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@@ -188,331 +188,278 @@ static const char *globals_renames[][2] = {
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};
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};
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static const char *prop_renames[][2] = {
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static const char *prop_renames[][2] = {
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- { "script/script", "script" },
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- { "pause/pause_mode", "pause_mode" },
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- { "anchor/left", "anchor_left" },
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- { "anchor/right", "anchor_right" },
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- { "anchor/bottom", "anchor_bottom" },
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- { "anchor/top", "anchor_top" },
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- { "focus_neighbour/left", "focus_neighbour_left" },
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- { "focus_neighbour/right", "focus_neighbour_right" },
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- { "focus_neighbour/bottom", "focus_neighbour_bottom" },
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- { "focus_neighbour/top", "focus_neighbour_top" },
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- { "focus/ignore_mouse", "focus_ignore_mouse" },
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- { "focus/stop_mouse", "focus_stop_mouse" },
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- { "size_flags/horizontal", "size_flags_horizontal" }, // TODO: Fix enum order got inverted Expand,Fill -> Fill,Expand
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- { "size_flags/vertical", "size_flags_vertical" }, // TODO: Fix enum order got inverted Expand,Fill -> Fill,Expand
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- { "size_flags/stretch_ratio", "size_flags_stretch_ratio" },
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- { "theme/theme", "theme" },
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- { "visibility/visible", "visible" },
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- { "visibility/behind_parent", "show_behind_parent" },
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- { "visibility/on_top", "show_on_top" },
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- { "visibility/light_mask", "light_mask" },
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- { "material/material", "material" },
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- { "material/use_parent", "use_parent_material" },
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- { "resource/path", "resource_path" },
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- { "resource/name", "resource_name" },
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- { "collision/layers", "collision_layers" },
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- { "collision/mask", "collision_mask" },
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- { "limit/left", "limit_left" },
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- { "limit/right", "limit_right" },
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- { "limit/bottom", "limit_bottom" },
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- { "limit/top", "limit_top" },
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- { "limit/smoothed", "limit_smoothed" },
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- { "draw_margin/h_enabled", "draw_margin_h_enabled" },
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- { "draw_margin/v_enabled", "draw_margin_v_enabled" },
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- { "smoothing/enable", "smoothing_enabled" },
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- { "smoothing/speed", "smoothing_speed" },
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- { "drag_margin/left", "drag_margin_left" },
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- { "drag_margin/top", "drag_margin_top" },
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- { "drag_margin/right", "drag_margin_right" },
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- { "drag_margin/bottom", "drag_margin_bottom" },
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- { "input/pickable", "input_pickable" },
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- { "bias/bias", "bias" },
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- { "collision/exclude_nodes", "disable_collision" },
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- { "range/height", "range_height" },
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- { "range/z_min", "range_z_min" },
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- { "range/z_max", "range_z_max" },
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- { "range/layer_max", "range_layer_max" },
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- { "range/item_cull_mask", "range_item_cull_max" },
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- { "shadow/enabled", "shadow_enabled" },
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- { "shadow/color", "shadow_color" },
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- { "shadow/buffer_size", "shadow_buffer_size" },
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- { "shadow/gradient_length", "shadow_gradient_length" },
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- { "shadow/filter", "shadow_filter" },
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- { "shadow/item_cull_mask", "shadow_item_cull_mask" },
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- { "transform/pos", "position" },
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- { "transform/rot", "rotation_degrees" },
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- { "transform/scale", "scale" },
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- { "z/z", "z" },
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- { "z/relative", "z_as_relative" },
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- { "scroll/offset", "scroll_offset" },
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- { "scroll/base_offset", "scroll_base_offset" },
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- { "scroll/base_scale", "scroll_base_scale" },
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- { "scroll/limit_begin", "scroll_limit_begin" },
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- { "scroll/limit_end", "scroll_limit_end" },
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- { "scroll/ignore_camera_zoom", "scroll_ignore_camera_zoom" },
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- { "motion/scale", "motion_scale" },
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- { "motion/offset", "motion_offset" },
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- { "motion/mirroring", "motion_mirroring" },
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- { "collision/layers", "collision_layer" },
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- { "collision/mask", "collision_mask" },
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- { "texture/texture", "texture" },
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- { "texture/offset", "texture_offset" },
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- { "texture/rotation", "texture_rotation" },
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- { "texture/scale", "texture_scale" },
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- { "invert/enable", "invert_enable" },
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- { "invert/border", "invert_border" },
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- { "config/polyphony", "polyphony" },
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- { "config/samples", "samples" },
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- { "config/pitch_random", "random_pitch" },
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- { "params/volume_db", "volume_db" },
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- { "params/pitch_scale", "pitch_scale" },
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- { "params/attenuation/min_distance", "attenuation_min_distance" },
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- { "params/attenuation/max_distance", "attenuation_max_distance" },
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+ { "anchor/bottom", "anchor_bottom" }, // Control
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+ { "anchor/left", "anchor_left" }, // Control
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+ { "anchor/right", "anchor_right" }, // Control
