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@@ -6,5 +6,40 @@ namespace Godot
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{
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return (T)GetNode(path);
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}
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+
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+ public T GetNodeOrNull<T>(NodePath path) where T : Godot.Node
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+ {
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+ return GetNode(path) as T;
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+ }
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+
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+ public T GetChild<T>(int idx) where T : Godot.Node
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+ {
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+ return (T)GetChild(idx);
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+ }
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+
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+ public T GetChildOrNull<T>(int idx) where T : Godot.Node
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+ {
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+ return GetChild(idx) as T;
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+ }
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+
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+ public T GetOwner<T>() where T : Godot.Node
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+ {
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+ return (T)GetOwner();
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+ }
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+
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+ public T GetOwnerOrNull<T>() where T : Godot.Node
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+ {
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+ return GetOwner() as T;
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+ }
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+
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+ public T GetParent<T>() where T : Godot.Node
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+ {
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+ return (T)GetParent();
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+ }
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+
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+ public T GetParentOrNull<T>() where T : Godot.Node
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+ {
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+ return GetParent() as T;
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+ }
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}
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}
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