Browse Source

Fixes Node3D rotation in select mode on macOS

Haoyu Qiu 4 years ago
parent
commit
879a290ed9
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/plugins/node_3d_editor_plugin.cpp

+ 1 - 1
editor/plugins/node_3d_editor_plugin.cpp

@@ -1279,7 +1279,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 					clicked = ObjectID();
 					clicked_includes_current = false;
 
-					if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->get_control()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
+					if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->get_command()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
 						/* HANDLE ROTATION */
 						if (get_selected_count() == 0) {
 							break; //bye