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+ { "anchor/top", "anchor_top" }, // Control
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+ { "bbcode/bbcode", "bbcode_text" }, // RichTextLabel
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+ { "bbcode/enabled", "bbcode_enabled" }, // RichTextLabel
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+ { "bias/bias", "bias" }, // Joints2D
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+ { "caret/block_caret", "caret_block_mode" }, // TextEdit
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+ { "caret/caret_blink", "caret_blink" }, // LineEdit, TextEdit
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+ { "caret/caret_blink_speed", "caret_blink_speed" }, // LineEdit, TextEdit
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+ { "cell/center_x", "cell_center_x" }, // GridMap
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+ { "cell/center_y", "cell_center_y" }, // GridMap
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+ { "cell/center_z", "cell_center_z" }, // GridMap
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+ { "cell/custom_transform", "cell_custom_transform" }, // TileMap
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+ { "cell/half_offset", "cell_half_offset" }, // TileMap
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+ { "cell/octant_size", "cell_octant_size" }, // GridMap
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+ { "cell/quadrant_size", "cell_quadrant_size" }, // TileMap
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+ { "cell/scale", "cell_scale" }, // GridMap
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+ { "cell/size", "cell_size" }, // GridMap, TileMap
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+ { "cell/tile_origin", "cell_tile_origin" }, // TileMap
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+ { "cell/y_sort", "cell_y_sort" }, // TileMap
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+ { "collision/bounce", "collision_bounce" }, // TileMap
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+ //{ "collision/exclude_nodes", "disable_collision" }, // Joint, Joint2D // Joint2D can be converted, not Joint, handle manually
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+ { "collision/friction", "collision_friction" }, // TileMap
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+ { "collision/layers", "collision_layer" }, // Area, Area2D, PhysicsBody, PhysicsBody2D, TileMap
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+ { "collision/margin", "collision/safe_margin" }, // PhysicsBody, PhysicsBody2D
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+ { "collision/mask", "collision_mask" }, // Area, Area2D, PhysicsBody, PhysicsBody2D, TileMap
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+ { "collision/use_kinematic", "collision_use_kinematic" }, // TileMap
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+ { "content_margin/bottom", "content_margin_bottom" }, // StyleBox
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+ { "content_margin/left", "content_margin_left" }, // StyleBox
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+ { "content_margin/right", "content_margin_right" }, // StyleBox
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+ { "content_margin/top", "content_margin_top" }, // StyleBox
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+ { "damping/compression", "damping_compression" }, // VehicleWheel
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+ { "damping/relaxation", "damping_relaxation" }, // VehicleWheel
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+ { "damp_override/angular", "angular_damp" }, // PhysicsBody, PhysicsBody2D
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+ { "damp_override/linear", "linear_damp" }, // PhysicsBody, PhysicsBody2D
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+ { "dialog/hide_on_ok", "dialog_hide_on_ok" }, // AcceptDialog
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+ { "dialog/text", "dialog_text" }, // AcceptDialog
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+ { "drag_margin/bottom", "drag_margin_bottom" }, // Camera2D
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+ { "drag_margin/h_enabled", "drag_margin_h_enabled" }, // Camera2D
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+ { "drag_margin/left", "drag_margin_left" }, // Camera2D
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+ { "drag_margin/right", "drag_margin_right" }, // Camera2D
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+ { "drag_margin/top", "drag_margin_top" }, // Camera2D
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+ { "drag_margin/v_enabled", "drag_margin_v_enabled" }, // Camera2D
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+ { "enabler/fixed_process_parent", "physics_process_parent" }, // VisibilityEnabler2D
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+ { "enabler/freeze_bodies", "freeze_bodies" }, // VisibilityEnabler, VisibilityEnabler2D
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+ { "enabler/pause_animated_sprites", "pause_animated_sprites" }, // VisibilityEnabler2D
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+ { "enabler/pause_animations", "pause_animations" }, // VisibilityEnabler, VisibilityEnabler2D
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+ { "enabler/pause_particles", "pause_particles" }, // VisibilityEnabler2D
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+ { "enabler/process_parent", "process_parent" }, // VisibilityEnabler2D
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+ { "expand_margin/bottom", "expand_margin_bottom" }, // StyleBox
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+ { "expand_margin/left", "expand_margin_left" }, // StyleBox
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+ { "expand_margin/right", "expand_margin_right" }, // StyleBox
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+ { "expand_margin/top", "expand_margin_top" }, // StyleBox
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+ { "extra_spacing/bottom", "extra_spacing_bottom" }, // DynamicFont
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+ { "extra_spacing/char", "extra_spacing_char" }, // DynamicFont
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+ { "extra_spacing/space", "extra_spacing_space" }, // DynamicFont
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+ { "extra_spacing/top", "extra_spacing_top" }, // DynamicFont
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+ { "flags/alpha_cut", "alpha_cut" }, // Sprite3D
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+ { "flags/double_sided", "double_sided" }, // Sprite3D
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+ { "flags/shaded", "shaded" }, // Sprite3D
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+ { "flags/transparent", "transparent" }, // Sprite3D
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+ { "focus_neighbour/bottom", "focus_neighbour_bottom" }, // Control
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+ { "focus_neighbour/left", "focus_neighbour_left" }, // Control
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+ { "focus_neighbour/right", "focus_neighbour_right" }, // Control
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+ { "focus_neighbour/top", "focus_neighbour_top" }, // Control
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+ { "font/font", "font_data" }, // DynamicFont
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+ { "font/size", "size" }, // DynamicFont
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+ { "font/use_filter", "use_filter" }, // DynamicFont
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+ { "font/use_mipmaps", "use_mipmaps" }, // DynamicFont
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+ { "geometry/cast_shadow", "cast_shadow" }, // GeometryInstance
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+ { "geometry/extra_cull_margin", "extra_cull_margin" }, // GeometryInstance
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+ { "geometry/material_override", "material_override" }, // GeometryInstance
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+ { "geometry/use_baked_light", "use_in_baked_light" }, // GeometryInstance
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+ { "hint/tooltip", "hint_tooltip" }, // Control
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+ { "input/capture_on_drag", "input_capture_on_drag" }, // CollisionObject
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+ { "input/pickable", "input_pickable" }, // CollisionObject2D
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+ { "input/ray_pickable", "input_ray_pickable" }, // CollisionObject
