
-	ADD_SIGNAL( MethodInfo("modal_close") );
+	ADD_SIGNAL( MethodInfo("modal_closed") );
 
 
 }

+ 4 - 4
scene/gui/scroll_bar.cpp

@@ -303,7 +303,7 @@ void ScrollBar::_notification(int p_what) {
 
 		if (drag_slave) {
 			drag_slave->connect("gui_input",this,"_drag_slave_input");
-			drag_slave->connect("exit_tree",this,"_drag_slave_exit",varray(),CONNECT_ONESHOT);
+			drag_slave->connect("tree_exited",this,"_drag_slave_exit",varray(),CONNECT_ONESHOT);
 		}
 
 
@@ -312,7 +312,7 @@ void ScrollBar::_notification(int p_what) {
 
 		if (drag_slave) {
 			drag_slave->disconnect("gui_input",this,"_drag_slave_input");
-			drag_slave->disconnect("exit_tree",this,"_drag_slave_exit");
+			drag_slave->disconnect("tree_exited",this,"_drag_slave_exit");
 		}
 
 		drag_slave=NULL;
@@ -639,7 +639,7 @@ void ScrollBar::set_drag_slave(const NodePath& p_path) {
 
 		if (drag_slave) {
 			drag_slave->disconnect("gui_input",this,"_drag_slave_input");
-			drag_slave->disconnect("exit_tree",this,"_drag_slave_exit");
+			drag_slave->disconnect("tree_exited",this,"_drag_slave_exit");
 		}
 	}
 
@@ -655,7 +655,7 @@ void ScrollBar::set_drag_slave(const NodePath& p_path) {
 
 		if (drag_slave) {
 			drag_slave->connect("gui_input",this,"_drag_slave_input");
-			drag_slave->connect("exit_tree",this,"_drag_slave_exit",varray(),CONNECT_ONESHOT);
+			drag_slave->connect("tree_exited",this,"_drag_slave_exit",varray(),CONNECT_ONESHOT);
 		}
 	}
 }

+ 1 - 1
scene/gui/spin_box.cpp

@@ -282,7 +282,7 @@ SpinBox::SpinBox() {
 	line_edit->set_area_as_parent_rect();
 	//connect("value_changed",this,"_value_changed");
 	line_edit->connect("text_entered",this,"_text_entered",Vector<Variant>(),CONNECT_DEFERRED);
-	line_edit->connect("focus_exit",this,"_line_edit_focus_exit",Vector<Variant>(),CONNECT_DEFERRED);
+	line_edit->connect("focus_exited",this,"_line_edit_focus_exit",Vector<Variant>(),CONNECT_DEFERRED);
 	line_edit->connect("gui_input",this,"_line_edit_input");
 	drag.enabled=false;
 

+ 1 - 1
scene/gui/tree.cpp

@@ -3685,7 +3685,7 @@ Tree::Tree() {
 	h_scroll->connect("value_changed", this,"_scroll_moved");
 	v_scroll->connect("value_changed", this,"_scroll_moved");
 	text_editor->connect("text_entered", this,"_text_editor_enter");
-	text_editor->connect("modal_close", this,"_text_editor_modal_close");
+	text_editor->connect("modal_closed", this,"_text_editor_modal_close");
 	popup_menu->connect("id_pressed", this,"_popup_select");
 	value_editor->connect("value_changed", this,"_value_editor_changed");
 

+ 4 - 4
scene/main/node.cpp

@@ -232,7 +232,7 @@ void Node::_propagate_enter_tree() {
 		get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree,NULL,0);
 	}
 
-	emit_signal(SceneStringNames::get_singleton()->enter_tree);
+	emit_signal(SceneStringNames::get_singleton()->tree_entered);
 
 
 	data.blocked++;
@@ -298,7 +298,7 @@ void Node::_propagate_exit_tree() {
 		Variant::CallError err;
 		get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree,NULL,0);
 	}
-	emit_signal(SceneStringNames::get_singleton()->exit_tree);
+	emit_signal(SceneStringNames::get_singleton()->tree_exited);
 
 	notification(NOTIFICATION_EXIT_TREE,true);
 	if (data.tree)
@@ -3047,8 +3047,8 @@ void Node::_bind_methods() {
 	BIND_CONSTANT( PAUSE_MODE_PROCESS );
 
