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Add missing thread-safe method macros to RD Vulkan submit and sync

Marc Gilleron 2 years ago
parent
commit
8722cbc0a0
1 changed files with 12 additions and 0 deletions
  1. 12 0
      drivers/vulkan/rendering_device_vulkan.cpp

+ 12 - 0
drivers/vulkan/rendering_device_vulkan.cpp

@@ -7780,6 +7780,8 @@ RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin(bool p_
 }
 
 void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_list, RID p_compute_pipeline) {
+	// Must be called within a compute list, the class mutex is locked during that time
+
 	ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
 	ERR_FAIL_COND(!compute_list);
 
@@ -7844,6 +7846,8 @@ void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_l
 }
 
 void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index) {
+	// Must be called within a compute list, the class mutex is locked during that time
+
 	ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
 	ERR_FAIL_COND(!compute_list);
 
@@ -8018,6 +8022,8 @@ void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list,
 }
 
 void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups) {
+	// Must be called within a compute list, the class mutex is locked during that time
+
 	ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
 	ERR_FAIL_COND(!compute_list);
 
@@ -8161,6 +8167,8 @@ void RenderingDeviceVulkan::compute_list_dispatch_indirect(ComputeListID p_list,
 }
 
 void RenderingDeviceVulkan::compute_list_add_barrier(ComputeListID p_list) {
+	// Must be called within a compute list, the class mutex is locked during that time
+
 	uint32_t barrier_flags = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
 	uint32_t access_flags = VK_ACCESS_SHADER_READ_BIT;
 	_compute_list_add_barrier(BARRIER_MASK_COMPUTE, barrier_flags, access_flags);
@@ -8649,6 +8657,8 @@ void RenderingDeviceVulkan::swap_buffers() {
 }
 
 void RenderingDeviceVulkan::submit() {
+	_THREAD_SAFE_METHOD_
+
 	ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
 	ERR_FAIL_COND_MSG(local_device_processing, "device already submitted, call sync to wait until done.");
 
@@ -8660,6 +8670,8 @@ void RenderingDeviceVulkan::submit() {
 }
 
 void RenderingDeviceVulkan::sync() {
+	_THREAD_SAFE_METHOD_
+
 	ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
 	ERR_FAIL_COND_MSG(!local_device_processing, "sync can only be called after a submit");