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Merge pull request #26845 from clayjohn/gles2_transparent_viewport_bug

GLES2 reallocate texture when transparent is set
Rémi Verschelde 6 years ago
parent
commit
8598641b15
1 changed files with 1 additions and 0 deletions
  1. 1 0
      drivers/gles2/rasterizer_storage_gles2.cpp

+ 1 - 0
drivers/gles2/rasterizer_storage_gles2.cpp

@@ -4733,6 +4733,7 @@ void RasterizerStorageGLES2::render_target_set_flag(RID p_render_target, RenderT
 	rt->flags[p_flag] = p_value;
 
 	switch (p_flag) {
+		case RENDER_TARGET_TRANSPARENT:
 		case RENDER_TARGET_HDR:
 		case RENDER_TARGET_NO_3D:
 		case RENDER_TARGET_NO_SAMPLING: