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@@ -778,46 +778,44 @@ void ShaderPreprocessor::expand_output_macros(int p_start, int p_line_number) {
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}
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}
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Error ShaderPreprocessor::expand_macros(const String &p_string, int p_line, String &r_expanded) {
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Error ShaderPreprocessor::expand_macros(const String &p_string, int p_line, String &r_expanded) {
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- Vector<Pair<String, Define *>> active_defines;
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- active_defines.resize(state->defines.size());
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- int index = 0;
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- for (const RBMap<String, Define *>::Element *E = state->defines.front(); E; E = E->next()) {
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- active_defines.set(index++, Pair<String, Define *>(E->key(), E->get()));
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- }
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+ String iterative = p_string;
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+ int pass_count = 0;
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+ bool expanded = true;
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- return expand_macros(p_string, p_line, active_defines, r_expanded);
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-}
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+ while (expanded) {
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+ expanded = false;
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-Error ShaderPreprocessor::expand_macros(const String &p_string, int p_line, Vector<Pair<String, Define *>> p_defines, String &r_expanded) {
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- r_expanded = p_string;
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- // When expanding macros we must only evaluate them once.
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- // Later we continue expanding but with the already
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- // evaluated macros removed.
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- for (int i = 0; i < p_defines.size(); i++) {
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- Pair<String, Define *> define_pair = p_defines[i];
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-
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- Error error = expand_macros_once(r_expanded, p_line, define_pair, r_expanded);
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- if (error != OK) {
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- return error;
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+ // As long as we find something to expand, keep going.
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+ for (const RBMap<String, Define *>::Element *E = state->defines.front(); E; E = E->next()) {
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+ if (expand_macros_once(iterative, p_line, E, iterative)) {
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+ expanded = true;
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+ }
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}
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}
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- // Remove expanded macro and recursively replace remaining.
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- p_defines.remove_at(i);
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- return expand_macros(r_expanded, p_line, p_defines, r_expanded);
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+ pass_count++;
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+ if (pass_count > 50) {
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+ set_error(RTR("Macro expansion limit exceeded."), p_line);
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+ break;
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+ }
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}
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}
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+ r_expanded = iterative;
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+
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+ if (!state->error.is_empty()) {
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+ return FAILED;
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+ }
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return OK;
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return OK;
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}
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}
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-Error ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_number, Pair<String, Define *> p_define_pair, String &r_expanded) {
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+bool ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_number, const RBMap<String, Define *>::Element *p_define_pair, String &r_expanded) {
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String result = p_line;
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String result = p_line;
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- const String &key = p_define_pair.first;
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- const Define *define = p_define_pair.second;
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+ const String &key = p_define_pair->key();
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+ const Define *define = p_define_pair->value();
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int index_start = 0;
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int index_start = 0;
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int index = 0;
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int index = 0;
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- while (find_match(result, key, index, index_start)) {
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+ if (find_match(result, key, index, index_start)) {
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String body = define->body;
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String body = define->body;
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if (define->arguments.size() > 0) {
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if (define->arguments.size() > 0) {
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// Complex macro with arguments.
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// Complex macro with arguments.
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@@ -825,14 +823,14 @@ Error ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_nu
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int args_end = p_line.find(")", args_start);
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int args_end = p_line.find(")", args_start);
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if (args_start == -1 || args_end == -1) {
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if (args_start == -1 || args_end == -1) {
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set_error(RTR("Missing macro argument parenthesis."), p_line_number);
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set_error(RTR("Missing macro argument parenthesis."), p_line_number);
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- return FAILED;
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+ return false;
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}
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}
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String values = result.substr(args_start + 1, args_end - (args_start + 1));
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String values = result.substr(args_start + 1, args_end - (args_start + 1));
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Vector<String> args = values.split(",");
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Vector<String> args = values.split(",");
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if (args.size() != define->arguments.size()) {
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if (args.size() != define->arguments.size()) {
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set_error(RTR("Invalid macro argument count."), p_line_number);
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set_error(RTR("Invalid macro argument count."), p_line_number);
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- return FAILED;
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+ return false;
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}
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}
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// Insert macro arguments into the body.
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// Insert macro arguments into the body.
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@@ -854,11 +852,13 @@ Error ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_nu
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// Manually reset index_start to where the body value of the define finishes.
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// Manually reset index_start to where the body value of the define finishes.
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// This ensures we don't skip another instance of this macro in the string.
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// This ensures we don't skip another instance of this macro in the string.
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index_start = index + body.length() + 1;
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index_start = index + body.length() + 1;
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- break;
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}
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}
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+
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+ r_expanded = result;
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+ return true;
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}
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}
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- r_expanded = result;
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- return OK;
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+
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+ return false;
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}
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}
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bool ShaderPreprocessor::find_match(const String &p_string, const String &p_value, int &r_index, int &r_index_start) {
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bool ShaderPreprocessor::find_match(const String &p_string, const String &p_value, int &r_index, int &r_index_start) {
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