 	ADD_SIGNAL( MethodInfo("renamed") );
-	ADD_SIGNAL( MethodInfo("enter_tree") );
-	ADD_SIGNAL( MethodInfo("exit_tree") );
+	ADD_SIGNAL( MethodInfo("tree_entered") );
+	ADD_SIGNAL( MethodInfo("tree_exited") );
 
 //	ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/process" ),_SCS("set_process"),_SCS("is_processing") );
 //	ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/fixed_process" ), _SCS("set_fixed_process"),_SCS("is_fixed_processing") );

+ 20 - 20
scene/scene_string_names.cpp

@@ -43,8 +43,8 @@ SceneStringNames::SceneStringNames() {
 	shader_shader=StaticCString::create("shader/shader");
 	shader_unshaded=StaticCString::create("shader/unshaded");
 	shading_mode=StaticCString::create("shader/shading_mode");
-	enter_tree=StaticCString::create("enter_tree");
-	exit_tree=StaticCString::create("exit_tree");
+	tree_entered=StaticCString::create("tree_entered");
+	tree_exited=StaticCString::create("tree_exited");
 	item_rect_changed=StaticCString::create("item_rect_changed");
 	size_flags_changed=StaticCString::create("size_flags_changed");
 	minimum_size_changed=StaticCString::create("minimum_size_changed");
@@ -55,21 +55,21 @@ SceneStringNames::SceneStringNames() {
 	animation_changed=StaticCString::create("animation_changed");
 	animation_started=StaticCString::create("animation_started");
 
-	mouse_enter=StaticCString::create("mouse_enter");
-	mouse_exit=StaticCString::create("mouse_exit");
+	mouse_entered=StaticCString::create("mouse_entered");
+	mouse_exited=StaticCString::create("mouse_exited");
 
-	focus_enter=StaticCString::create("focus_enter");
-	focus_exit=StaticCString::create("focus_exit");
+	focus_entered=StaticCString::create("focus_entered");
+	focus_exited=StaticCString::create("focus_exited");
 
 	sort_children = StaticCString::create("sort_children");
 
-	body_enter_shape = StaticCString::create("body_enter_shape");
-	body_enter = StaticCString::create("body_enter");
-	body_exit_shape = StaticCString::create("body_exit_shape");
-	body_exit = StaticCString::create("body_exit");
+	body_shape_entered = StaticCString::create("body_shape_entered");
+	body_entered = StaticCString::create("body_entered");
+	body_shape_exited = StaticCString::create("body_shape_exited");
+	body_exited = StaticCString::create("body_exited");
 
-	area_enter_shape = StaticCString::create("area_enter_shape");
-	area_exit_shape = StaticCString::create("area_exit_shape");
+	area_shape_entered = StaticCString::create("area_shape_entered");
+	area_shape_exited = StaticCString::create("area_shape_exited");
 
 	_body_inout = StaticCString::create("_body_inout");
 	_area_inout = StaticCString::create("_area_inout");
@@ -100,14 +100,14 @@ SceneStringNames::SceneStringNames() {
 	grouped=StaticCString::create("grouped");
 	ungrouped=StaticCString::create("ungrouped");
 
-	enter_screen=StaticCString::create("enter_screen");
-	exit_screen=StaticCString::create("exit_screen");
+	screen_entered=StaticCString::create("screen_entered");
+	screen_exited=StaticCString::create("screen_exited");
 
-	enter_viewport=StaticCString::create("enter_viewport");
-	exit_viewport=StaticCString::create("exit_viewport");
+	viewport_entered=StaticCString::create("viewport_entered");
+	viewport_exited=StaticCString::create("viewport_exited");
 
-	enter_camera=StaticCString::create("enter_camera");
-	exit_camera=StaticCString::create("exit_camera");
+	camera_entered=StaticCString::create("camera_entered");
+	camera_exited=StaticCString::create("camera_exited");
 
 	_body_enter_tree = StaticCString::create("_body_enter_tree");
 	_body_exit_tree = StaticCString::create("_body_exit_tree");
@@ -145,8 +145,8 @@ SceneStringNames::SceneStringNames() {
 
 	get_minimum_size=StaticCString::create("get_minimum_size");
 
