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@@ -55,9 +55,38 @@ void InputMap::_bind_methods() {
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ClassDB::bind_method(D_METHOD("load_from_globals"), &InputMap::load_from_globals);
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}
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+/**
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+ * Returns an nonexistent action error message with a suggestion of the closest
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+ * matching action name (if possible).
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+ */
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+String InputMap::_suggest_actions(const StringName &p_action) const {
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+
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+ List<StringName> actions = get_actions();
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+ StringName closest_action;
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+ float closest_similarity = 0.0;
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+
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+ // Find the most action with the most similar name.
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+ for (List<StringName>::Element *E = actions.front(); E; E = E->next()) {
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+ const float similarity = String(E->get()).similarity(p_action);
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+
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+ if (similarity > closest_similarity) {
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+ closest_action = E->get();
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+ closest_similarity = similarity;
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+ }
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+ }
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+
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+ String error_message = vformat("The InputMap action \"%s\" doesn't exist.", p_action);
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+
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+ if (closest_similarity >= 0.4) {
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+ // Only include a suggestion in the error message if it's similar enough.
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+ error_message += vformat(" Did you mean \"%s\"?", closest_action);
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+ }
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+ return error_message;
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+}
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+
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void InputMap::add_action(const StringName &p_action, float p_deadzone) {
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- ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action '" + String(p_action) + "'.");
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+ ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action \"" + String(p_action) + "\".");
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input_map[p_action] = Action();
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static int last_id = 1;
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input_map[p_action].id = last_id;
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@@ -67,7 +96,8 @@ void InputMap::add_action(const StringName &p_action, float p_deadzone) {
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void InputMap::erase_action(const StringName &p_action) {
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- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
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+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
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+
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input_map.erase(p_action);
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}
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@@ -128,7 +158,7 @@ bool InputMap::has_action(const StringName &p_action) const {
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void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
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- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
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+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
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input_map[p_action].deadzone = p_deadzone;
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}
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@@ -136,7 +166,8 @@ void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone)
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void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
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ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object.");
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- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
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+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
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+
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if (_find_event(input_map[p_action], p_event))
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return; //already gots
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@@ -145,13 +176,14 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent
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bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
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- ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
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+ ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, _suggest_actions(p_action));
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+
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return (_find_event(input_map[p_action], p_event) != NULL);
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}
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void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
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- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
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+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
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List<Ref<InputEvent> >::Element *E = _find_event(input_map[p_action], p_event);
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if (E) {
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@@ -164,7 +196,7 @@ void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEve
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void InputMap::action_erase_events(const StringName &p_action) {
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- ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
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+ ERR_FAIL_COND_MSG(!input_map.has(p_action), _suggest_actions(p_action));
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input_map[p_action].inputs.clear();
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}
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@@ -198,7 +230,7 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
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bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed, float *p_strength) const {
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Map<StringName, Action>::Element *E = input_map.find(p_action);
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- ERR_FAIL_COND_V_MSG(!E, false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
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+ ERR_FAIL_COND_V_MSG(!E, false, _suggest_actions(p_action));
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Ref<InputEventAction> input_event_action = p_event;
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if (input_event_action.is_valid()) {
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@@ -333,8 +365,6 @@ void InputMap::load_default() {
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key.instance();
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key->set_scancode(KEY_END);
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action_add_event("ui_end", key);
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-
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- //set("display/window/handheld/orientation", "landscape");
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}
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InputMap::InputMap() {
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