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Merge pull request #89588 from bruvzg/status_ind_menu_direct

[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
Rémi Verschelde 1 year ago
parent
commit
85062e37ef

+ 13 - 2
doc/classes/DisplayServer.xml

@@ -58,7 +58,7 @@
 		</method>
 		<method name="create_status_indicator">
 			<return type="int" />
-			<param index="0" name="icon" type="Image" />
+			<param index="0" name="icon" type="Texture2D" />
 			<param index="1" name="tooltip" type="String" />
 			<param index="2" name="callback" type="Callable" />
 			<description>
@@ -1178,11 +1178,22 @@
 		<method name="status_indicator_set_icon">
 			<return type="void" />
 			<param index="0" name="id" type="int" />
-			<param index="1" name="icon" type="Image" />
+			<param index="1" name="icon" type="Texture2D" />
 			<description>
 				Sets the application status indicator icon.
 			</description>
 		</method>
+		<method name="status_indicator_set_menu">
+			<return type="void" />
+			<param index="0" name="id" type="int" />
+			<param index="1" name="menu_rid" type="RID" />
+			<description>
+				Sets the application status indicator native popup menu.
+				[b]Note:[/b] On macOS, the menu is activated by any mouse button. Its activation callback is [i]not[/i] triggered.
+				[b]Note:[/b] On Windows, the menu is activated by the right mouse button, selecting the status icon and pressing [kbd]Shift + F10[/kbd], or the applications key. The menu's activation callback for the other mouse buttons is still triggered.
+				[b]Note:[/b] Native popup is only supported if [NativeMenu] supports the [constant NativeMenu.FEATURE_POPUP_MENU] feature.
+			</description>
+		</method>
 		<method name="status_indicator_set_tooltip">
 			<return type="void" />
 			<param index="0" name="id" type="int" />

+ 5 - 1
doc/classes/StatusIndicator.xml

@@ -9,9 +9,13 @@
 	<tutorials>
 	</tutorials>
 	<members>
-		<member name="icon" type="Image" setter="set_icon" getter="get_icon">
+		<member name="icon" type="Texture2D" setter="set_icon" getter="get_icon">
 			Status indicator icon.
 		</member>
+		<member name="menu" type="NodePath" setter="set_menu" getter="get_menu" default="NodePath(&quot;&quot;)">
+			Status indicator native popup menu. If this is set, the [signal pressed] signal is not emitted.
+			[b]Note:[/b] Native popup is only supported if [NativeMenu] supports [constant NativeMenu.FEATURE_POPUP_MENU] feature.
+		</member>
 		<member name="tooltip" type="String" setter="set_tooltip" getter="get_tooltip" default="&quot;&quot;">
 			Status indicator tooltip.
 		</member>

+ 4 - 3
platform/macos/display_server_macos.h

@@ -192,7 +192,7 @@ private:
 	HashMap<WindowID, WindowData> windows;
 
 	struct IndicatorData {
-		id view;
+		id delegate;
 		id item;
 	};
 
@@ -431,9 +431,10 @@ public:
 	virtual void set_native_icon(const String &p_filename) override;
 	virtual void set_icon(const Ref<Image> &p_icon) override;
 
-	virtual IndicatorID create_status_indicator(const Ref<Image> &p_icon, const String &p_tooltip, const Callable &p_callback) override;
-	virtual void status_indicator_set_icon(IndicatorID p_id, const Ref<Image> &p_icon) override;
+	virtual IndicatorID create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) override;
+	virtual void status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon) override;
 	virtual void status_indicator_set_tooltip(IndicatorID p_id, const String &p_tooltip) override;
+	virtual void status_indicator_set_menu(IndicatorID p_id, const RID &p_menu_rid) override;
 	virtual void status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback) override;
 	virtual void delete_status_indicator(IndicatorID p_id) override;
 