-	area_enter=StaticCString::create("area_enter");
-	area_exit=StaticCString::create("area_exit");
+	area_entered=StaticCString::create("area_entered");
+	area_exited=StaticCString::create("area_exited");
 
 	has_point = StaticCString::create("has_point");
 

+ 20 - 20
scene/scene_string_names.h

@@ -60,8 +60,8 @@ public:
 	StringName shader_shader;
 	StringName shader_unshaded;
 	StringName shading_mode;
-	StringName enter_tree;
-	StringName exit_tree;
+	StringName tree_entered;
+	StringName tree_exited;
 	StringName size_flags_changed;
 	StringName minimum_size_changed;
 	StringName sleeping_state_changed;
@@ -72,10 +72,10 @@ public:
 
 	StringName line_separation;
 
-	StringName mouse_enter;
-	StringName mouse_exit;
-	StringName focus_enter;
-	StringName focus_exit;
+	StringName mouse_entered;
+	StringName mouse_exited;
+	StringName focus_entered;
+	StringName focus_exited;
 
 	StringName sort_children;
 
@@ -84,13 +84,13 @@ public:
 	StringName animation_changed;
 	StringName animation_started;
 
-	StringName body_enter_shape;
-	StringName body_enter;
-	StringName body_exit_shape;
-	StringName body_exit;
+	StringName body_shape_entered;
+	StringName body_entered;
+	StringName body_shape_exited;
+	StringName body_exited;
 
-	StringName area_enter_shape;
-	StringName area_exit_shape;
+	StringName area_shape_entered;
+	StringName area_shape_exited;
 
 	StringName _body_inout;
 	StringName _area_inout;
@@ -128,12 +128,12 @@ public:
 	StringName can_drop_data;
 	StringName drop_data;
 
-	StringName enter_screen;
-	StringName exit_screen;
-	StringName enter_viewport;
-	StringName exit_viewport;
-	StringName enter_camera;
-	StringName exit_camera;
+	StringName screen_entered;
+	StringName screen_exited;
+	StringName viewport_entered;
+	StringName viewport_exited;
+	StringName camera_entered;
+	StringName camera_exited;
 
 	StringName _body_enter_tree;
 	StringName _body_exit_tree;
@@ -161,8 +161,8 @@ public:
 	StringName _update_remote;
 	StringName _update_pairs;
 
-	StringName area_enter;
-	StringName area_exit;
+	StringName area_entered;
+	StringName area_exited;
 
 	StringName get_minimum_size;
 

+ 2 - 2
tools/editor/animation_editor.cpp

@@ -3248,12 +3248,12 @@ void AnimationKeyEditor::set_animation(const Ref<Animation>& p_anim) {
 void AnimationKeyEditor::set_root(Node *p_root) {
 
 	if (root)
-		root->disconnect("exit_tree",this,"_root_removed");
+		root->disconnect("tree_exited",this,"_root_removed");
 
 	root=p_root;
 
 	if (root)
-		root->connect("exit_tree",this,"_root_removed",make_binds(),CONNECT_ONESHOT);
+		root->connect("tree_exited",this,"_root_removed",make_binds(),CONNECT_ONESHOT);
 
 
 }

+ 2 - 2
tools/editor/editor_data.cpp

@@ -851,7 +851,7 @@ void EditorSelection::add_node(Node *p_node) {
 	}
 	selection[p_node]=meta;
 
-	p_node->connect("exit_tree",this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
+	p_node->connect("tree_exited",this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
 
 	//emit_signal("selection_changed");
 }
@@ -869,7 +869,7 @@ void EditorSelection::remove_node(Node *p_node) {
 	if (meta)
 		memdelete(meta);
 	selection.erase(p_node);
-	p_node->disconnect("exit_tree",this,"_node_removed");
+	p_node->disconnect("tree_exited",this,"_node_removed");
 	//emit_signal("selection_changed");
 }
 bool EditorSelection::is_selected(Node * p_node) const {