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+ { "invert/border", "invert_border" }, // Polygon2D
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+ { "invert/enable", "invert_enable" }, // Polygon2D
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+ { "limit/bottom", "limit_bottom" }, // Camera2D
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+ { "limit/left", "limit_left" }, // Camera2D
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+ { "limit/right", "limit_right" }, // Camera2D
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+ { "limit/top", "limit_top" }, // Camera2D
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+ { "margin/bottom", "margin_bottom" }, // Control, StyleBox
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+ { "margin/left", "margin_left" }, // Control, StyleBox
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+ { "margin/right", "margin_right" }, // Control, StyleBox
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+ { "margin/top", "margin_top" }, // Control, StyleBox
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+ { "material/material", "material" }, // CanvasItem
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+ { "material/use_parent", "use_parent_material" }, // CanvasItem
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+ { "mesh/mesh", "mesh" }, // MeshInstance
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+ { "mesh/skeleton", "skeleton" }, // MeshInstance
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+ //{ "mode", "fill_mode" }, // TextureProgress & others // Would break TileMap and others, handle manually
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+ { "motion/brake", "brake" }, // VehicleBody
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+ { "motion/engine_force", "engine_force" }, // VehicleBody
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+ { "motion/mirroring", "motion_mirroring" }, // ParallaxLayer
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+ { "motion/offset", "motion_offset" }, // ParallaxLayer
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+ { "motion/scale", "motion_scale" }, // ParallaxLayer
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+ { "motion/steering", "steering" }, // VehicleBody
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+ { "occluder/light_mask", "occluder_light_mask" }, // TileMap
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{ "params/attenuation/distance_exp", "attenuation_distance_exp" },
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{ "params/attenuation/distance_exp", "attenuation_distance_exp" },
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- { "cell/size", "cell_size" },
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- { "cell/quadrant_size", "cell_quadrant_size" },
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- { "cell/half_offset", "cell_half_offset" },
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- { "cell/tile_origin", "cell_tile_origin" },
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- { "cell/y_sort", "cell_y_sort" },
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- { "collision/use_kinematic", "collision_use_kinematic" },
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- { "collision/friction", "collision_friction" },
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- { "collision/bounce", "collision_bounce" },
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- { "collision/layers", "collision_layers" },
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- { "collision/mask", "collision_mask" },
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- { "occluder/light_mask", "occluder_light_mask" },
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- { "enabler/pause_animations", "pause_animations" },
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- { "enabler/freeze_bodies", "freeze_bodies" },
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- { "enabler/pause_particles", "pause_particles" },
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- { "enabler/pause_animated_sprites", "pause_animated_sprites" },
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- { "enabler/process_parent", "process_parent" },
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- { "enabler/fixed_process_parent", "fixed_process_parent" },
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- { "sort/enabled", "sort_enabled" },
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- { "collision/layers", "collision_layers" },
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- { "collision/mask", "collision_mask" },
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- { "input/ray_pickable", "input_ray_pickable" },
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- { "input/capture_on_drag", "input_capture_on_drag" },
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- { "light/color", "light_color" },
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- { "light/energy", "light_energy" },
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- { "light/negative", "light_negative" },
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- { "light/specular", "light_specular" },
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- { "light/cull_mask", "light_cull_mask" },
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- { "shadow/enabled", "shadow_enabled" },
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- { "shadow/color", "shadow_color" },
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- { "shadow/bias", "shadow_bias" },
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- { "shadow/max_distance", "shadow_max_distance" },
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- { "editor/editor_only", "editor_only" },
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- { "directional_shadow/mode", "directional_shadow_mode" },
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- { "directional_shadow/split_1", "directional_shadow_split_1" },
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- { "directional_shadow/split_2", "directional_shadow_split_2" },
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- { "directional_shadow/split_3", "directional_shadow_split_3" },
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- { "directional_shadow/blend_splits", "directional_shadow_blend_splits" },
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- { "directional_shadow/normal_bias", "directional_shadow_normal_bias" },
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- { "directional_shadow/bias_split_scale", "directional_shadow_bias_split_scale" },
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- { "omni/range", "omni_range" },
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- { "omni/attenuation", "omni_attenuation" },
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- { "omni/shadow_mode", "omni_shadow_mode" },
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- { "omni/shadow_detail", "omni_shadow_detail" },
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- { "spot/range", "spot_range" },
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- { "spot/attenuation", "spot_attenuation" },
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- { "spot/angle", "spot_angle" },
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- { "spot/spot_attenuation", "spot_angle_attenuation" },
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- { "mesh/mesh", "mesh" },
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- { "mesh/skeleton", "skeleton" },
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- { "collision/layers", "collision_layer" },
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- { "collision/mask", "collision_mask" },
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- { "quad/axis", "axis" },
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- { "quad/size", "size" },
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- { "quad/offset", "offset" },
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- { "quad/centered", "centered" },
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- { "transform/local", "transform" },
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- { "transform/translation", "translation" },
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- { "transform/rotation", "rotation_degrees" },
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- { "transform/scale", "scale" },
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- { "visibility/visible", "visible" },
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- { "params/volume_db", "volume_db" },
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- { "params/pitch_scale", "pitch_scale" },
