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@@ -280,7 +280,7 @@ namespace GodotTools.Build
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if (_problemsContextMenu.ItemCount > 0)
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if (_problemsContextMenu.ItemCount > 0)
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{
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{
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- _problemsContextMenu.Position = (Vector2I)(_problemsTree.GlobalPosition + position);
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+ _problemsContextMenu.Position = (Vector2I)(GetScreenPosition() + position);
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_problemsContextMenu.Popup();
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_problemsContextMenu.Popup();
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}
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}
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}
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}
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