+ 34 - 13
platform/macos/display_server_macos.mm

@@ -3151,10 +3151,11 @@ void DisplayServerMacOS::set_icon(const Ref<Image> &p_icon) {
 	}
 }
 
-DisplayServer::IndicatorID DisplayServerMacOS::create_status_indicator(const Ref<Image> &p_icon, const String &p_tooltip, const Callable &p_callback) {
+DisplayServer::IndicatorID DisplayServerMacOS::create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) {
 	NSImage *nsimg = nullptr;
 	if (p_icon.is_valid() && p_icon->get_width() > 0 && p_icon->get_height() > 0) {
-		Ref<Image> img = p_icon->duplicate();
+		Ref<Image> img = p_icon->get_image();
+		img = img->duplicate();
 		img->convert(Image::FORMAT_RGBA8);
 
 		NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
@@ -3192,13 +3193,18 @@ DisplayServer::IndicatorID DisplayServerMacOS::create_status_indicator(const Ref
 
 	IndicatorData idat;
 
-	idat.item = [[NSStatusBar systemStatusBar] statusItemWithLength:NSSquareStatusItemLength];
-	idat.view = [[GodotStatusItemView alloc] init];
+	NSStatusItem *item = [[NSStatusBar systemStatusBar] statusItemWithLength:NSSquareStatusItemLength];
+	idat.item = item;
+	idat.delegate = [[GodotStatusItemDelegate alloc] init];
+	[idat.delegate setCallback:p_callback];
 
-	[idat.view setToolTip:[NSString stringWithUTF8String:p_tooltip.utf8().get_data()]];
-	[idat.view setImage:nsimg];
-	[idat.view setCallback:p_callback];
-	[idat.item setView:idat.view];
+	item.button.image = nsimg;
+	item.button.imagePosition = NSImageOnly;
+	item.button.imageScaling = NSImageScaleProportionallyUpOrDown;
+	item.button.target = idat.delegate;
+	item.button.action = @selector(click:);
+	[item.button sendActionOn:(NSEventMaskLeftMouseDown | NSEventMaskRightMouseDown | NSEventMaskOtherMouseDown)];
+	item.button.toolTip = [NSString stringWithUTF8String:p_tooltip.utf8().get_data()];
 
 	IndicatorID iid = indicator_id_counter++;
 	indicators[iid] = idat;
@@ -3206,12 +3212,13 @@ DisplayServer::IndicatorID DisplayServerMacOS::create_status_indicator(const Ref
 	return iid;
 }
 
-void DisplayServerMacOS::status_indicator_set_icon(IndicatorID p_id, const Ref<Image> &p_icon) {
+void DisplayServerMacOS::status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon) {
 	ERR_FAIL_COND(!indicators.has(p_id));
 
 	NSImage *nsimg = nullptr;
 	if (p_icon.is_valid() && p_icon->get_width() > 0 && p_icon->get_height() > 0) {
-		Ref<Image> img = p_icon->duplicate();
+		Ref<Image> img = p_icon->get_image();
+		img = img->duplicate();
 		img->convert(Image::FORMAT_RGBA8);
 
 		NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
@@ -3247,19 +3254,33 @@ void DisplayServerMacOS::status_indicator_set_icon(IndicatorID p_id, const Ref<I
 		}
 	}
 
-	[indicators[p_id].view setImage:nsimg];
+	NSStatusItem *item = indicators[p_id].item;
+	item.button.image = nsimg;
 }
 
 void DisplayServerMacOS::status_indicator_set_tooltip(IndicatorID p_id, const String &p_tooltip) {
 	ERR_FAIL_COND(!indicators.has(p_id));
 