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- { "params/attenuation/min_distance", "attenuation_min_distance" },
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{ "params/attenuation/max_distance", "attenuation_max_distance" },
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{ "params/attenuation/max_distance", "attenuation_max_distance" },
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- { "params/attenuation/distance_exp", "attenuation_distance_exp" },
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- { "params/emission_cone/degrees", "emission_cone_degrees" },
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|
+ { "params/attenuation/min_distance", "attenuation_min_distance" },
|
|
{ "params/emission_cone/attenuation_db", "emission_cone_attenuation_db" },
|
|
{ "params/emission_cone/attenuation_db", "emission_cone_attenuation_db" },
|
|
- { "config/polyphony", "polyphony" },
|
|
|
|
- { "config/samples", "samples" },
|
|
|
|
- { "flags/transparent", "transparent" },
|
|
|
|
- { "flags/shaded", "shaded" },
|
|
|
|
- { "flags/alpha_cut", "alpha_cut" },
|
|
|
|
- { "type/traction", "use_as_traction" },
|
|
|
|
- { "type/steering", "use_as_steering" },
|
|
|
|
- { "wheel/radius", "wheel_radius" },
|
|
|
|
- { "wheel/rest_length", "wheel_rest_length" },
|
|
|
|
- { "wheel/friction_slip", "wheel_friction_sleep" },
|
|
|
|
- { "suspension/travel", "suspension_travel" },
|
|
|
|
- { "suspension/stiffness", "suspension_stiffness" },
|
|
|
|
- { "suspension/max_force", "suspension_max_force" },
|
|
|
|
- { "damping/compression", "damping_compression" },
|
|
|
|
- { "damping/relaxation", "damping_relaxation" },
|
|
|
|
- { "motion/engine_force", "engine_force" },
|
|
|
|
- { "motion/breake", "breake" },
|
|
|
|
- { "motion/steering", "steering" },
|
|
|
|
- { "body/mass", "mass" },
|
|
|
|
- { "body/friction", "friction" },
|
|
|
|
- { "enabler/pause_animations", "pause_animations" },
|
|
|
|
- { "enabler/freeze_bodies", "freeze_bodies" },
|
|
|
|
- { "geometry/material_override", "material_override" },
|
|
|
|
- { "geometry/cast_shadow", "cast_shadow" },
|
|
|
|
- { "geometry/extra_cull_margin", "extra_cull_margin" },
|
|
|
|
- { "geometry/billboard", "use_as_billboard" },
|
|
|
|
- { "geometry/billboard_y", "use_as_y_billboard" },
|
|
|
|
- { "geometry/depth_scale", "use_depth_scale" },
|
|
|
|
- { "geometry/visible_in_all_rooms", "visible_in_all_rooms" },
|
|
|
|
- { "geometry/use_baked_light", "use_in_baked_light" },
|
|
|
|
- // Properly renamed for AnimationPlayer, but not AnimationTreePlayer, so handle manually
|
|
|
|
- //{ "playback/active", "playback_active" },
|
|
|
|
- { "playback/default_blend_time", "playback_default_blend_time" },
|
|
|
|
- { "playback/process_mode", "playback_process_mode" },
|
|
|
|
- { "playback/speed", "playback_speed" },
|
|
|
|
- { "root/root", "root_node" },
|
|
|
|
- { "stream/stream", "stream" },
|
|
|
|
- { "stream/play", "playing" },
|
|
|
|
- { "stream/loop", "loop" },
|
|
|
|
- { "stream/volume_db", "volume_db" },
|
|
|
|
- { "stream/autoplay", "autoplay" },
|
|
|
|
- { "stream/paused", "paused" },
|
|
|
|
- { "stream/loop_restart_time", "loop_restart_time" },
|
|
|
|
- { "stream/buffering_ms", "buffering_ms" },
|
|
|
|
- { "stream/pitch_scale", "pitch_scale" },
|
|
|
|
- { "stream/tempo_scale", "tempo_scale" },
|
|
|
|
- { "stream/audio_track", "audio_track" },
|
|
|
|
- { "stream/autoplay", "stream_autoplay" },
|
|
|
|
- { "stream/paused", "stream_paused" },
|
|
|
|
- { "window/title", "window_title" },
|
|
|
|
- { "dialog/text", "dialog_text" },
|
|
|
|
- { "dialog/hide_on_ok", "dialog_hide_on_ok" },
|
|
|
|
- { "placeholder/text", "placeholder_text" },
|
|
|
|
- { "placeholder/alpha", "placeholder_alpha" },
|
|
|
|
- { "caret/caret_blink", "caret_blink" },
|
|
|
|
- { "caret/caret_blink_speed", "caret_blink_speed" },
|
|
|
|
- { "patch_margin/left", "patch_margin_left" },
|
|
|
|
- { "patch_margin/right", "patch_margin_right" },
|
|
|
|
- { "patch_margin/top", "patch_margin_top" },
|
|
|
|
- { "patch_margin/bottom", "patch_margin_bottom" },
|
|
|
|
- { "popup/exclusive", "popup_exclusive" },
|
|
|
|
- { "percent/visible", "percent_visible" },
|
|
|
|
- { "range/min", "min_value" },
|
|
|
|
- { "range/max", "max_value" },
|
|
|
|
- { "range/step", "step" },
|
|
|
|
- { "range/page", "page" },
|
|
|
|
- { "range/value", "value" },
|
|
|
|
- { "range/exp_edit", "exp_edit" },
|
|
|
|
- { "range/rounded", "rounded" },
|
|
|
|
- { "velocity/linear", "linear_velocity" },
|
|
|
|
- { "velocity/angular", "angular_velocity" },
|
|
|
|
- { "damp_override_linear", "linear_damp" },
|
|
|
|
- { "damp_override_angular", "angular_damp" },
|
|
|
|
- { "velocity/linear", "linear_velocity" },
|
|
|
|
- { "velocity/angular", "angular_velocity" },
|
|
|
|
- { "damp_override_linear", "linear_damp" },
|
|
|
|
- { "damp_override_angular", "angular_damp" },
|
|
|
|
- { "bbcode/enabled", "bbcode_enabled" },
|
|
|
|
- { "bbcode/bbcode", "bbcode_text" },
|
|
|
|
- { "scroll/horizontal", "scroll_horizontal" },
|
|
|
|
- { "scroll/vertical", "scroll_vertical" },
|
|
|
|
- { "split/offset", "split_offset" },
|
|
|
|
- { "split/collapsed", "collapsed" },
|
|
|
|
- { "split/dragger_visibility", "dragger_visibility" },
|
|
|
|
- { "caret/block_caret", "caret_block_mode" },
|
|
|
|
- { "caret/caret_blink", "caret_blink" },
|
|
|
|
- { "caret/caret_blink_speed", "caret_blink_speed" },
|
|
|
|
- { "textures/normal", "texture_normal" },
|
|
|
|
- { "textures/pressed", "texture_pressed" },
|
|
|
|
- { "textures/hover", "texture_hover" },
|
|
|
|
- { "textures/disabled", "texture_disabled" },
|
|
|
|
- { "textures/focused", "texture_focused" },
|
|
|
|
- { "textures/click_mask", "texture_click_mask" },
|
|
|
|
- { "params/scale", "texture_scale" },
|
|
|
|
|
|
+ { "params/emission_cone/degrees", "emission_cone_degrees" },
|
|
{ "params/modulate", "self_modulate" },
|
|
{ "params/modulate", "self_modulate" },
|
|
- { "texture/under", "texture_under" },
|
|
|
|
- { "texture/over", "texture_over" },
|
|
|
|
- { "texture/progress", "texture_progress" },
|
|
|
|
- //{ "mode", "fill_mode" }, breaks tilemap :\
|
|
|
|
- { "radial_fill/initial_angle", "radial_initial_angle" },
|
|
|
|
- { "radial_fill/fill_degrees", "radial_fill_degrees" },
|
|
|
|
- { "radial_fill/center_offset", "radial_center_offset" },
|
|
|
|
- { "font/size", "size" },
|
|
|
|
- { "extra_spacing/top", "extra_spacing_top" },
|
|
|
|
- { "extra_spacing/bottom", "extra_spacing_bottom" },
|
|
|
|
- { "extra_spacing/char", "extra_spacing_char" },
|
|
|
|
- { "extra_spacing/space", "extra_spacing_space" },
|
|
|
|
- { "font/use_mipmaps", "use_mipmaps" },
|
|
|
|
- { "font/use_filter", "use_filter" },
|
|
|
|
- { "font/font", "font_data" },
|
|
|
|
- { "content_margin/left", "content_margin_left" },
|
|
|
|
- { "content_margin/right", "content_margin_right" },
|
|
|
|
- { "content_margin/bottom", "content_margin_bottom" },
|
|
|
|
- { "content_margin/top", "content_margin_top" },
|
|
|
|
- { "margin/left", "margin_left" },
|
|
|
|
- { "margin/top", "margin_top" },
|
|
|
|
- { "margin/bottom", "margin_bottom" },
|
|
|
|
- { "margin/right", "margin_right" },
|
|
|
|
- { "expand_margin/left", "expand_margin_left" },
|
|
|
|
- { "expand_margin/top", "expand_margin_top" },
|
|
|
|
- { "expand_margin/bottom", "expand_margin_bottom" },
|
|
|
|
- { "expand_margin/right", "expand_margin_right" },
|
|
|
|
- { "modulate/color", "modulate_color" },
|
|
|
|
- { "modulate", "self_modulate" },
|
|
|
|
- { "cell/size", "cell_size" },
|
|
|
|
- { "cell/octant_size", "cell_octant_size" },
|
|
|
|
- { "cell/center_x", "cell_center_x" },
|
|
|
|
- { "cell/center_y", "cell_center_y" },
|
|
|
|
- { "cell/center_z", "cell_center_z" },
|
|
|
|
- { "cell/scale", "cell_scale" },
|
|
|
|
- { "region", "region_enabled" },
|
|
|
|
- { "rect/min_size", "rect_min_size" },
|
|
|
|
- { "rect/rotation", "rect_rotation" },
|
|
|
|
- { "rect/scale", "rect_scale" },
|
|
|
|
- { "process/pause_mode", "pause_mode" },
|
|
|
|
|
|
+ { "params/pitch_scale", "pitch_scale" },
|
|
|
|
+ { "params/scale", "texture_scale" },
|
|
|
|
+ { "params/volume_db", "volume_db" },
|
|
|
|
+ { "patch_margin/bottom", "patch_margin_bottom" }, // Patch9Frame
|
|
|
|
+ { "patch_margin/left", "patch_margin_left" }, // Patch9Frame
|
|
|
|
+ { "patch_margin/right", "patch_margin_right" }, // Patch9Frame
|
|
|
|
+ { "patch_margin/top", "patch_margin_top" }, // Patch9Frame
|
|
|
|
+ { "percent/visible", "percent_visible" }, // ProgressBar
|
|
|
|
+ { "placeholder/alpha", "placeholder_alpha" }, // LineEdit
|
|
|
|
+ { "placeholder/text", "placeholder_text" }, // LineEdit
|
|
|
|
+ //{ "playback/active", "playback_active" }, // AnimationPlayer, AnimationTreePlayer // properly renamed for AnimationPlayer, but not AnimationTreePlayer, handle manually
|
|
|
|
