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Only show AnimationEditor automatically when an Animplayer is selected.

Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it.
Fixes #6213
Andreas Haas 9 rokov pred
rodič
commit
86fd40b06c

+ 1 - 1
tools/editor/plugins/animation_player_editor_plugin.cpp

@@ -666,7 +666,7 @@ void AnimationPlayerEditor::set_state(const Dictionary& p_state) {
 			return;
 
 		Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]);
-		if (n && n->cast_to<AnimationPlayer>()) {
+		if (n && n->cast_to<AnimationPlayer>() && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) {
 			player=n->cast_to<AnimationPlayer>();
 			_update_player();
 			show();