-	[indicators[p_id].view setToolTip:[NSString stringWithUTF8String:p_tooltip.utf8().get_data()]];
+	NSStatusItem *item = indicators[p_id].item;
+	item.button.toolTip = [NSString stringWithUTF8String:p_tooltip.utf8().get_data()];
+}
+
+void DisplayServerMacOS::status_indicator_set_menu(IndicatorID p_id, const RID &p_menu_rid) {
+	ERR_FAIL_COND(!indicators.has(p_id));
+
+	NSStatusItem *item = indicators[p_id].item;
+	if (p_menu_rid.is_valid() && native_menu->has_menu(p_menu_rid)) {
+		NSMenu *menu = native_menu->get_native_menu_handle(p_menu_rid);
+		item.menu = menu;
+	} else {
+		item.menu = nullptr;
+	}
 }
 
 void DisplayServerMacOS::status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback) {
 	ERR_FAIL_COND(!indicators.has(p_id));
 
-	[indicators[p_id].view setCallback:p_callback];
+	[indicators[p_id].delegate setCallback:p_callback];
 }
 
 void DisplayServerMacOS::delete_status_indicator(IndicatorID p_id) {

+ 3 - 4
platform/macos/godot_status_item.h

@@ -37,13 +37,12 @@
 #import <AppKit/AppKit.h>
 #import <Foundation/Foundation.h>
 
-@interface GodotStatusItemView : NSView {
-	NSImage *image;
+@interface GodotStatusItemDelegate : NSObject {
 	Callable cb;
 }
 
-- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index;
-- (void)setImage:(NSImage *)image;
+- (IBAction)click:(id)sender;
+
 - (void)setCallback:(const Callable &)callback;
 
 @end

+ 20 - 41
platform/macos/godot_status_item.mm

@@ -32,30 +32,32 @@
 
 #include "display_server_macos.h"
 
-@implementation GodotStatusItemView
+@implementation GodotStatusItemDelegate
 
 - (id)init {
 	self = [super init];
-	image = nullptr;
 	return self;
 }
 
-- (void)setImage:(NSImage *)newImage {
-	image = newImage;
-	[self setNeedsDisplayInRect:self.frame];
-}
-
-- (void)setCallback:(const Callable &)callback {
-	cb = callback;
-}
-
-- (void)drawRect:(NSRect)rect {
-	if (image) {
-		[image drawInRect:rect];
+- (IBAction)click:(id)sender {
+	NSEvent *current_event = [NSApp currentEvent];
+	MouseButton index = MouseButton::LEFT;
+	if (current_event) {
+		if (current_event.type == NSEventTypeLeftMouseDown) {
+			index = MouseButton::LEFT;
+		} else if (current_event.type == NSEventTypeRightMouseDown) {
+			index = MouseButton::RIGHT;
+		} else if (current_event.type == NSEventTypeOtherMouseDown) {
+			if ((int)[current_event buttonNumber] == 2) {
+				index = MouseButton::MIDDLE;
+			} else if ((int)[current_event buttonNumber] == 3) {
+				index = MouseButton::MB_XBUTTON1;
+			} else if ((int)[current_event buttonNumber] == 4) {
+				index = MouseButton::MB_XBUTTON2;
+			}
+		}
 	}
-}
 
-- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index {
 	DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
 	if (!ds) {
 		return;
@@ -71,31 +73,8 @@
 	}
 }
 
-- (void)mouseDown:(NSEvent *)event {
-	[super mouseDown:event];
-	if (([event modifierFlags] & NSEventModifierFlagControl)) {
-		[self processMouseEvent:event index:MouseButton::RIGHT];
-	} else {
-		[self processMouseEvent:event index:MouseButton::LEFT];
-	}
-}
-
-- (void)rightMouseDown:(NSEvent *)event {
-	[super rightMouseDown:event];
-
-	[self processMouseEvent:event index:MouseButton::RIGHT];
-}
-
-- (void)otherMouseDown:(NSEvent *)event {
-	[super otherMouseDown:event];
-
-	if ((int)[event buttonNumber] == 2) {
-		[self processMouseEvent:event index:MouseButton::MIDDLE];
-	} else if ((int)[event buttonNumber] == 3) {
-		[self processMouseEvent:event index:MouseButton::MB_XBUTTON1];
-	} else if ((int)[event buttonNumber] == 4) {
-		[self processMouseEvent:event index:MouseButton::MB_XBUTTON2];
-	}
+- (void)setCallback:(const Callable &)callback {
+	cb = callback;
 }
 