+ { "playback/default_blend_time", "playback_default_blend_time" }, // AnimationPlayer
|
|
|
|
+ { "playback/process_mode", "playback_process_mode" }, // AnimationPlayer, AnimationTreePlayer, Tween
|
|
|
|
+ { "playback/speed", "playback_speed" }, // AnimationPlayer, Tween
|
|
|
|
+ { "playback/repeat", "playback_speed" }, // AnimationPlayer
|
|
|
|
+ { "popup/exclusive", "popup_exclusive" }, // Popup
|
|
|
|
+ { "process/pause_mode", "pause_mode" }, // Node
|
|
|
|
+ { "radial_fill/center_offset", "radial_center_offset" }, // TextureProgress
|
|
|
|
+ { "radial_fill/fill_degrees", "radial_fill_degrees" }, // TextureProgress
|
|
|
|
+ { "radial_fill/initial_angle", "radial_initial_angle" }, // TextureProgress
|
|
|
|
+ { "range/exp_edit", "exp_edit" }, // Range
|
|
|
|
+ { "range/height", "range_height" }, // Light2D
|
|
|
|
+ { "range/item_mask", "range_item_cull_mask" }, // Light2D
|
|
|
|
+ { "range/layer_max", "range_layer_max" }, // Light2D
|
|
|
|
+ { "range/layer_min", "range_layer_min" }, // Light2D
|
|
|
|
+ { "range/max", "max_value" }, // Range
|
|
|
|
+ { "range/min", "min_value" }, // Range
|
|
|
|
+ { "range/page", "page" }, // Range
|
|
|
|
+ { "range/rounded", "rounded" }, // Range
|
|
|
|
+ { "range/step", "step" }, // Range
|
|
|
|
+ { "range/value", "value" }, // Range
|
|
|
|
+ { "range/z_max", "range_z_max" }, // Light2D
|
|
|
|
+ { "range/z_min", "range_z_min" }, // Light2D
|
|
|
|
+ { "rect/min_size", "rect_min_size" }, // Control
|
|
|
|
+ { "rect/pos", "rect_position" }, // Control
|
|
|
|
+ { "rect/rotation", "rect_rotation" }, // Control
|
|
|
|
+ { "rect/scale", "rect_scale" }, // Control
|
|
|
|
+ { "rect/size", "rect_size" }, // Control
|
|
|
|
+ //{ "region", "region_enabled" }, // Sprite, Sprite3D // Not renamed for Texture, handle manually
|
|
|
|
+ { "resource/name", "resource_name" }, // Resource
|
|
|
|
+ { "resource/path", "resource_path" }, // Resource
|
|
|
|
+ { "root/root", "root_node" }, // AnimationPlayer
|
|
|
|
+ { "script/script", "script" }, // Object
|
|
|
|
+ { "scroll/base_offset", "scroll_base_offset" }, // ParallaxBackground
|
|
|
|
+ { "scroll/base_scale", "scroll_base_scale" }, // ParallaxBackground
|
|
|
|
+ { "scroll/horizontal", "scroll_horizontal_enabled" }, // ScrollContainer
|
|
|
|
+ { "scroll/ignore_camera_zoom", "scroll_ignore_camera_zoom" }, // ParallaxBackground
|
|
|
|
+ { "scroll/limit_begin", "scroll_limit_begin" }, // ParallaxBackground
|
|
|
|
+ { "scroll/limit_end", "scroll_limit_end" }, // ParallaxBackground
|
|
|
|
+ { "scroll/offset", "scroll_offset" }, // ParallaxBackground
|
|
|
|
+ { "scroll/vertical", "scroll_vertical_enabled" }, // ScrollContainer
|
|
|
|
+ { "shadow/buffer_size", "shadow_buffer_size" }, // Light2D
|
|
|
|
+ { "shadow/color", "shadow_color" }, // Light2D
|
|
|
|
+ { "shadow/enabled", "shadow_enabled" }, // Light2D
|
|
|
|
+ { "shadow/item_mask", "shadow_item_cull_mask" }, // Light2D
|
|
|
|
+ { "size_flags/horizontal", "size_flags_horizontal" }, // Control // Enum order got inverted Expand,Fill -> Fill,Expand, handle manually after rename
|
|
|
|
+ { "size_flags/stretch_ratio", "size_flags_stretch_ratio" }, // Control
|
|
|
|
+ { "size_flags/vertical", "size_flags_vertical" }, // Control // Enum order got inverted Expand,Fill -> Fill,Expand, handle manually after rename
|
|
|
|
+ { "smoothing/enable", "smoothing_enabled" }, // Camera2D
|
|
|
|
+ { "smoothing/speed", "smoothing_speed" }, // Camera2D
|
|
|
|
+ { "sort/enabled", "sort_enabled" }, // YSort
|
|
|
|
+ { "split/collapsed", "collapsed" }, // SplitContainer
|
|
|
|
+ { "split/dragger_visibility", "dragger_visibility" }, // SplitContainer
|
|
|
|
+ { "split/offset", "split_offset" }, // SplitContainer
|
|
|
|
+ { "stream/audio_track", "audio_track" }, // VideoPlayer
|
|
|
|
+ { "stream/autoplay", "autoplay" }, // VideoPlayer
|
|
|
|
+ { "stream/buffering_ms", "buffering_msec" }, // VideoPlayer
|
|
|
|
+ { "stream/loop", "loop" }, // Audio*
|
|
|
|
+ { "stream/loop_restart_time", "loop_offset" }, // Audio*
|
|
|
|
+ { "stream/paused", "paused" }, // VideoPlayer
|
|
|
|
+ { "stream/pitch_scale", "pitch_scale" }, // Audio*
|
|
|
|
+ { "stream/play", "playing" }, // Audio*
|
|
|
|
+ { "stream/stream", "stream" }, // VideoPlayer
|
|
|
|
+ { "stream/volume_db", "volume_db" }, // VideoPlayer
|
|
|
|
+ { "suspension/max_force", "suspension_max_force" }, // VehicleWheel
|
|
|
|
+ { "suspension/stiffness", "suspension_stiffness" }, // VehicleWheel
|
|
|
|
+ { "suspension/travel", "suspension_travel" }, // VehicleWheel
|
|
|
|
+ { "texture/offset", "texture_offset" }, // Polygon2D
|
|
|
|
+ { "texture/over", "texture_over" }, // TextureProgress
|
|
|
|
+ { "texture/progress", "texture_progress" }, // TextureProgress
|
|
|
|
+ { "texture/rotation", "texture_rotation_degrees" }, // Polygon2D
|
|
|
|
+ { "texture/scale", "texture_scale" }, // Polygon2D
|
|
|
|
+ { "textures/click_mask", "texture_click_mask" }, // TextureButton
|
|
|
|
+ { "textures/disabled", "texture_disabled" }, // TextureButton
|
|
|
|
+ { "textures/focused", "texture_focused" }, // TextureButton
|
|
|
|
+ { "textures/hover", "texture_hover" }, // TextureButton
|
|
|
|
+ { "textures/normal", "texture_normal" }, // TextureButton
|
|
|
|
+ { "textures/pressed", "texture_pressed" }, // TextureButton
|
|
|
|
+ { "texture/texture", "texture" }, // Polygon2D
|
|
|
|
+ { "texture/under", "texture_under" }, // TextureProgress
|
|
|
|
+ { "theme/theme", "theme" }, // Control
|
|
|
|
+ { "transform/local", "transform" }, // Spatial
|
|
|
|
+ { "transform/pos", "position" }, // Node2D
|
|
|
|
+ { "transform/rotation", "rotation_degrees" }, // Spatial
|
|
|
|
+ { "transform/rotation_rad", "rotation" }, // Spatial
|
|
|
|
+ { "transform/rot", "rotation_degrees" }, // Node2D
|
|
|
|
+ { "transform/scale", "scale" }, // Node2D, Spatial
|
|
|
|
+ { "transform/translation", "translation" }, // Spatial
|
|
|
|
+ { "type/steering", "use_as_steering" }, // VehicleWheel
|
|
|
|
+ { "type/traction", "use_as_traction" }, // VehicleWheel
|
|
|
|
+ { "velocity/angular", "angular_velocity" }, // PhysicsBody, PhysicsBody2D
|
|
|
|
+ { "velocity/linear", "linear_velocity" }, // PhysicsBody, PhysicsBody2D
|
|
|
|
+ { "visibility/behind_parent", "show_behind_parent" }, // CanvasItem
|
|
|
|
+ { "visibility/light_mask", "light_mask" }, // CanvasItem
|
|
|
|
+ { "visibility/on_top", "show_on_top" }, // CanvasItem
|
|
|
|
+ //{ "visibility/opacity", "modulate" }, // CanvasItem // Can't be converted this way, handle manually
|
|
|
|
+ //{ "visibility/self_opacity", "self_modulate" }, // CanvasItem // Can't be converted this way, handle manually
|
|
|
|
+ { "visibility/visible", "visible" }, // CanvasItem, Spatial
|
|
|
|
+ { "wheel/friction_slip", "wheel_friction_slip" }, // VehicleWheel
|
|
|
|
+ { "wheel/radius", "wheel_radius" }, // VehicleWheel
|
|
|
|
+ { "wheel/rest_length", "wheel_rest_length" }, // VehicleWheel
|
|
|
|
+ { "wheel/roll_influence", "wheel_roll_influence" }, // VehicleWheel
|
|
|
|
+ { "window/title", "window_title" }, // Dialogs
|
|
|
|
+ { "z/relative", "z_as_relative" }, // Node2D
|
|
|
|
+ { "z/z", "z_index" }, // Node2D
|
|
{ NULL, NULL }
|
|
{ NULL, NULL }
|
|
};
|
|
};
|
|
|
|
|
|
static const char *type_renames[][2] = {
|
|
static const char *type_renames[][2] = {
|
|
- { "StreamPlayer", "AudioStreamPlayer" },
|
|
|
|
- { "SpatialSamplePlayer", "AudioStreamPlayer3D" },
|
|
|
|
- { "SpatialStreamPlayer", "AudioStreamPlayer3D" },
|
|
|
|
- { "SamplePlayer", "Node" },
|
|
|
|
- { "SamplePlayer2D", "AudioStreamPlayer2D" },
|
|
|
|
- { "SoundPlayer2D", "Node2D" },
|
|
|
|
- { "SampleLibrary", "Resource" },
|
|
|
|
|
|
+ { "CanvasItemMaterial", "ShaderMaterial" },
|
|
|
|
+ { "CanvasItemShader", "Shader" },
|
|
{ "ColorFrame", "ColorRect" },
|
|
{ "ColorFrame", "ColorRect" },
|
|
|
|
+ { "ColorRamp", "Gradient" },
|
|
|
|
+ { "FixedMaterial", "SpatialMaterial" },
|
|
|
|
+ { "Patch9Frame", "NinePatchRect" },
|
|
{ "ReferenceFrame", "ReferenceRect" },
|
|
{ "ReferenceFrame", "ReferenceRect" },
|
|
|
|
+ { "SampleLibrary", "Resource" },
|
|
|
|
+ { "SamplePlayer2D", "AudioStreamPlayer2D" },
|
|
|
|
+ { "SamplePlayer", "Node" },
|
|
|
|
+ { "SoundPlayer2D", "Node2D" },
|
|
|
|
+ { "SpatialSamplePlayer", "AudioStreamPlayer3D" },
|
|
|
|
+ { "SpatialStreamPlayer", "AudioStreamPlayer3D" },
|
|
|
|
+ { "StreamPlayer", "AudioStreamPlayer" },
|
|
|
|
+ { "TestCube", "MeshInstance" },
|
|
{ "TextureFrame", "TextureRect" },
|
|
{ "TextureFrame", "TextureRect" },
|
|
- { "Patch9Frame", "NinePatchRect" },
|
|
|
|
- { "FixedMaterial", "SpatialMaterial" },
|
|
|
|
- { "ColorRamp", "Gradient" },
|
|
|
|
- { "CanvasItemShader", "Shader" },
|
|
|
|
- { "CanvasItemMaterial", "ShaderMaterial" },
|
|
|
|
- { "TestCube", "MeshInstance" }, // TODO: Handle assignment of CubeMesh + default material?