+ 1 - 1
tools/editor/editor_log.cpp

@@ -200,7 +200,7 @@ EditorLog::EditorLog() {
 	pc = memnew( PanelContainer );
 	ec->add_child(pc);
 	pc->set_area_as_parent_rect();
-	pc->connect("enter_tree", this, "_override_logger_styles");
+	pc->connect("tree_entered", this, "_override_logger_styles");
 
 	log = memnew( RichTextLabel );
 	log->set_scroll_follow(true);

+ 1 - 1
tools/editor/editor_node.cpp

@@ -5621,7 +5621,7 @@ EditorNode::EditorNode() {
 	dock_select->set_custom_minimum_size(Size2(128,64)*EDSCALE);
 	dock_select->connect("gui_input",this,"_dock_select_input");
 	dock_select->connect("draw",this,"_dock_select_draw");
-	dock_select->connect("mouse_exit",this,"_dock_popup_exit");
+	dock_select->connect("mouse_exited",this,"_dock_popup_exit");
 	dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL);
 	dock_vb->add_child(dock_select);
 

+ 1 - 1
tools/editor/editor_profiler.cpp

@@ -714,7 +714,7 @@ EditorProfiler::EditorProfiler()
 	//graph->set_ignore_mouse(false);
 	graph->connect("draw",this,"_graph_tex_draw");
 	graph->connect("gui_input",this,"_graph_tex_input");
-	graph->connect("mouse_exit",this,"_graph_tex_mouse_exit");
+	graph->connect("mouse_exited",this,"_graph_tex_mouse_exit");
 
 	h_split->add_child(graph);
 	graph->set_h_size_flags(SIZE_EXPAND_FILL);

+ 2 - 2
tools/editor/plugins/canvas_item_editor_plugin.cpp

@@ -3971,9 +3971,9 @@ void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_
 
 void CanvasItemEditorViewport::_notification(int p_what) {
 	if (p_what==NOTIFICATION_ENTER_TREE) {
-		connect("mouse_exit",this,"_on_mouse_exit");
+		connect("mouse_exited",this,"_on_mouse_exit");
 	} else if (p_what==NOTIFICATION_EXIT_TREE) {
-		disconnect("mouse_exit",this,"_on_mouse_exit");
+		disconnect("mouse_exited",this,"_on_mouse_exit");
 	}
 }
 

+ 4 - 4
tools/editor/plugins/spatial_editor_plugin.cpp

@@ -1853,7 +1853,7 @@ void SpatialEditorViewport::_notification(int p_what) {
 
 		surface->connect("draw",this,"_draw");
 		surface->connect("gui_input",this,"_sinput");
-		surface->connect("mouse_enter",this,"_smouseenter");
+		surface->connect("mouse_entered",this,"_smouseenter");
 		preview_camera->set_icon(get_icon("Camera","EditorIcons"));
 		_init_gizmo_instance(index);
 	}
@@ -2150,7 +2150,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
 
 	if (!p_activate) {
 
-		previewing->disconnect("exit_tree",this,"_preview_exited_scene");
+		previewing->disconnect("tree_exited",this,"_preview_exited_scene");
 		previewing=NULL;
 		VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), camera->get_camera() ); //restore
 		if (!preview)
@@ -2161,7 +2161,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
 	} else {
 
 		previewing=preview;
-		previewing->connect("exit_tree",this,"_preview_exited_scene");
+		previewing->connect("tree_exited",this,"_preview_exited_scene");
 		VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), preview->get_camera() ); //replace
 		view_menu->hide();
 		surface->update();
@@ -2266,7 +2266,7 @@ void SpatialEditorViewport::set_state(const Dictionary& p_state) {
 		Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
 		if (pv && pv->cast_to<Camera>()) {
 			previewing=pv->cast_to<Camera>();
-			previewing->connect("exit_tree",this,"_preview_exited_scene");
+			previewing->connect("tree_exited",this,"_preview_exited_scene");
 			VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), previewing->get_camera() ); //replace
 			view_menu->hide();
 			surface->update();

