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@@ -37,14 +37,7 @@ void VisualServerWrapMT::thread_exit() {
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void VisualServerWrapMT::thread_draw() {
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- draw_mutex->lock();
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-
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- draw_pending--;
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- bool draw = (draw_pending == 0); // only draw when no more flushes are pending
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-
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- draw_mutex->unlock();
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-
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- if (draw) {
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+ if (!atomic_decrement(&draw_pending)) {
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visual_server->draw();
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}
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@@ -52,11 +45,7 @@ void VisualServerWrapMT::thread_draw() {
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void VisualServerWrapMT::thread_flush() {
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- draw_mutex->lock();
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-
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- draw_pending--;
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-
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- draw_mutex->unlock();
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+ atomic_decrement(&draw_pending);
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}
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void VisualServerWrapMT::_thread_callback(void *_instance) {
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@@ -92,15 +81,8 @@ void VisualServerWrapMT::sync() {
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if (create_thread) {
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- /* TODO: sync with the thread */
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-
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- /*
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- ERR_FAIL_COND(!draw_mutex);
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- draw_mutex->lock();
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- draw_pending++; //cambiar por un saferefcount
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- draw_mutex->unlock();
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- */
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- //command_queue.push( this, &VisualServerWrapMT::thread_flush);
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+ atomic_increment(&draw_pending);
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+ command_queue.push_and_sync(this, &VisualServerWrapMT::thread_flush);
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} else {
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command_queue.flush_all(); //flush all pending from other threads
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@@ -111,14 +93,8 @@ void VisualServerWrapMT::draw() {
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if (create_thread) {
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- /* TODO: Make it draw
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- ERR_FAIL_COND(!draw_mutex);
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- draw_mutex->lock();
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- draw_pending++; //cambiar por un saferefcount
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- draw_mutex->unlock();
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-
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- command_queue.push( this, &VisualServerWrapMT::thread_draw);
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- */
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+ atomic_increment(&draw_pending);
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+ command_queue.push(this, &VisualServerWrapMT::thread_draw);
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} else {
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visual_server->draw();
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@@ -129,7 +105,6 @@ void VisualServerWrapMT::init() {
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if (create_thread) {
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- draw_mutex = Mutex::create();
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print_line("CREATING RENDER THREAD");
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OS::get_singleton()->release_rendering_thread();
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if (create_thread) {
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@@ -181,9 +156,6 @@ void VisualServerWrapMT::finish() {
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canvas_item_free_cached_ids();
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canvas_light_occluder_free_cached_ids();
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canvas_occluder_polygon_free_cached_ids();
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-
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- if (draw_mutex)
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- memdelete(draw_mutex);
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}
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VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_thread)
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@@ -192,7 +164,6 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
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visual_server = p_contained;
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create_thread = p_create_thread;
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thread = NULL;
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- draw_mutex = NULL;
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draw_pending = 0;
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draw_thread_up = false;
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alloc_mutex = Mutex::create();
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