|
|
|
|
{ NULL, NULL }
|
|
{ NULL, NULL }
|
|
};
|
|
};
|
|
|
|
|
|
static const char *signal_renames[][2] = {
|
|
static const char *signal_renames[][2] = {
|
|
- { "area_enter", "area_entered" },
|
|
|
|
- { "area_exit", "area_exited" },
|
|
|
|
- { "area_enter_shape", "area_shape_entered" },
|
|
|
|
- { "area_exit_shape", "area_shape_exited" },
|
|
|
|
- { "body_enter", "body_entered" },
|
|
|
|
- { "body_exit", "body_exited" },
|
|
|
|
- { "body_enter_shape", "body_shape_entered" },
|
|
|
|
- { "body_exit_shape", "body_shape_exited" },
|
|
|
|
- { "mouse_enter", "mouse_entered" },
|
|
|
|
- { "mouse_exit", "mouse_exited" },
|
|
|
|
- { "focus_enter", "focus_entered" },
|
|
|
|
- { "focus_exit", "focus_exited" },
|
|
|
|
- { "modal_close", "modal_closed" },
|
|
|
|
- { "enter_tree", "tree_entered" },
|
|
|
|
- { "exit_tree", "tree_exited" },
|
|
|
|
- { "input_event", "gui_input" },
|
|
|
|
|
|
+ { "area_enter", "area_entered" }, // Area, Area2D
|
|
|
|
+ { "area_enter_shape", "area_shape_entered" }, // Area, Area2D
|
|
|
|
+ { "area_exit", "area_exited" }, // Area, Area2D
|
|
|
|
+ { "area_exit_shape", "area_shape_exited" }, // Area, Area2D
|
|
|
|
+ { "body_enter", "body_entered" }, // Area, Area2D, PhysicsBody, PhysicsBody2D
|
|
|
|
+ { "body_enter_shape", "body_shape_entered" }, // Area, Area2D, PhysicsBody, PhysicsBody2D
|
|
|
|
+ { "body_exit", "body_exited" }, // Area, Area2D, PhysicsBody, PhysicsBody2D
|
|
|
|
+ { "body_exit_shape", "body_shape_exited" }, // Area, Area2D, PhysicsBody, PhysicsBody2D
|
|
|
|
+ { "enter_camera", "camera_entered" }, // VisibilityNotifier
|
|
|
|
+ { "enter_screen", "screen_entered" }, // VisibilityNotifier, VisibilityNotifier2D
|
|
|
|
+ { "enter_tree", "tree_entered" }, // Node
|
|
|
|
+ { "enter_viewport", "viewport_entered" }, // VisibilityNotifier2D
|
|
|
|
+ { "exit_camera", "camera_exited" }, // VisibilityNotifier
|
|
|
|
+ { "exit_screen", "screen_exited" }, // VisibilityNotifier, VisibilityNotifier2D
|
|
|
|
+ { "exit_tree", "tree_exited" }, // Node
|
|
|
|
+ { "exit_viewport", "viewport_exited" }, // VisibilityNotifier2D
|
|
|
|
+ //{ "finished", "animation_finished" }, // AnimationPlayer, AnimatedSprite, but not StreamPlayer, handle manually
|
|
|
|
+ { "fixed_frame", "physics_frame" }, // SceneTree
|
|
|
|
+ { "focus_enter", "focus_entered" }, // Control
|
|
|
|
+ { "focus_exit", "focus_exited" }, // Control
|
|
|
|
+ { "input_event", "gui_input" }, // Control // FIXME: but not CollisionObject and CollisionObject2D, it should be handled manually
|
|
|
|
+ { "item_pressed", "id_pressed" }, // PopupMenu
|
|
|
|
+ { "modal_close", "modal_closed" }, // Control
|
|
|
|
+ { "mouse_enter", "mouse_entered" }, // CollisionObject, CollisionObject2D, Control
|
|
|
|
+ { "mouse_exit", "mouse_exited" }, // CollisionObject, CollisionObject2D, Control
|
|
|
|
+ { "tween_start", "tween_started" }, // Tween
|
|
|
|
+ { "tween_complete", "tween_completed" }, // Tween
|
|
{ NULL, NULL }
|
|
{ NULL, NULL }
|
|
};
|
|
};
|
|
|
|
|
|
@@ -542,7 +489,7 @@ void EditorExportGodot3::_rename_properties(const String &p_type, List<ExportDat
|
|
// Do this before the renaming, as afterwards we can't distinguish
|
|
// Do this before the renaming, as afterwards we can't distinguish
|
|
// between 2D and 3D rotations_degrees
|
|
// between 2D and 3D rotations_degrees
|
|
if (E->get().name == "transform/rot") {
|
|
if (E->get().name == "transform/rot") {
|
|
- E->get().value = E->get().value.operator real_t() * -1.0;
|
|
|
|
|
|
+ E->get().value = (real_t)E->get().value * -1.0;
|
|
}
|
|
}
|
|
|
|
|
|
// To fix 2D rotations in the properties of Animation tracks (see below),
|
|
// To fix 2D rotations in the properties of Animation tracks (see below),
|
|
@@ -573,6 +520,16 @@ void EditorExportGodot3::_rename_properties(const String &p_type, List<ExportDat
|
|
if (prop_rename_map.has(track_prop)) {
|
|
if (prop_rename_map.has(track_prop)) {
|
|
track_prop = prop_rename_map[track_prop];
|
|
track_prop = prop_rename_map[track_prop];
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+ // "[self_]opacity" was removed, and is replaced by the alpha component of "[self_]modulate"
|
|
|
|
+ // "modulate" may already exist, but we posit that the "opacity" value is more important
|
|
|
|
+ // Thankfully in NodePaths we can access the alpha property directly
|
|
|
|
+ if (track_prop == "visibility/opacity") {
|
|
|
|
+ track_prop = "modulate:a";
|
|
|
|
+ } else if (track_prop == "visibility/self_opacity") {
|
|
|
|
+ track_prop = "self_modulate:a";
|
|
|
|
+ }
|
|
|
|
+
|
|
E->get().value = NodePath(track_nodepath + ":" + track_prop);
|
|
E->get().value = NodePath(track_nodepath + ":" + track_prop);
|
|
}
|
|
}
|
|
} else if (found_track_number != "" && prop_name.begins_with("tracks/") && prop_name.ends_with("/keys") && prop_name.find(found_track_number) != -1) {
|
|
} else if (found_track_number != "" && prop_name.begins_with("tracks/") && prop_name.ends_with("/keys") && prop_name.find(found_track_number) != -1) {
|