 @end

+ 2 - 0
platform/macos/native_menu_macos.h

@@ -85,6 +85,8 @@ public:
 	virtual bool has_menu(const RID &p_rid) const override;
 	virtual void free_menu(const RID &p_rid) override;
 
+	NSMenu *get_native_menu_handle(const RID &p_rid);
+
 	virtual Size2 get_size(const RID &p_rid) const override;
 	virtual void popup(const RID &p_rid, const Vector2i &p_position) override;
 

+ 7 - 0
platform/macos/native_menu_macos.mm

@@ -248,6 +248,13 @@ void NativeMenuMacOS::free_menu(const RID &p_rid) {
 	}
 }
 
+NSMenu *NativeMenuMacOS::get_native_menu_handle(const RID &p_rid) {
+	MenuData *md = menus.get_or_null(p_rid);
+	ERR_FAIL_NULL_V(md, nullptr);
+
+	return md->menu;
+}
+
 Size2 NativeMenuMacOS::get_size(const RID &p_rid) const {
 	const MenuData *md = menus.get_or_null(p_rid);
 	ERR_FAIL_NULL_V(md, Size2());

+ 27 - 13
platform/windows/display_server_windows.cpp

@@ -3171,14 +3171,12 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) {
 	}
 }
 
-DisplayServer::IndicatorID DisplayServerWindows::create_status_indicator(const Ref<Image> &p_icon, const String &p_tooltip, const Callable &p_callback) {
+DisplayServer::IndicatorID DisplayServerWindows::create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) {
 	HICON hicon = nullptr;
 	if (p_icon.is_valid() && p_icon->get_width() > 0 && p_icon->get_height() > 0) {
-		Ref<Image> img = p_icon;
-		if (img != icon) {
-			img = img->duplicate();
-			img->convert(Image::FORMAT_RGBA8);
-		}
+		Ref<Image> img = p_icon->get_image();
+		img = img->duplicate();
+		img->convert(Image::FORMAT_RGBA8);
 
 		int w = img->get_width();
 		int h = img->get_height();
@@ -3241,16 +3239,14 @@ DisplayServer::IndicatorID DisplayServerWindows::create_status_indicator(const R
 	return iid;
 }
 
-void DisplayServerWindows::status_indicator_set_icon(IndicatorID p_id, const Ref<Image> &p_icon) {
+void DisplayServerWindows::status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon) {
 	ERR_FAIL_COND(!indicators.has(p_id));
 
 	HICON hicon = nullptr;
 	if (p_icon.is_valid() && p_icon->get_width() > 0 && p_icon->get_height() > 0) {
-		Ref<Image> img = p_icon;
-		if (img != icon) {
-			img = img->duplicate();
-			img->convert(Image::FORMAT_RGBA8);
-		}
+		Ref<Image> img = p_icon->get_image();
+		img = img->duplicate();
+		img->convert(Image::FORMAT_RGBA8);
 
 		int w = img->get_width();
 		int h = img->get_height();
@@ -3317,6 +3313,12 @@ void DisplayServerWindows::status_indicator_set_tooltip(IndicatorID p_id, const
 	Shell_NotifyIconW(NIM_MODIFY, &ndat);
 }
 
+void DisplayServerWindows::status_indicator_set_menu(IndicatorID p_id, const RID &p_menu_rid) {
+	ERR_FAIL_COND(!indicators.has(p_id));
+
+	indicators[p_id].menu_rid = p_menu_rid;
+}
+
 void DisplayServerWindows::status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback) {
 	ERR_FAIL_COND(!indicators.has(p_id));
 