+ 5 - 5
tools/editor/plugins/texture_region_editor_plugin.cpp

@@ -653,17 +653,17 @@ void TextureRegionEditor::edit(Object *p_obj)
 			p_obj->connect("texture_changed",this,"_edit_region");
 		}
 		p_obj->add_change_receptor(this);
-		p_obj->connect("exit_tree",this,"_node_removed",varray(p_obj),CONNECT_ONESHOT);
+		p_obj->connect("tree_exited",this,"_node_removed",varray(p_obj),CONNECT_ONESHOT);
 		_edit_region();
 	} else {
 		if(node_sprite)
-			node_sprite->disconnect("exit_tree",this,"_node_removed");
+			node_sprite->disconnect("tree_exited",this,"_node_removed");
 		else if(node_patch9)
-			node_patch9->disconnect("exit_tree",this,"_node_removed");
+			node_patch9->disconnect("tree_exited",this,"_node_removed");
 		else if(obj_styleBox.is_valid())
-			obj_styleBox->disconnect("exit_tree",this,"_node_removed");
+			obj_styleBox->disconnect("tree_exited",this,"_node_removed");
 		else if(atlas_tex.is_valid())
-			atlas_tex->disconnect("exit_tree",this,"_node_removed");
+			atlas_tex->disconnect("tree_exited",this,"_node_removed");
 
 		node_sprite = NULL;
 		node_patch9 = NULL;

+ 8 - 8
tools/editor/plugins/tile_map_editor_plugin.cpp

@@ -1302,10 +1302,10 @@ void TileMapEditor::edit(Node *p_tile_map) {
 		node=p_tile_map->cast_to<TileMap>();
 		if (!canvas_item_editor->is_connected("draw",this,"_canvas_draw"))
 			canvas_item_editor->connect("draw",this,"_canvas_draw");
-		if (!canvas_item_editor->is_connected("mouse_enter",this,"_canvas_mouse_enter"))
-			canvas_item_editor->connect("mouse_enter",this,"_canvas_mouse_enter");
-		if (!canvas_item_editor->is_connected("mouse_exit",this,"_canvas_mouse_exit"))
-			canvas_item_editor->connect("mouse_exit",this,"_canvas_mouse_exit");
+		if (!canvas_item_editor->is_connected("mouse_entered",this,"_canvas_mouse_enter"))
+			canvas_item_editor->connect("mouse_entered",this,"_canvas_mouse_enter");
+		if (!canvas_item_editor->is_connected("mouse_exited",this,"_canvas_mouse_exit"))
+			canvas_item_editor->connect("mouse_exited",this,"_canvas_mouse_exit");
 
 		_update_palette();
 
@@ -1314,10 +1314,10 @@ void TileMapEditor::edit(Node *p_tile_map) {
 
 		if (canvas_item_editor->is_connected("draw",this,"_canvas_draw"))
 			canvas_item_editor->disconnect("draw",this,"_canvas_draw");
-		if (canvas_item_editor->is_connected("mouse_enter",this,"_canvas_mouse_enter"))
-			canvas_item_editor->disconnect("mouse_enter",this,"_canvas_mouse_enter");
-		if (canvas_item_editor->is_connected("mouse_exit",this,"_canvas_mouse_exit"))
-			canvas_item_editor->disconnect("mouse_exit",this,"_canvas_mouse_exit");
+		if (canvas_item_editor->is_connected("mouse_entered",this,"_canvas_mouse_enter"))
+			canvas_item_editor->disconnect("mouse_entered",this,"_canvas_mouse_enter");
+		if (canvas_item_editor->is_connected("mouse_exited",this,"_canvas_mouse_exit"))
+			canvas_item_editor->disconnect("mouse_exited",this,"_canvas_mouse_exit");
 
 		_update_palette();
 	}

+ 2 - 2
tools/editor/property_editor.cpp

@@ -2000,8 +2000,8 @@ CustomPropertyEditor::CustomPropertyEditor() {
 		value_editor[i]->hide();
 		value_label[i]->hide();
 		value_editor[i]->connect("text_entered", this,"_modified");
-		value_editor[i]->connect("focus_enter", this, "_focus_enter");
-		value_editor[i]->connect("focus_exit", this, "_focus_exit");
+		value_editor[i]->connect("focus_entered", this, "_focus_enter");
+		value_editor[i]->connect("focus_exited", this, "_focus_exit");
 	}
 
 	for(int i=0;i<4;i++) {