|
@@ -582,10 +539,11 @@ void EditorExportGodot3::_rename_properties(const String &p_type, List<ExportDat
|
|
if (track_keys.has("values")) {
|
|
if (track_keys.has("values")) {
|
|
Array values = track_keys["values"];
|
|
Array values = track_keys["values"];
|
|
for (int i = 0; i < values.size(); i++) {
|
|
for (int i = 0; i < values.size(); i++) {
|
|
- values[i] = values[i].operator real_t() * -1.0;
|
|
|
|
|
|
+ values[i] = (real_t)values[i] * -1.0;
|
|
}
|
|
}
|
|
track_keys["values"] = values;
|
|
track_keys["values"] = values;
|
|
E->get().value = track_keys;
|
|
E->get().value = track_keys;
|
|
|
|
+ found_track_number = "";
|
|
} else {
|
|
} else {
|
|
print_line("Tried to change rotation in Animation tracks, but no value set found.");
|
|
print_line("Tried to change rotation in Animation tracks, but no value set found.");
|
|
}
|
|
}
|
|
@@ -602,7 +560,8 @@ void EditorExportGodot3::_rename_properties(const String &p_type, List<ExportDat
|
|
|
|
|
|
// Anchors changed from Begin,End,Ratio,Center to Begin,End,Center
|
|
// Anchors changed from Begin,End,Ratio,Center to Begin,End,Center
|
|
if (E->get().name.begins_with("anchor_")) {
|
|
if (E->get().name.begins_with("anchor_")) {
|
|
- switch (E->get().value.operator int()) {
|
|
|
|
|
|
+ int prop_value = (int)E->get().value;
|
|
|
|
+ switch (prop_value) {
|
|
case 0: // Begin
|
|
case 0: // Begin
|
|
case 1: // End
|
|
case 1: // End
|
|
break;
|
|
break;
|
|
@@ -613,11 +572,50 @@ void EditorExportGodot3::_rename_properties(const String &p_type, List<ExportDat
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- // AnimationPlayer's "playback/active" was renamed to "playback_active", but not AnimationTrrePlayer's
|
|
|
|
- // We rename manually only for AnimationPlayer
|
|
|
|
- if (E->get().name == "playback/active" && p_type == "AnimationPlayer") {
|
|
|
|
|
|
+ // Size flags enum changed ordering from "Expand,Fill" to "Fill,Expand,..."
|
|
|
|
+ // So we swap 1 (Expand) and 2 (Fill), keep 0 (none) and 3 (Expand + Fill)
|
|
|
|
+ if (E->get().name == "size_flags_horizontal" || E->get().name == "size_flags_vertical") {
|
|
|
|
+ int prop_value = (int)E->get().value;
|
|
|
|
+ switch (prop_value) {
|
|
|
|
+ case 1: // Expand -> Fill
|
|
|
|
+ E->get().value = 2;
|
|
|
|
+ case 2: // Fill -> Expand
|
|
|
|
+ E->get().value = 1;
|
|
|
|
+ default: // none or both, keep
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // "[self_]opacity" was removed, and is replaced by the alpha component of "[self_]modulate"
|
|
|
|
+ // "modulate" may already exist, but we posit that the "opacity" value is more important
|
|
|
|
+ if (E->get().name == "visibility/opacity" || E->get().name == "visibility/self_opacity") {
|
|
|
|
+ if (E->get().name == "visibility/self_opacity") {
|
|
|
|
+ E->get().name = "self_modulate";
|
|
|
|
+ } else {
|
|
|
|
+ E->get().name = "modulate";
|
|
|
|
+ }
|
|
|
|
+ E->get().value = Color(1.0, 1.0, 1.0, (float)E->get().value);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // AnimationPlayer's "playback/active" was renamed to "playback_active", but not AnimationTreePlayer's
|
|
|
|
+ if (p_type == "AnimationPlayer" && E->get().name == "playback/active") {
|
|
E->get().name = "playback_active";
|
|
E->get().name = "playback_active";
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+ // Joint2D's "collision/exclude_nodes" was renamed to "disable_collision", but not Joint's
|
|
|
|
+ if (p_type == "Joint2D" && E->get().name == "collision/exclude_nodes") {
|
|
|
|
+ E->get().name = "disable_collision";
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // TextureProgress' "mode" was renamed to "fill_mode", but not that of other nodes like TileMap
|
|
|
|
+ if (p_type == "TextureProgress" && E->get().name == "mode") {
|
|
|
|
+ E->get().name = "fill_mode";
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // Sprite and Sprite3D's "region" was renamed to "region_enabled", but not Texture's
|
|
|
|
+ if ((p_type == "Sprite" || p_type == "Sprite3D") && E->get().name == "region") {
|
|
|
|
+ E->get().name = "region_enabled";
|
|
|
|
+ }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
@@ -646,6 +644,32 @@ void EditorExportGodot3::_convert_resources(ExportData &resource) {
|
|
if (signal_rename_map.has(resource.connections[i].signal)) {
|
|
if (signal_rename_map.has(resource.connections[i].signal)) {
|
|
resource.connections[i].signal = signal_rename_map[resource.connections[i].signal];
|
|
resource.connections[i].signal = signal_rename_map[resource.connections[i].signal];
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+ /* Manual handling for signals which need to be conditionally renamed based on their Node's type */
|
|
|
|
+
|
|
|
|
+ // AnimationPlayer and AnimatedSprite's "finished" signal was renamed to "animation_finished",
|
|
|
|
+ // but not that of StreamPlayer. Since node information is missing from the connection data
|
|
|
|
+ // (we only have the NodePath), we'll have to compare against the nodes array to find out.