@@ -3838,7 +3840,19 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
 					mb = MouseButton::MB_XBUTTON1;
 				}
 				if (indicators.has(iid)) {
-					if (indicators[iid].callback.is_valid()) {
+					if (lParam == WM_RBUTTONDOWN && indicators[iid].menu_rid.is_valid() && native_menu->has_menu(indicators[iid].menu_rid)) {
+						NOTIFYICONIDENTIFIER nid;
+						ZeroMemory(&nid, sizeof(NOTIFYICONIDENTIFIER));
+						nid.cbSize = sizeof(NOTIFYICONIDENTIFIER);
+						nid.hWnd = windows[MAIN_WINDOW_ID].hWnd;
+						nid.uID = iid;
+						nid.guidItem = GUID_NULL;
+
+						RECT rect;
+						if (Shell_NotifyIconGetRect(&nid, &rect) == S_OK) {
+							native_menu->popup(indicators[iid].menu_rid, Vector2i((rect.left + rect.right) / 2, (rect.top + rect.bottom) / 2));
+						}
+					} else if (indicators[iid].callback.is_valid()) {
 						Variant v_button = mb;
 						Variant v_pos = mouse_get_position();
 						Variant *v_args[2] = { &v_button, &v_pos };

+ 4 - 2
platform/windows/display_server_windows.h

@@ -464,6 +464,7 @@ class DisplayServerWindows : public DisplayServer {
 	WNDPROC user_proc = nullptr;
 
 	struct IndicatorData {
+		RID menu_rid;
 		Callable callback;
 	};
 
@@ -684,9 +685,10 @@ public:
 	virtual void set_native_icon(const String &p_filename) override;
 	virtual void set_icon(const Ref<Image> &p_icon) override;
 
-	virtual IndicatorID create_status_indicator(const Ref<Image> &p_icon, const String &p_tooltip, const Callable &p_callback) override;
-	virtual void status_indicator_set_icon(IndicatorID p_id, const Ref<Image> &p_icon) override;
+	virtual IndicatorID create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) override;
+	virtual void status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon) override;
 	virtual void status_indicator_set_tooltip(IndicatorID p_id, const String &p_tooltip) override;
+	virtual void status_indicator_set_menu(IndicatorID p_id, const RID &p_rid) override;
 	virtual void status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback) override;
 	virtual void delete_status_indicator(IndicatorID p_id) override;
 

+ 52 - 3
scene/main/status_indicator.cpp

@@ -30,6 +30,8 @@
 
 #include "status_indicator.h"
 
+#include "scene/gui/popup_menu.h"
+
 void StatusIndicator::_notification(int p_what) {
 	ERR_MAIN_THREAD_GUARD;
 #ifdef TOOLS_ENABLED
@@ -43,12 +45,22 @@ void StatusIndicator::_notification(int p_what) {
 			if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_STATUS_INDICATOR)) {
 				if (visible && iid == DisplayServer::INVALID_INDICATOR_ID) {
 					iid = DisplayServer::get_singleton()->create_status_indicator(icon, tooltip, callable_mp(this, &StatusIndicator::_callback));
+					PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
+					if (pm) {
+						RID menu_rid = pm->bind_global_menu();
+						DisplayServer::get_singleton()->status_indicator_set_menu(iid, menu_rid);
+					}
 				}
 			}
 		} break;
 		case NOTIFICATION_EXIT_TREE: {
 			if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_STATUS_INDICATOR)) {
 				if (iid != DisplayServer::INVALID_INDICATOR_ID) {
+					PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
+					if (pm) {
+						pm->unbind_global_menu();
+						DisplayServer::get_singleton()->status_indicator_set_menu(iid, RID());
+					}
 					DisplayServer::get_singleton()->delete_status_indicator(iid);
 					iid = DisplayServer::INVALID_INDICATOR_ID;
 				}
@@ -66,11 +78,14 @@ void StatusIndicator::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_icon"), &StatusIndicator::get_icon);
 	ClassDB::bind_method(D_METHOD("set_visible", "visible"), &StatusIndicator::set_visible);
 	ClassDB::bind_method(D_METHOD("is_visible"), &StatusIndicator::is_visible);
+	ClassDB::bind_method(D_METHOD("set_menu", "menu"), &StatusIndicator::set_menu);
+	ClassDB::bind_method(D_METHOD("get_menu"), &StatusIndicator::get_menu);
 
