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@@ -123,9 +123,6 @@ void SceneTree::tree_changed() {
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void SceneTree::node_added(Node *p_node) {
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emit_signal(node_added_name, p_node);
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- if (call_lock > 0) {
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- call_skip.erase(p_node->get_instance_id());
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- }
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}
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void SceneTree::node_removed(Node *p_node) {
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@@ -134,7 +131,7 @@ void SceneTree::node_removed(Node *p_node) {
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}
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emit_signal(node_removed_name, p_node);
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if (call_lock > 0) {
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- call_skip.insert(p_node->get_instance_id());
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+ call_skip.insert(p_node);
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}
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}
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@@ -264,7 +261,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro
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if (p_call_flags & GROUP_CALL_REVERSE) {
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for (int i = gr_node_count - 1; i >= 0; i--) {
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- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
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+ if (call_lock && call_skip.has(gr_nodes[i])) {
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continue;
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}
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@@ -278,7 +275,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro
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} else {
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for (int i = 0; i < gr_node_count; i++) {
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- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
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+ if (call_lock && call_skip.has(gr_nodes[i])) {
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continue;
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}
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@@ -317,7 +314,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr
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if (p_call_flags & GROUP_CALL_REVERSE) {
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for (int i = gr_node_count - 1; i >= 0; i--) {
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- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
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+ if (call_lock && call_skip.has(gr_nodes[i])) {
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continue;
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}
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@@ -330,7 +327,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr
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} else {
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for (int i = 0; i < gr_node_count; i++) {
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- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
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+ if (call_lock && call_skip.has(gr_nodes[i])) {
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continue;
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}
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@@ -368,7 +365,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
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if (p_call_flags & GROUP_CALL_REVERSE) {
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for (int i = gr_node_count - 1; i >= 0; i--) {
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- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
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+ if (call_lock && call_skip.has(gr_nodes[i])) {
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continue;
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}
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@@ -381,7 +378,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
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} else {
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for (int i = 0; i < gr_node_count; i++) {
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- if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) {
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+ if (call_lock && call_skip.has(gr_nodes[i])) {
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continue;
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}
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@@ -857,7 +854,7 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio
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for (int i = 0; i < gr_node_count; i++) {
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Node *n = gr_nodes[i];
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- if (call_lock && call_skip.has(n->get_instance_id())) {
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+ if (call_lock && call_skip.has(n)) {
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continue;
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}
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@@ -907,7 +904,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, CallInputType p_cal
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}
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Node *n = gr_nodes[i];
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- if (call_lock && call_skip.has(n->get_instance_id())) {
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+ if (call_lock && call_skip.has(n)) {
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continue;
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}
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