|
|
|
|
+ if (resource.connections[i].signal == "finished") {
|
|
|
|
+ String from = resource.connections[i].from;
|
|
|
|
+ // NodePath "from" is relative to root node, can be direct child (no '/') or further down
|
|
|
|
+ int slice_count = from.get_slice_count("/");
|
|
|
|
+ String parent = ".";
|
|
|
|
+ String nodename = from;
|
|
|
|
+ if (slice_count > 1) {
|
|
|
|
+ parent = from.get_slice("/", slice_count - 2);
|
|
|
|
+ nodename = from.get_slice("/", slice_count - 1);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ for (int j = 0; j < resource.nodes.size(); j++) {
|
|
|
|
+ if (resource.nodes[j].name == nodename && resource.nodes[j].parent == parent) {
|
|
|
|
+ if (resource.nodes[j].type == "AnimationPlayer" || resource.nodes[j].type == "AnimatedSprite") {
|
|
|
|
+ resource.connections[i].signal = "animation_finished";
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
@@ -1421,10 +1445,10 @@ void EditorExportGodot3::_save_text(const String &p_path, ExportData &resource)
|
|
|
|
|
|
for (int i = 0; i < resource.connections.size(); i++) {
|
|
for (int i = 0; i < resource.connections.size(); i++) {
|
|
|
|
|
|
- String prop;
|
|
|
|
- _get_property_as_text(resource.connections[i].binds, prop);
|
|
|
|
|
|
+ String binds_array;
|
|
|
|
+ _get_property_as_text(resource.connections[i].binds, binds_array);
|
|
|
|
|
|
- f->store_line("\n[connection signal=\"" + resource.connections[i].signal + "\" from=\"" + String(resource.connections[i].from).c_escape() + "\" to=\"" + String(resource.connections[i].to).c_escape() + "\" method=\"" + resource.connections[i].method + "\" binds=" + prop + "]");
|
|
|
|
|
|
+ f->store_line("\n[connection signal=\"" + resource.connections[i].signal + "\" from=\"" + String(resource.connections[i].from).c_escape() + "\" to=\"" + String(resource.connections[i].to).c_escape() + "\" method=\"" + resource.connections[i].method + "\" binds=" + binds_array + "]");
|
|
}
|
|
}
|
|
|
|
|
|
for (int i = 0; i < resource.editables.size(); i++) {
|
|
for (int i = 0; i < resource.editables.size(); i++) {
|
|
@@ -2078,27 +2102,11 @@ Error EditorExportGodot3::_convert_script(const String &p_path, const String &p_
|
|
}
|
|
}
|
|
regexp.clear();
|
|
regexp.clear();
|
|
|
|
|
|
- // Convert RawArray() => PoolByteArray()
|
|
|
|
- regexp.compile("(.*)RawArray\\(\\)(.*)");
|
|
|
|
- res = regexp.find(line);
|
|
|
|
- if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
- line = regexp.get_capture(1) + "PoolByteArray()" + regexp.get_capture(2);
|
|
|
|
- }
|
|
|
|
- regexp.clear();
|
|
|
|
-
|
|
|
|
- // Convert Vector2Array() => PoolVector2Array()
|
|
|
|
- regexp.compile("(.*)Vector2Array\\(\\)(.*)");
|
|
|
|
|
|
+ // Convert _input_event( => _gui_input(
|
|
|
|
+ regexp.compile("(.*)_input_event\\((.*)");
|
|
res = regexp.find(line);
|
|
res = regexp.find(line);
|
|
if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
- line = regexp.get_capture(1) + "PoolVector2Array()" + regexp.get_capture(2);
|
|
|
|
- }
|
|
|
|
- regexp.clear();
|
|
|
|
-
|
|
|
|
- // Convert ReferenceFrame => Control
|
|
|
|
- regexp.compile("(.*)ReferenceFrame(.*)");
|
|
|
|
- res = regexp.find(line);
|
|
|
|
- if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
- line = regexp.get_capture(1) + "Control" + regexp.get_capture(2);
|
|
|
|
|
|
+ line = regexp.get_capture(1) + "_gui_input(" + regexp.get_capture(2);
|
|
}
|
|
}
|
|
regexp.clear();
|
|
regexp.clear();
|
|
|
|
|
|
@@ -2120,11 +2128,84 @@ Error EditorExportGodot3::_convert_script(const String &p_path, const String &p_
|
|
regexp.clear();
|
|
regexp.clear();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+ // The following replacements may be needed more than once per line, hence the loop
|
|
int count;
|
|
int count;
|
|
int tries = 0;
|
|
int tries = 0;
|
|
do {
|
|
do {
|
|
count = 0;
|
|
count = 0;
|
|
|
|
|
|
|
|
+ // Convert RawArray() => PoolByteArray()
|
|
|
|
+ regexp.compile("(.*)RawArray\\(\\)(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
+ line = regexp.get_capture(1) + "PoolByteArray()" + regexp.get_capture(2);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
|
|
+ // Convert IntArray() => PoolIntArray()
|
|
|
|
+ regexp.compile("(.*)IntArray\\(\\)(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
+ line = regexp.get_capture(1) + "PoolIntArray()" + regexp.get_capture(2);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
|
|
+ // Convert RealArray() => PoolRealArray()
|
|
|
|
+ regexp.compile("(.*)RealArray\\(\\)(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
+ line = regexp.get_capture(1) + "PoolRealArray()" + regexp.get_capture(2);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
|
|
+ // Convert StringArray() => PoolStringArray()
|
|
|
|
+ regexp.compile("(.*)StringArray\\(\\)(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
+ line = regexp.get_capture(1) + "PoolStringArray()" + regexp.get_capture(2);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
|
|
+ // Convert Vector2Array() => PoolVector2Array()
|
|
|
|
+ regexp.compile("(.*)Vector2Array\\(\\)(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
+ line = regexp.get_capture(1) + "PoolVector2Array()" + regexp.get_capture(2);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
|
|
+ // Convert Vector3Array() => PoolVector3Array()
|
|
|
|
+ regexp.compile("(.*)Vector3Array\\(\\)(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
+ line = regexp.get_capture(1) + "PoolVector3Array()" + regexp.get_capture(2);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
|
|
+ // Convert ColorArray() => PoolColorArray()
|
|
|
|
+ regexp.compile("(.*)ColorArray\\(\\)(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
+ line = regexp.get_capture(1) + "PoolColorArray()" + regexp.get_capture(2);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
|
|
+ // Convert ReferenceFrame => ReferenceRect
|
|
|
|
+ regexp.compile("(.*)ReferenceFrame(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
+ line = regexp.get_capture(1) + "ReferenceRect" + regexp.get_capture(2);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
// Convert _pos( => _position(
|
|
// Convert _pos( => _position(
|
|
regexp.compile("(.*)_pos\\((.*)");
|
|
regexp.compile("(.*)_pos\\((.*)");
|
|
res = regexp.find(line);
|
|
res = regexp.find(line);
|
|
@@ -2161,6 +2242,24 @@ Error EditorExportGodot3::_convert_script(const String &p_path, const String &p_
|
|
}
|
|
}
|
|
regexp.clear();
|
|
regexp.clear();
|
|
|
|
|
|
|
|
+ // Convert .get_self_opacity() => .self_modulate.a
|
|
|
|
+ regexp.compile("(.*)\\.get_self_opacity\\(\\)(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 3) {
|
|
|
|
+ line = regexp.get_capture(1) + ".self_modulate.a" + regexp.get_capture(2);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
|
|
+ // Convert .set_self_opacity(var) => .self_modulate.a = var
|
|
|
|
+ regexp.compile("(.*)\\.set_self_opacity\\((.*)\\)(.*)");
|
|
|
|
+ res = regexp.find(line);
|
|
|
|
+ if (res >= 0 && regexp.get_capture_count() == 4) {
|
|
|
|
+ line = regexp.get_capture(1) + ".self_modulate.a = " + regexp.get_capture(2) + regexp.get_capture(3);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ regexp.clear();
|
|
|
|
+
|
|
// Convert var.type == InputEvent.KEY => var is InputEventKey
|
|
// Convert var.type == InputEvent.KEY => var is InputEventKey
|
|
regexp.compile("(.*)\\.type == InputEvent.KEY(.*)");
|
|
regexp.compile("(.*)\\.type == InputEvent.KEY(.*)");
|
|
res = regexp.find(line);
|
|
res = regexp.find(line);
|