 	ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::INT, "mouse_button"), PropertyInfo(Variant::VECTOR2I, "mouse_position")));
 
 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "tooltip", PROPERTY_HINT_MULTILINE_TEXT), "set_tooltip", "get_tooltip");
-	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Image"), "set_icon", "get_icon");
+	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_icon", "get_icon");
+	ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "menu", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PopupMenu"), "set_menu", "get_menu");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
 }
 
@@ -78,7 +93,7 @@ void StatusIndicator::_callback(MouseButton p_index, const Point2i &p_pos) {
 	emit_signal(SNAME("pressed"), p_index, p_pos);
 }
 
-void StatusIndicator::set_icon(const Ref<Image> &p_icon) {
+void StatusIndicator::set_icon(const Ref<Texture2D> &p_icon) {
 	ERR_MAIN_THREAD_GUARD;
 	icon = p_icon;
 	if (iid != DisplayServer::INVALID_INDICATOR_ID) {
@@ -86,7 +101,7 @@ void StatusIndicator::set_icon(const Ref<Image> &p_icon) {
 	}
 }
 
-Ref<Image> StatusIndicator::get_icon() const {
+Ref<Texture2D> StatusIndicator::get_icon() const {
 	return icon;
 }
 
@@ -102,6 +117,30 @@ String StatusIndicator::get_tooltip() const {
 	return tooltip;
 }
 
+void StatusIndicator::set_menu(const NodePath &p_menu) {
+	PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
+	if (pm) {
+		pm->unbind_global_menu();
+		if (iid != DisplayServer::INVALID_INDICATOR_ID) {
+			DisplayServer::get_singleton()->status_indicator_set_menu(iid, RID());
+		}
+	}
+
+	menu = p_menu;
+
+	pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
+	if (pm) {
+		if (iid != DisplayServer::INVALID_INDICATOR_ID) {
+			RID menu_rid = pm->bind_global_menu();
+			DisplayServer::get_singleton()->status_indicator_set_menu(iid, menu_rid);
+		}
+	}
+}
+
+NodePath StatusIndicator::get_menu() const {
+	return menu;
+}
+
 void StatusIndicator::set_visible(bool p_visible) {
 	ERR_MAIN_THREAD_GUARD;
 	if (visible == p_visible) {
@@ -122,8 +161,18 @@ void StatusIndicator::set_visible(bool p_visible) {
 	if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_STATUS_INDICATOR)) {
 		if (visible && iid == DisplayServer::INVALID_INDICATOR_ID) {
 			iid = DisplayServer::get_singleton()->create_status_indicator(icon, tooltip, callable_mp(this, &StatusIndicator::_callback));
+			PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
+			if (pm) {
+				RID menu_rid = pm->bind_global_menu();
+				DisplayServer::get_singleton()->status_indicator_set_menu(iid, menu_rid);
+			}
 		}
 		if (!visible && iid != DisplayServer::INVALID_INDICATOR_ID) {
+			PopupMenu *pm = Object::cast_to<PopupMenu>(get_node_or_null(menu));
+			if (pm) {
+				pm->unbind_global_menu();
+				DisplayServer::get_singleton()->status_indicator_set_menu(iid, RID());
+			}
 			DisplayServer::get_singleton()->delete_status_indicator(iid);
 			iid = DisplayServer::INVALID_INDICATOR_ID;
 		}

+ 7 - 3
scene/main/status_indicator.h

@@ -37,10 +37,11 @@
 class StatusIndicator : public Node {
 	GDCLASS(StatusIndicator, Node);
 
-	Ref<Image> icon;
+	Ref<Texture2D> icon;
 	String tooltip;
 	bool visible = true;
 	DisplayServer::IndicatorID iid = DisplayServer::INVALID_INDICATOR_ID;
+	NodePath menu;
 
 protected:
 	void _notification(int p_what);
@@ -49,12 +50,15 @@ protected:
 	void _callback(MouseButton p_index, const Point2i &p_pos);
 
 public:
-	void set_icon(const Ref<Image> &p_icon);
-	Ref<Image> get_icon() const;
+	void set_icon(const Ref<Texture2D> &p_icon);
+	Ref<Texture2D> get_icon() const;
 
 	void set_tooltip(const String &p_tooltip);
 	String get_tooltip() const;
 
+	void set_menu(const NodePath &p_menu);
+	NodePath get_menu() const;
+
 	void set_visible(bool p_visible);
 	bool is_visible() const;
 };

+ 7 - 2
servers/display_server.cpp

@@ -709,12 +709,12 @@ void DisplayServer::set_icon(const Ref<Image> &p_icon) {
 	WARN_PRINT("Icon not supported by this display server.");
 }
 
-DisplayServer::IndicatorID DisplayServer::create_status_indicator(const Ref<Image> &p_icon, const String &p_tooltip, const Callable &p_callback) {
+DisplayServer::IndicatorID DisplayServer::create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) {
 	WARN_PRINT("Status indicator not supported by this display server.");
 	return INVALID_INDICATOR_ID;
 }
 
-void DisplayServer::status_indicator_set_icon(IndicatorID p_id, const Ref<Image> &p_icon) {
+void DisplayServer::status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon) {
 	WARN_PRINT("Status indicator not supported by this display server.");
 }
 
@@ -722,6 +722,10 @@ void DisplayServer::status_indicator_set_tooltip(IndicatorID p_id, const String
 	WARN_PRINT("Status indicator not supported by this display server.");
 }
 
+void DisplayServer::status_indicator_set_menu(IndicatorID p_id, const RID &p_menu_rid) {
+	WARN_PRINT("Status indicator not supported by this display server.");
+}
+
 void DisplayServer::status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback) {
 	WARN_PRINT("Status indicator not supported by this display server.");
 }
@@ -977,6 +981,7 @@ void DisplayServer::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("create_status_indicator", "icon", "tooltip", "callback"), &DisplayServer::create_status_indicator);
 	ClassDB::bind_method(D_METHOD("status_indicator_set_icon", "id", "icon"), &DisplayServer::status_indicator_set_icon);
 	ClassDB::bind_method(D_METHOD("status_indicator_set_tooltip", "id", "tooltip"), &DisplayServer::status_indicator_set_tooltip);
+	ClassDB::bind_method(D_METHOD("status_indicator_set_menu", "id", "menu_rid"), &DisplayServer::status_indicator_set_menu);
 	ClassDB::bind_method(D_METHOD("status_indicator_set_callback", "id", "callback"), &DisplayServer::status_indicator_set_callback);
 	ClassDB::bind_method(D_METHOD("delete_status_indicator", "id"), &DisplayServer::delete_status_indicator);
 

+ 3 - 2
servers/display_server.h

@@ -564,9 +564,10 @@ public:
 	virtual void set_native_icon(const String &p_filename);
 	virtual void set_icon(const Ref<Image> &p_icon);
 
-	virtual IndicatorID create_status_indicator(const Ref<Image> &p_icon, const String &p_tooltip, const Callable &p_callback);
-	virtual void status_indicator_set_icon(IndicatorID p_id, const Ref<Image> &p_icon);
+	virtual IndicatorID create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback);
+	virtual void status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon);
 	virtual void status_indicator_set_tooltip(IndicatorID p_id, const String &p_tooltip);
+	virtual void status_indicator_set_menu(IndicatorID p_id, const RID &p_menu_rid);
 	virtual void status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback);
 	virtual void delete_status_indicator(IndicatorID p_id);